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The Verge AI

They’ve finally made the Oura Ring smaller and lighter

Wherever I go, whatever I do, people point at my finger and ask, "Is that an Oura Ring?" Lots of people find they like the design, and they tell me why they're thinking about switching to a smart ring from a smartwatch. But the people who scrunch up their noses? They usually say something along […]

Victoria Song 2026-05-28 20:00 👁 12 查看原文 →
The Verge AI

Kia’s flagship EV has a battery problem

I first realized there was an issue with Kia's flagship EV9 when I tried to unlock my car last year. The hulking three-row SUV was sitting on my driveway completely dead. The key didn't work, the app connection to the car was gone, and I was already late to an appointment. Luckily, I had prepared […]

Tom Warren 2026-05-28 20:00 👁 23 查看原文 →
MIT Technology Review

Climate tech companies are going public. What’s next?

This year, there’s been a wave of notable energy companies going public via IPO in the US. The solar and battery company Solv Energy went public in February, to the tune of $6 billion. X-energy, which is building small modular nuclear reactors, did the same in April, and its stocks surged on its first day…

Casey Crownhart 2026-05-28 18:00 👁 11 查看原文 →
Dev.to

Bugs not dead: How to catch bugs in game code

Bugs, crashes, glitches... Game development is full of them, and even experienced teams run into issues. But while no game is perfect, that doesn't mean we should stop chasing better quality. In this live session, we'll look at why even seasoned game development teams make mistakes and how you can reduce the number of issues in your own projects. What's the talk about? The speaker, Gleb Aslamov, developer advocate and static analyzer developer at PVS-Studio, will walk you through common and less obvious reasons behind code errors, share real-world bug examples from actual game projects, discuss development practices that help prevent bugs before release, and demonstrate tools designed to catch those issues early. Gleb will show some amusing bug examples from projects like osu!, GZDoom, and SanAndreas Unity. The discussion will cover how code reviews, testing, and CI/CD, combined with profilers, dynamic analyzers, and static analyzers, can help detect issues long before players ever encounter them. Also, expect to see static analysis in action, including warnings that reveal performance-sensitive issues and other hidden problems in game code. When? Mark your calendar for June 2, 2026, at 1:00 PM UTC+1 . Join the live talk and learn how to make your game code more reliable—one bug at a time. P.S. And don't forget to check your inbox to confirm the registration!

Unicorn Developer 2026-05-28 17:37 👁 7 查看原文 →
Reddit r/webdev

The Quintessential CRUD App?

In your opinion what would you say is the quintessential CRUD app? If you were to make a sample demo app utilizing and comparing the different tech stack (eg Laravel vs Django vs Spring Boot etc), which CRUD app would be the best? Thanks submitted by /u/Temporary_Practice_2 [link] [留言]

/u/Temporary_Practice_2 2026-05-28 15:31 👁 5 查看原文 →
Reddit r/webdev

how to filter elements with javascript???

Making a personal website and trying to showcase projects I've worked on and trying to make it filterable. But I can not for the life of me figure out how the javascript part works? W3schools has been amazing and digestible up until this point. Using this as my base but what do I replace in the java part to make it filterable???? https://preview.redd.it/a35guno7yt3h1.png?width=1990&format=png&auto=webp&s=169b5610856995b84e1cee0881dac68dbc8be32d submitted by /u/ToxicGhostJuice [link] [留言]

/u/ToxicGhostJuice 2026-05-28 15:24 👁 5 查看原文 →