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API Drift Detection: Catch Breaking Changes Before They Reach Production
Parallel Reconstruction of Lawful TLS Wiretapping
Jef Raskin, the Visionary Behind the Mac (2013)
The gold standard of optimization: A look under the hood of RollerCoaster Tycoon
submitted by /u/fagnerbrack [link] [留言]
Oscar-winning Star Wars editor Marcia Lucas dies aged 80
MSI's next-gen monitor can switch between three resolutions and refresh rates
Go from 4K resolution for Crimson Desert to 680Hz for Counter-Strike 2.
Show HN: 500 years of Joseon court omens as an observability dashboard
Built free app for game design and worldbuilding
Hi! I want to share a project that I work for a while. It started from idea to get rid off manual copying data from game design documents to game engine. Here you can define your game objects, their props, relations and everything will be stored in structural JSON format that can be read by Unity, Godot, Unreal and other engines. What we have now? construct **wiki-like documents **using a block editor and template system (markdown is supported too) design dialogues of your game in special graph editor create maps and prototype levels on canvas store and manage database of game objects use created objects inside engine directly or export data to customizable data formats (arbitrary JSON, CSV) Made it free and open source. Please try (have Windows and Mac builds) and give your feedback Source code: https://github.com/ImStocker/ims-creators Itch.io: https://nordth.itch.io/imsc-desktop
Looking at code behind File Pilot
I go over some basics and implement a simple feature live on the Wookash Podcast. It might be interesting to those who have tried File Pilot and wondered why its UI is so fast and responsive. I do some actual UI programming. Not much, since we were short on time, but enough to give you a glimpse into how it works. submitted by /u/vkrajacic89 [link] [留言]
We are constantly broadcasting emotional data
Stealing from Biologists to Compile Haskell Faster
Let's talk about EU Sovereignty (2025)
Zig ELF Linker Improvements Devlog
Dear Steve Lemay
Nikon weaponizes lower prices to break ASML's lithography monopoly
‘What a joke’: Github Copilot’s new token-based billing spurs consternation among devs
The golden age of Microsoft's Github Copilot appears to be at an end.
Downdetector and Speedtest sold to Accenture for $1.2B
Werner Herzog in conversation with Paul Cronin (2014)
I built a site that shows you what cities actually look like, not only the famous spots.
https://cityknow.vercel.app Whenever I look up a city in Google Maps, I mostly see only the same touristic landmarks. However, I wanted to know what the actual city looks like, like the neighbourhoods, side streets, the mundane stuff. So I built CityKnow. You search a city, and get a grid of random street-level images arranged by distance from the center (inner rings show the core, outer rings show the suburbs). Would love any feedback! submitted by /u/BarisSayit [link] [留言]