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Show HN: I built a declarative layout engine for SVG, Canvas, WebGL

Hey HN, I built a tiny zero DOM layout engine for vector graphics and custom renderers to resolves nested rows/cols/grids into exact `{x, y, w, h}` boxes, with text measurement, overflow signals, and collision separation. This is to help make SVG, PDF, Canvas responsive. Feedback welcome from anyone building canvas/SVG diagrams, dashboards, node editors, or diagram tools.

bonzai2carn 2026-07-03 11:54 👁 3 查看原文 →