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Dev.to

Why Most Azure DevOps Pipelines Become Slow Over Time

* When a project first starts, CI/CD pipelines are usually simple. * Build the application. Run a few tests. Deploy somewhere. Done. Then six months pass. Another test gets added. Then another deployment step. A security scan. Performance tests. Notifications. More environments. Before long, a pipeline that once took five minutes now takes forty-five. I've seen this happen more than once, and it's rarely because Azure DevOps is the problem. It's usually because nobody ever stops to ask one simple question: Does this step still belong here? Everything Ends Up in the Same Pipeline One of the most common mistakes I see is trying to make a single pipeline do everything. Every Pull Request ends up running: Every unit test Every API test Hundreds of UI tests Security scans Deployment steps Report generation The result? Developers wait longer for feedback, releases become slower, and people eventually start ignoring failed pipelines because they happen too often. Fast Feedback Wins Not every test needs to run on every commit. A better approach is to think about the purpose of each pipeline. For a Pull Request, I want answers quickly. That usually means: Build the application Run unit tests Run a small smoke test suite Stop if something important fails Everything else can happen later. Long-running regression tests, cross-browser testing and other expensive checks are often better suited to scheduled or nightly pipelines. Pipelines Should Evolve A pipeline isn't something you build once and forget about. Every few months it's worth reviewing it. Ask yourself: Which step takes the longest? Which tests fail most often? Are there any tasks nobody remembers adding? Are we getting useful feedback, or just more output? Removing unnecessary work is just as valuable as adding new automation. Final Thoughts Azure DevOps is an incredibly powerful platform, but even the best tools become frustrating if they're overloaded with unnecessary work. The goal isn't to build the biggest pipel

Josh 2026-07-16 20:35 👁 6 查看原文 →
Dev.to

From Zero to a Working EKS Pipeline: Terraform, Ansible, and GitLab CI/CD (and Everything That Broke Along the Way)

From Zero to a Working EKS Pipeline: Terraform, Ansible, and GitLab CI/CD (and Everything That Broke Along the Way) I recently built an end-to-end deployment pipeline on AWS EKS using Terraform for infrastructure, Ansible for configuration, and GitLab CI/CD to tie it all together. On paper, that sentence sounds clean. In practice, it took several rounds of "why is this failing" before it actually worked. This post is not a "here's how EKS works" tutorial. There are plenty of those. This is the version with the failures left in, the quota limits, the IAM permission walls, the pods that wouldn't schedule, and the resources that refused to die. If you're building something similar, I'm hoping this saves you a few hours of confused Googling. Repo: gitlab.com/nenyeonyema/terraform-eks-ansible-cicd What I Was Building The goal was a full IaC-driven pipeline: Terraform to provision the EKS cluster and supporting AWS infrastructure (VPC, node groups, IAM roles) Ansible to handle configuration tasks on top of the provisioned infrastructure GitLab CI/CD to automate the whole thing — plan, apply, configure, deploy — on every push Simple enough in theory. Four separate blockers said otherwise. Blocker #1: Free Tier ASG Restrictions The first wall I hit was with the Auto Scaling Group for my EKS node group. AWS Free Tier limits how much compute you can provision, and my initial node group sizing quietly ran into those limits — the kind of failure that doesn't always throw an obvious, single-line error. Fix: I resized the node group to stay within Free Tier boundaries and got explicit about instance types and desired/min/max capacity in Terraform, instead of leaving Auto Scaling to make assumptions I couldn't afford. Lesson: If you're building on Free Tier, hardcode your capacity expectations early. Don't let the defaults surprise you later. Blocker #2: EKS Private Endpoint Access By default, EKS clusters can be configured with private-only API server endpoint access. That's grea

Chinenye Genevieve Onyema 2026-07-16 20:32 👁 5 查看原文 →
Dev.to

The Complete Guide to Python Dictionary Behavior in Technical Interviews

Dictionary ordering, key hashing, view objects, and the iteration traps that catch experienced developers. Dictionaries are the most used Python data structure in production code and one of the most tested in technical interviews. Most developers use them comfortably but have gaps in their understanding of how they actually work. Insertion Order Is Guaranteed in Python 3.7 data = {} data [ " c " ] = 3 data [ " a " ] = 1 data [ " b " ] = 2 print ( list ( data . keys ())) print ( list ( data . values ())) Output: ['c', 'a', 'b'] ['3', '1', '2'] Since Python 3.7, dictionaries maintain insertion order as a language guarantee. Before that, order was an implementation detail. This is worth knowing because interview questions sometimes try to catch candidates who believe dictionaries are unordered. Mutating a Dictionary While Iterating data = { " a " : 1 , " b " : 2 , " c " : 3 } for key in data : if data [ key ] == 2 : del data [ key ] Output: RuntimeError: dictionary changed size during iteration You cannot add or remove keys from a dictionary while iterating over it. The safe pattern is to iterate over a copy of the keys: for key in list ( data . keys ()): if data [ key ] == 2 : del data [ key ] Or collect keys to delete first: to_delete = [ k for k , v in data . items () if v == 2 ] for key in to_delete : del data [ key ] Dictionary Views data = { " a " : 1 , " b " : 2 , " c " : 3 } keys = data . keys () values = data . values () items = data . items () print ( keys ) data [ " d " ] = 4 print ( keys ) Output: dict_keys(['a', 'b', 'c']) dict_keys(['a', 'b', 'c', 'd']) Dictionary views are live views of the dictionary. They update automatically when the dictionary changes. This surprises developers who expect .keys() to return a static snapshot. The get() Method Versus Direct Access data = { " a " : 1 , " b " : 2 } print ( data [ " a " ]) print ( data . get ( " a " )) print ( data . get ( " z " )) print ( data . get ( " z " , 0 )) try : print ( data [ " z " ]) except Key

Ameer Abdullah 2026-07-16 20:31 👁 5 查看原文 →
Dev.to

From a Suno Track to a Hosted Music Video: Designing the Async Workflow

A music generator such as Suno can give a creator a finished track. It does not automatically give them a finished music video. The usual next step is a toolchain: Export the song as an MP3. Use an image model such as Nano Banana to establish the artist, character, location, or visual style. Turn those references into individual video shots with a model such as Veo , Seedance , or another video generator. Route performance close-ups through a lip-sync-capable step when the singer needs to match the vocals. Prepare lyrics or an SRT file, then align captions with the song. Retry failed shots, choose the usable takes, match aspect ratios, place the original track, and compose the final timeline. Upload the exported MP4 somewhere the application can reliably deliver it. Modern multimodal models reduce parts of this work, but an application still has to own the workflow around them. A full song is longer than one generated shot. Character consistency can drift. One failed scene should not require restarting everything. Subtitle timing, task state, retries, cost evidence, and final delivery still need product code. I wanted to see what this integration would look like if the application only had to submit the source material and track one job. For the concrete implementation below, I used the BeatAPI Music Video API . At the simplest level, the application provides: one MP3, WAV, AAC, or M4A file; one to seven reference images; optional creative direction; optional lip-sync and subtitle controls; output format and quality settings. The API returns a task ID immediately and delivers a hosted MP4 when the workflow succeeds. The default path does not require the developer to review or edit a storyboard. Before: song -> reference images -> generated shots -> lip sync -> subtitle timing -> retries -> editing -> hosting Behind one workflow API: audio + reference images + controls -> one async task -> hosted MP4 By the end of the tutorial, you will have a backend flow that: uplo

hao kang 2026-07-16 20:28 👁 5 查看原文 →
Dev.to

How to Fix Email Not Working on Render (SMTP Blocked) 🚀

If you've deployed your application on Render and noticed that emails are not being sent, you're definitely not the only one. I recently faced this issue while deploying my project: https://rizzzler.onrender.com After spending hours debugging my code, checking environment variables, testing SMTP credentials, and reading logs, I finally discovered the real cause: The hosting environment was restricting outbound SMTP connections, preventing my application from connecting to the mail server. To solve this, I moved the email-sending functionality to Google Cloud , where the SMTP connection worked correctly. This article explains how I diagnosed the issue, common mistakes to avoid, and the solution that worked for me. Symptoms You might experience one or more of the following: Password reset emails are never received. OTP emails aren't delivered. Email verification doesn't work. Nodemailer throws timeout errors. SMTP connection fails. Everything works on localhost but fails after deployment. Typical errors include: ETIMEDOUT ECONNREFUSED Connection timeout Greeting never received Step 1: Verify Your SMTP Credentials Before assuming the issue is with Render, verify your SMTP configuration. Check that the following are correct: SMTP Host SMTP Port Username Password Even one incorrect character can prevent emails from sending. Step 2: Check Environment Variables Ensure all required environment variables are configured in Render. Example: SMTP_HOST=smtp.example.com SMTP_PORT=587 SMTP_USER=your-email@example.com SMTP_PASS=your-password Also remember to: Restart your Render service after updating variables. Never hardcode credentials in your source code. Step 3: Test Locally If your application sends emails successfully on your local machine but fails only after deployment, your application code is probably not the problem. This is an important clue. Step 4: Read the Logs Open your Render logs and look for SMTP-related errors. Common messages include: ETIMEDOUT ECONNREFUSED Co

Puneet-Kumar2010 2026-07-16 20:24 👁 5 查看原文 →
MIT Technology Review

The Download: OpenAI unveils GPT-Red and heat pumps rise in the US

This is today’s edition of The Download, our weekday newsletter that provides a daily dose of what’s going on in the world of technology. Meet GPT-Red: an LLM super-hacker OpenAI built to make its models safer OpenAI has built an LLM super-hacker called GPT-Red that it uses as a sparring partner to help its other…

Thomas Macaulay 2026-07-16 20:10 👁 2 查看原文 →
The Verge AI

Google ordered to open Android and Search to rivals in Europe

Google must give rival AI assistants and search engines greater access to key parts of Android and Google Search after the European Union ordered the company to comply with the bloc's digital antitrust rules. The two decisions, handed down Thursday, could weaken Google's control over two of the tech industry's most important platforms and have […]

Robert Hart 2026-07-16 20:06 👁 5 查看原文 →
InfoQ

Developing and Deploying a Platform that the Business Understands and Developers Actually Want

A lot of platform teams face a problem: they build a lot of really cool stuff, and then their developers don't use it. Be visible to management, talk to stakeholders and listen to their problems, make your value measurable with metrics like DORA, create narratives, and show the hidden pain to make it personal: these are lessons that Lucas Hornung and Christian Matthaei presented. By Ben Linders

Ben Linders 2026-07-16 19:09 👁 8 查看原文 →
The Verge AI

COMPUTER COPS: Inside the big business of selling AI to the police

I stood before a hulking glass and brick structure in the heart of Fort Worth, Texas. Thousands gathered inside to see what had been billed as "the future of policing in the digital age." As press, I was prohibited from entering, but from a number of nearby locations, I met with attendees who told me […]

Webb Wright 2026-07-16 19:00 👁 4 查看原文 →
InfoQ

Presentation: The Rust High Performance Talk You Did Not Expect

Ruth Linehan explains how migrating high-performance caching services from Kotlin to Rust shattered internal preconceptions around delivery velocity and engineering overhead. She discusses the ergonomics of the Rust borrow checker, shares how compile-time safety shortens the developer feedback loop, and profiles how tools like Criterion and flamegraphs optimize concurrent code paths. By Ruth Linehan

Ruth Linehan 2026-07-16 18:20 👁 6 查看原文 →