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AI 资讯 Reddit r/programming

Physics programming - Rotation and Quaternions

I explain rotations and quaternions. I then implement the latter into my physics engine by replacing the matrix version of angular velocity code with a quaternion version. Lastly, I benchmark the results. submitted by /u/PeterBrobby [link] [留言]

/u/PeterBrobby 2026-07-22 23:05 2 原文
AI 资讯 The Verge AI

Microsoft is bringing original Xbox games to PC

Microsoft is expanding its Xbox backward compatibility efforts today by bringing original Xbox games to PC. An early preview release will see four classic Xbox games available on PC today, as part of a bigger effort to bring more Xbox console games to PC in the future. The first four games are Blinx: The Time […]

Tom Warren 2026-07-22 23:00 6 原文
AI 资讯 The Verge AI

AMD commits up to $5 billion to Anthropic

AMD says it's going to invest up to $5 billion in Anthropic, while helping to expand the AI company's computing power, according to an announcement on Wednesday. As part of the new partnership, Anthropic will deploy up to 2 gigawatts of AMD's Instinct MI450 AI GPUs using the chipmaker's new Helios rack-scale system, as reported […]

Emma Roth 2026-07-22 22:44 6 原文
AI 资讯 HackerNews

Show HN: Trifle – Open-source analytics that stores answers, not events

Trifle is an open-source time-series analytics library that aggregates nested counters instead of storing raw events. All in the database you already have. After rebuilding it twice over 10 years, it now tracks ~1B events a day at my day job. It started in 2015 as my own Rails APM. I plugged into ActiveSupport::Notifications, got a few small users, and one bigger one whose scraping app broke everything. That sparked the core idea: aggregate counters into pre-defined time buckets, so a single wri

iluzone 2026-07-22 22:39 2 原文