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共 42753 篇[Showoff Saturday] Prose reader, a reading system engine
Hey everyone, I’m the author of prose, an MIT-licensed SDK/engine for building reading apps: https://prose-reader.com/ It’s a TypeScript, web-based reader engine that can be used to build anything from a simple image/archive-based comic or manga reader to a more complex EPUB reader with navigation, search, annotations, gestures, zoom, pagination, and custom reading behavior. It supports EPUB and archive-style formats like ZIP/CBZ/CBR, and can run in the browser or inside mobile apps through WebView/React Native. One of the main ideas behind Prose is its enhancer system , which works like a plugin system. Enhancers let you add or modify reader capabilities without changing the core engine, so apps can build their own UX and features on top. The project has been around for about 6 years, but I haven’t promoted it much. It’s also used in Oboku , an open-source reading app I’ve been building: https://oboku.me/ AI disclaimer: I have about 15 years of experience as a developer, and I use AI as a tool to help me iterate faster and improve quality, not as “vibe coding” or a replacement for my own judgment. It has helped me deal with many small problems and move the project forward faster. I’m looking for developers who might be interested in trying it, giving ideas, or providing feedback to help improve it. GitHub: https://github.com/mbret/prose-reader Docs: https://doc.prose-reader.com/ Demo: https://demo.prose-reader.com/ Discord: https://discord.com/invite/dffDEgwNc5 Would love to hear what you think. submitted by /u/yabai90 [link] [留言]
AI integration
Why is it that most organization are in a hurry to integrate AI agents in process that don't really need the advancement, is that they don't want to be left behind or they are just following the hype submitted by /u/Quiet-Brilliant-1455 [link] [留言]
The gold standard of optimization: A look under the hood of RollerCoaster Tycoon
submitted by /u/fagnerbrack [link] [留言]
MSI's next-gen monitor can switch between three resolutions and refresh rates
Go from 4K resolution for Crimson Desert to 680Hz for Counter-Strike 2.
Why Pope Leo is right to call on EU to disarm lethal AI weapons
submitted by /u/EUobs [link] [留言]
I built a web app where you generate 3D objects made up of separate, logically connected parts (instead of monolithic blobs generated by standard AI generators)
Link: https://nova3d.xyz It's free but you'll need to bring your own API Key (BYOK). For open source enthusiasts, check out the github repo at: https://github.com/RareSense/Nova3D This project is a big deal if you see limitations of current AI 3D generators (like Meshy or Tripo). They produce solid, monolithic 3D objects that look good but are practically useless, because: - Want to change the arm of a robot you generated? Regenerate the entire asset. - Want to edit something manually? The whole thing collapses because it's not actually structured. - Want to rig or animate it for a game? Can't easily do that, because it’s a dead, monolithic blob instead of a functional, modular asset. This is a flutter front-end with a python, fastAPI and headless blender back-end. Would love to get community feedback! submitted by /u/mhb-11 [link] [留言]
Arm Open-Sources Metis, an AI Security Framework Outperforming Traditional SAST Tools
Arm has open-sourced Metis, an agentic AI security framework designed to autonomously uncover complex software vulnerabilities. Unlike traditional pattern-based tools, Metis applies semantic reasoning to analyze cross-component dependencies and provides clear, natural language explanations for its findings. By Sergio De Simone
I've been QA-testing indie and AI-built sites this week — the same handful of things are broken on almost all of them
The same issues keep showing up — the kind that look fine but quietly cost signups or search ranking. Sharing in case it helps your own site: Forms with placeholder text instead of real labels. "Email"/"Password" shown inside the box looks labeled, but it isn't — the text vanishes when you type, and screen readers + browser autofill don't read it. Quiet signup killer. Heading levels that skip. Jumping from an H1 straight to an H3 with no H2. Invisible to the eye (it's in the markup), but it confuses screen readers and how Google reads your page. A main CTA that doesn't actually go anywhere. More common than you'd think — the button looks fine but the click loops or dead-ends. Worth literally clicking your own "Get started" and following it through. Missing title / meta description. Google then writes its own (usually worse) snippet for you, costing click-throughs. No social preview tags (Open Graph). Share your link on X or Reddit and it shows a blank, ugly preview instead of a title + image. Founders share links constantly, so this one stings. Most take 5 minutes to fix once you know they're there. Full disclosure: I built a tool that checks for this ([Sweep]( http://www.usesweep.app) ) — happy to run yours and send the report if you drop a URL below. But honestly, just checking these five by hand is worth an afternoon. submitted by /u/Hairy_Wash_9086 [link] [留言]
Built free app for game design and worldbuilding
Hi! I want to share a project that I work for a while. It started from idea to get rid off manual copying data from game design documents to game engine. Here you can define your game objects, their props, relations and everything will be stored in structural JSON format that can be read by Unity, Godot, Unreal and other engines. What we have now? construct **wiki-like documents **using a block editor and template system (markdown is supported too) design dialogues of your game in special graph editor create maps and prototype levels on canvas store and manage database of game objects use created objects inside engine directly or export data to customizable data formats (arbitrary JSON, CSV) Made it free and open source. Please try (have Windows and Mac builds) and give your feedback Source code: https://github.com/ImStocker/ims-creators Itch.io: https://nordth.itch.io/imsc-desktop
You Have a Free AI Model Sitting in Chrome Right Now
Hello, I'm Maneshwar. I'm building git-lrc, a Micro AI code reviewer that runs on every commit. It is free and source-available on Github. Star git-lrc to help devs discover the project. Do give it a try and share your feedback for improving the project. You might not have noticed, but Chrome quietly started shipping a local AI model called Gemini Nano bundled right into the browser. No API keys. No cloud round-trips. No per-token cost. It just runs on your machine. The interface to talk to it is called the Prompt API , and it landed in Chrome 138. I spent some time going through the full API surface and built a playground that lets you experiment with every feature session management, streaming, structured output, multimodal input, response prefixing, and more in one page. This post walks you through all of it. Why does this matter? On-device AI flips the usual tradeoffs: Free at runtime — the model runs on the user's hardware, not your servers Private by default — no data leaves the device once the model is downloaded Works offline — after the initial download, no network required Low latency — no round-trip to a data centre The catch is that Gemini Nano is a small model. It's great for classification, summarization, Q&A on focused content, and structured extraction. It won't replace GPT-4 for complex reasoning. Think of it as a smart, free, always-available layer you can add on top of your existing product. Enabling the API The Prompt API isn't on by default in all Chrome builds. Enable two flags: Step 1 — Go to chrome://flags/#optimization-guide-on-device-model and set it to Enabled BypassPerfRequirement . Step 2 — Go to chrome://flags/#prompt-api-for-gemini-nano and enable both the base API and the multimodal option. Relaunch Chrome. Then visit chrome://on-device-internals to check the model download status. First use will trigger a download — Gemini Nano is a few gigabytes. The Playground I put together a single-file HTML playground that covers the entire API