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共 41105 篇overwatch.earth - My newly released project
I wanted to do something entirely different than my normal, meet overwatch.earth Explore the world through a fully interactive 3D globe with real-time feeds from over 150,000 sources. Track live events as they happen—from earthquakes and satellite movements to live webcams, global transportation networks, and digital infrastructure. submitted by /u/tuxxin [link] [留言]
82-0 is the best basketball game, to hell with NBA 2K
82-0 marries the stat nerd fun of fantasy basketball with instant gratification and a bit of dumb luck. The goal is to draft a team of players that could (theoretically) have a perfect 82-0 season. Obviously, if you just had free rein to pick whoever you wanted from throughout history, there would be little challenge. […]
A company just sent me the most detailed rejection email I’ve ever received
submitted by /u/whenyoupeeupsidedown [link] [留言]
How difficult would it be to recreate GPT-4
Back in '24, there was a story about GPT-2 being run on excel https://arstechnica.com/information-technology/2024/03/once-too-scary-to-release-gpt-2-gets-squeezed-into-an-excel-spreadsheet/ How hard/$/time would it be to recreate GPT-4 (or equivalent)? GPT-4 was released in '23, since then there have been more/better chips, etc. Is this something a competent S&P500 company could do on its own? submitted by /u/tjdogger [link] [留言]
Help me understand AI a bit more because I don't think AI is as bad as everyone says.
Now I myself have not used AI a ton beyond making a funny picture or two on ChatGPT/Gemini and maybe asking it a few things on the fly if I need a second opinion on something - and sometimes it's been helpful. The biggest thing I hear from the "Fuck AI" crowd is that it ruins the creative circles like artists, authors, etc. because it copies their work. I sympathize with their hate, but I've heard an argument that it's not doing anything different than what we do when/if AI didn't play a role in anything: look at other people's work for inspiration then create something. Like we can't create a song in a vacuum, we need to learn and be exposed to music theory, notes, other styles of music, instruments, etc. So someone starting a band didn't make something brand new, it took pieces from other artists. And the part that makes me sing AIs praises, so to speak, is its use in the medical field. Doctor Mike posted a video about a year ago talking about this. Like, if it's improving healthcare to the point that it's detecting life threatening things to help doctors treat and cure us more effectively and efficiently, why are we trying to get rid of it? Maybe that's not what people are saying when they want AI gone or saying how 'awful' it is, but I just hope we don't end up throwing the baby out with the bathwater with AI because I genuinely think it's an astonishing thing that's clearly helpful in certain circles. submitted by /u/SeaGlass_7 [link] [留言]
NASA's Nancy Grace Roman Space Telescope is set to launch on August 30
NASA is targeting an August 30 launch for the Nancy Grace Roman Space Telescope, which has 100 times Hubble's field of view.
Meta made its own AI-generated clickbait news feed
Facebook has long been filled with feeds of clickbait articles. Now, Meta is making its own clickbait articles with AI. The standalone Meta AI app now has a "For You" section that populates a list of clickbait-style stories for you to read. But the topics, images, and text are all AI-generated - and as questionable […]
All the Summer Game Fest showcases you can catch today
Check out all the Summer Game Fest showcases you can watch today, June 6.
A new stack for turning HTML and CSS into an application layer
Hi all, About three years ago I built a small library called Trig.js to expose scroll data to CSS via data‑attributes. It recently got highlighted as one of the “Enterprise Heavyweights” of scroll animation libraries by CSSAuthor, which made me revisit the idea. I’d always planned to make a Cursor.js, so I built it and then I started wondering, what else could be exposed to CSS variables? That question spiralled into something bigger, and I’ve now ended up creating a full stack of small, browser‑native libraries that all share the same philosophy: Once I reached Keys.js, something clicked. Keys aren’t animation, they’re input. That led to the bigger question, could you build full applications or even games this way? The answer turned out to be yes, and that’s when I came up with State.js. For the first time, here’s the full stack together: Trig-js - exposes scroll data to CSS Cursor.js - exposes mouse/touch position Motion.js - a global clock for CSS‑driven animation Keys.js - exposes keyboard input State.js - a reactive state layer for HTML Gravity.js - a DOM‑element physics engine rendered in CSS Together, these for a declarative application/game engine using the native browser without webGL, webGPU or canvas. Your HTML is your state graph, the CSS is your rendering engine and JS becomes the wiring that connects everything up. These libraries all work independently or together. As every one of these open up capabilities that wasn't possible before that's why they are all individual so you can pick or choose or use them altogether for a complete stack. A few months ago I wouldn’t have believed half of this was possible in the browser without heavy abstractions. It’s made me realise how much capability we’ve historically hidden behind frameworks instead of exposing directly. I’m excited to share this approach and would love to hear your thoughts, ideas, or critiques. If you’re curious about browser‑native reactivity or CSS‑driven rendering, I’m happy to dive deeper.