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AI 资讯 Reddit r/webdev

A community canvas to draw together on, exploring a hidden terminal and Capture The Flag (CTF) game, and a text based adventure game

I built a portfolio site that ended up turning into a collection of interactive experiments rather than a traditional resume. > Main Page > Drawing > Text based game > Capture the flag (CTF) It includes: - a live collaborative pixel canvas where visitors draw together - a hidden terminal with a virtual filesystem - small hidden challenges scattered throughout the site - an AI assistant you can talk to It started as a portfolio, but became more of an interactive playground. submitted by /u/Another_bot_beepboop [link] [留言]

/u/Another_bot_beepboop 2026-06-10 06:40 5 原文
AI 资讯 Reddit r/MachineLearning

Phinite — multi-agent OS with first-class agent identity, composable skills, behavioral evaluation [P]

We spent the last year building what we think is the missing infrastructure layer for multi-agent systems. Open to everyone starting today. The technical problem: Agents have no identity. In microservices you have a service mesh + IAM. In agent systems you have a Python file. We built a registry where every agent has a first-class ID, version, owner, skill graph. Behavioral evaluation, not function testing. Agents are non-deterministic same input can produce different execution paths. Traditional unit tests don't work. We implemented compound reliability scoring + behavioral regression instead. Composability without rebuilding. Skills are versioned, reusable, agent-inheritable. Inspired by how Kubernetes operators work, applied to agents. Cloud-agnostic deployment with built-in observability traces, cost attribution, drift detection. Model-agnostic. SOC 2 Type II. Genuinely interested in technical feedback especially on the eval methodology and the composability primitive. Free credits this week to test it. https://phinite.ai/?utm_source=reddit&utm_medium=organic&utm_campaign=public_launch_jun2026&utm_content=machinelearning submitted by /u/Embarrassed-Radio319 [link] [留言]

/u/Embarrassed-Radio319 2026-06-10 06:17 10 原文
AI 资讯 Krebs on Security

A Record-Breaking Patch Tuesday for June 2026

Microsoft today released software updates to plug nearly 200 security holes across its Windows operating systems and supported software, a record number of fixes for the company's monthly Patch Tuesday cycle. Nearly three dozen of those bugs earned Microsoft's most dire "critical" rating, and exploit code for at least three of the weaknesses is now publicly available.

BrianKrebs 2026-06-10 06:07 14 原文
产品设计 Reddit r/artificial

How do you prioritize which investors to contact first?

When building an investor list, there are often hundreds of potential firms and angels. Do you start with dream investors, easier targets, sector specialists, or investors with a reputation for being founder-friendly? I'm interested in hearing how others structure their outreach strategy. submitted by /u/Pure_Wolverine2156 [link] [留言]

/u/Pure_Wolverine2156 2026-06-10 06:03 8 原文
AI 资讯 Dev.to

Claude Fable 5 Is Two Models Wearing One Name

On June 9, 2026, Anthropic shipped the most capable model it has ever released to the public. The most interesting thing about it is the part that sometimes refuses to talk to you. Claude Fable 5 is the first model from what Anthropic calls its Mythos class, a tier that now sits above Opus. It launched as a pair. Fable 5 is the public version. Claude Mythos 5 is the same underlying model with its guardrails loosened, and it is not for sale to most of us. It goes only to vetted cyberdefenders and infrastructure providers through a program called Project Glasswing, in collaboration with the US government. Two names, one brain. The thing that separates them is a set of classifiers. That detail is the whole story, and almost every launch-day write-up buried it under the benchmark chart. So let me start there instead. One Model, Two Names, One Classifier in Between Fable 5 ships with three classifiers running alongside it. They watch for requests about offensive cybersecurity, about biology and chemistry that edge toward weapons, and about distillation, which is using the model to train a competitor. When a classifier fires, Fable 5 does not answer. The request gets handed to Claude Opus 4.8, the model that was the top of the public stack until that morning, and Opus answers in Fable's place. For anyone building on the API, this is not an abstract safety story. It is a response shape you have to handle. A refused request comes back as stop_reason: "refusal" with a normal HTTP 200, not an error, and it tells you which classifier tripped. You can have the API retry on another model with a fallbacks parameter, or do it client side with the SDK middleware. You are not billed for a request that is refused before it generates output. { "stop_reason" : "refusal" , "stop_sequence" : null , "content" : [] } Anthropic says this is rare. Its early numbers put at least 95 percent of Fable sessions running entirely on Fable's own answers. I believe that for general work. But "rare on

Matthias | StudioMeyer 2026-06-10 05:43 12 原文
AI 资讯 Dev.to

Flutter Midsommer Madnesss

This is a submission for the June Solstice Game Jam When you have a hammer- everything is a nail! This installment brings a Flutter build to Midsommer Madness via Antigravity. A complete Android APK is built with Flutter and some Joystick bugs are fixed! What I Built When it comes to Summar Solstace - the place to be is Sweden. It is one of the highlights of the calendar. This project aimed to recreate some of the mystique around the event- just in time for some fresh surestromming! Now you can get it on the GO! Midsommer Madness now in as an Android APK! Code GitHub repo is here: https://github.com/xbill9/midsommer-flutter xbill9 / midsommer-flutter Midsommer Madness game in Flutter / Web view Midsommer Madness 🇸🇪 Midsommer Madness is a Swedish-themed action retro arcade game inspired by Redneck Rampage and the Swedish Midsummer holiday. Help Sven race against the solar timer to reach the Maypole ( midsommarstång ) before sundown! If you fail, the solstice is lost, you trigger a meltdown, and you are sacrificed to the Wicker Man. 📸 Screen Gallery Title Screen Game Over Screen Victory Screen 🎮 Level Sequence The game features ten distinct thematic levels: IKEA Warehouse: Battle crowded, flatpack-carrying shoppers who throw box projectiles at you. Systembolaget: The state-owned liquor shop crowded with drunk Swedes stumbling and lobbing green beer bottles. Lördagsgodis: Sugar rush Saturday! Dodge hyperactive, strung-out Swedish kids throwing sweet candy projectiles. The Swedish Pub: Sing along with Frank Zappa fans singing "Bobby Brown" (shouting and firing glowing letters B , O , B , B , Y ). Volvo Highway: A survival lane-crossing level where… View on GitHub My Lingonberries are ripening- get to work! Appreciating Procedural Creation Midsommer Madness is a Swedish-themed retro action-arcade game built as a hybrid mobile/web application. The codebase combines a Flutter wrapper (serving as the native shell) with a Vanilla Web App (implementing the core game loop, vis

xbill 2026-06-10 05:35 15 原文
AI 资讯 Dev.to

Vortex 3.0 RISC-V GPGPU, Pragtical SDL GPU Backend, NVIDIA RTX Spark Launch

Vortex 3.0 RISC-V GPGPU, Pragtical SDL GPU Backend, NVIDIA RTX Spark Launch Today's Highlights Today's top stories highlight significant advancements in open-source GPU hardware with Vortex 3.0 adding a 3D pipeline and a lightweight code editor, Pragtical, leveraging an SDL GPU backend for UI rendering. NVIDIA also unveiled RTX Spark, a new 'superchip' aimed at bringing personal AI agents to Windows PCs with accelerated on-device processing. Vortex 3.0 Released As Full-Stack, Open-Source RISC-V GPU Now With 3D Pipeline (Phoronix) Source: https://www.phoronix.com/news/Vortex-3.0-RISC-V-GPGPU Vortex, an open-source, OpenCL-compatible RISC-V GPGPU implementation developed by Georgia Tech, has released its next major version, 3.0. This significant update introduces a full 3D rendering pipeline, marking a crucial evolution from its previous focus solely on general-purpose GPU (GPGPU) compute. The expansion into 3D graphics capabilities makes Vortex a more comprehensive open-source GPU solution, enabling it to handle a wider range of visual and computational tasks. As an open-source hardware design, Vortex 3.0 provides developers, researchers, and hardware enthusiasts with unparalleled access to study, modify, and implement its architecture. Its OpenCL compatibility ensures that it can leverage existing GPGPU codebases, fostering experimentation with RISC-V-based GPU development, custom hardware accelerators, and exploring alternative GPU instruction sets and architectures. This release allows for deeper exploration into the integration of compute and graphics within an open framework. This development is pivotal for the open-source hardware and RISC-V ecosystems. It underscores the growing maturity of RISC-V for demanding compute and graphics workloads, offering a royalty-free alternative to proprietary GPU designs. The inclusion of a 3D pipeline extends its utility beyond just general-purpose compute to full graphics rendering, potentially impacting future embedded syst

soy 2026-06-10 05:35 18 原文
安全 The Verge AI

Congress just gave DHS another $70 billion

Congress narrowly voted to fund President Donald Trump's mass deportation agenda, giving the Department of Homeland Security $70 billion over the next three years. The house voted 214 to 212 in favor of the reconciliation bill Tuesday, following the Senate's 52-47 vote last Friday morning. The vote fell largely along party lines. Sen. Lisa Murkowski […]

Gaby Del Valle 2026-06-10 05:34 16 原文