Ithaca's king defies the gods in final The Odyssey trailer
"You gods don't speak in ways we understand."
"You gods don't speak in ways we understand."
I’m building an experimental HTML-to-PDF engine in Rust and would like technical feedback from people who understand browser engines, PDF generation, rendering, or high-volume document systems. The goal is to build a very low-RAM, highly parallel HTML-to-PDF engine for server workloads. Think invoices, reports, tables, receipts, business templates, generated dashboards, and API-based PDF rendering. The motivation is that Chromium/Puppeteer is very compatible, but expensive for high-volume PDF generation because each render can involve a heavy browser process/runtime. I want to explore whether a dedicated engine can cover common server-side HTML-to-PDF use cases with much lower memory and better multi-core scaling. Current architecture: HTML -> html5ever parser -> compact arena DOM -> cssparser stylesheet parsing -> cascade + computed styles -> box tree -> layout / pagination -> display list -> compressed PDF writer Some current design choices: Rust implementation no Chromium or browser subprocess compact arena-based DOM instead of pointer-heavy node graph independent render jobs so many PDFs can render in parallel across worker threads display-list boundary so layout is separate from PDF writing optional bounded pre-layout JavaScript stage behind a trait PDF backend supports compressed streams, selectable text, embedded fonts, Unicode/ToUnicode, and font subsetting work The long-term ambition is “lean and fast HTML-to-PDF with broad CSS and controlled JS support,” but I’m trying to be realistic. I know “full CSS/JS” is basically browser-engine territory, so I’m thinking the practical first target should be server-generated documents rather than arbitrary websites. Questions for the community: Is this technically realistic if the scope starts with business/document HTML rather than full browser compatibility? What are the hardest parts I’m likely underestimating? Which CSS/layout features are absolutely necessary for real-world adoption? Is pre-layout deterministic J
The autonomous vehicle space is starting to feel like a repeat of the 2016 hype cycle. Travis Kalanick is back building a robotics company, and the talent wars and capital are heating up the same way they did the first time around. The money’s flowing back, and it’s the people who lived through that first […]
US lifts curbs on Anthropic’s advanced Fable and Mythos models.
Kobo recently raised the price of its Libra Colour e-reader to $259.99, but today’s deal effectively erases that hike. The company, Best Buy, and Target, are all selling it for its old $229.99 price as part of broader sales, making now one of the best times to grab my favorite alternative to Amazon’s Kindle. If […]
Penalty kicks are already proving critical to big wins at this year’s World Cup. But the advantage in penalty kicks has more to do with psychological effects than who kicks first.
A new stablecoin venture backed by some big financial institutions is launching.
If you really want to get retro, Fujifilm is making some special editions of its classic instant camera.
Starliner's certification may be delayed to 2027, 10 years later than Boeing's original schedule.
Thus ends the messy saga of Subnautica 2.
The government has removed restrictions on Anthropic’s Fable 5 and Mythos 5 AI models—but there were strings attached.