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Slack Introduces Agent Driven End-to-End Testing to Improve Resilience in UI Test Automation
Agentic testing is an AI-driven approach to end-to-end test automation introduced by Slack engineering. It uses AI agents that execute workflows based on intent rather than fixed scripts, adapting to UI and system changes at runtime. The approach aims to reduce brittle tests in distributed systems while complementing deterministic unit, integration, and E2E testing strategies. By Leela Kumili
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GitHub Copilot CLI Gets Tabs and No-Config-File Tool Setup in Redesigned Terminal UI
GitHub has made the redesigned GitHub Copilot CLI terminal interface generally available. It adds a tabbed layout for sessions, gists, issues, and pull requests; an in-session, form-driven setup for MCP servers, skills, and plugins that avoids hand-editing config files; and a cleaner, theme-aware, more accessible UI with screen reader support. By Mark Silvester
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Claude Code vs. Codex: Which AI Coding Assistant Is Better?
Artificial intelligence has transformed software development. Instead of simply generating code snippets, modern coding assistants can understand entire codebases, refactor applications, write tests, debug issues, and even execute development workflows. Among the most capable tools available today are Claude Code and Codex. While both are designed to accelerate software development, they take different approaches to coding assistance. This article compares their strengths, weaknesses, and ideal use cases. What Is Claude Code? Claude Code is Anthropic's command-line coding assistant built around the Claude family of language models. Rather than functioning as a traditional autocomplete tool, Claude Code works as an AI development agent that can inspect projects, edit files, explain code, write tests, fix bugs, and help developers navigate large repositories. Its workflow is centered around natural language. Developers describe what they want, and Claude Code performs the necessary steps while keeping the developer involved throughout the process. Key features Deep understanding of large codebases Multi-file editing Test generation Refactoring assistance Terminal-based workflow Strong reasoning for complex programming tasks Excellent documentation generation What Is Codex? Codex is OpenAI's AI coding agent designed to help developers write, understand, and modify software. Unlike the original Codex model introduced in 2021, today's Codex operates as a software engineering agent capable of working across repositories, generating code, fixing bugs, creating pull requests, running tests, and assisting with development workflows. Codex integrates closely with OpenAI's ecosystem and focuses on turning natural language instructions into production-ready code while maintaining awareness of project context. Key features Repository-aware coding Autonomous task execution Code generation Bug fixing Test writing Pull request assistance Integration with modern development workflow
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How Long Does a Dynamics 365 CE Implementation Actually Take?
Most organisations approach a Dynamics 365 Customer Engagement implementation with one question at the top of their agenda: How long will this take? It is a reasonable question, and one that deserves a precise, well-considered answer rather than a vague estimate designed to win the deal. The reality is that Dynamics 365 CE implementation timelines vary significantly, shaped by factors that are unique to each organisation: business complexity, data readiness, customisation depth, integration requirements, and internal stakeholder availability. This guide provides a structured, phase-by-phase breakdown of what a Dynamics 365 CE implementation actually involves, realistic timeline benchmarks by business size and industry, and the critical factors that either accelerate or delay your go-live date. Why there is no one-size-fits-all timeline for Dynamics 365 CE implementation Why There Is No Single Answer to the Timeline Question Dynamics 365 Customer Engagement is not a standalone application. It is a modular platform encompassing Sales, Customer Service, Field Service, and Marketing, each carrying its own configuration requirements, data dependencies, and user adoption considerations. A professional services firm deploying D365 Sales for a 25-person team operates in an entirely different context than a multi-national enterprise rolling out Customer Service and Field Service across three regions. Treating these as comparable projects, with comparable timelines, is where expectations first go wrong. As a reference framework, Dynamics 365 CE implementations broadly fall into three tiers: Implementation Scope Basic deployment, minimal customization :- 6 – 12 weeks Mid-market with integrations and moderate configuration :- 3 – 6 months Enterprise, multi-module or multi-region rollout :- 6 – 16 months These are informed benchmarks, not guarantees. What determines where your project lands within or beyond these ranges is examined in detail below. Core phases of a Microsoft Dyn
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After Apple, India’s smartphone manufacturing boom enters new phase with Vivo JV
Vivo's joint venture could become a template for Chinese smartphone makers in India.
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Elon Musk praises Mythos/Fable, promises not to ‘cut off’ Anthropic
Should Anthropic trust Elon Musk to host its models? With about $40 billion in revenue at stake, Musk insists that the company can.
产品设计
Allstate accuses Broadcom of auditing it because it quit VMware, CA
Broadcom accuses Allstate of dodging VMware audits.
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Meta’s new AI chips will begin production in September
The company is taking a modular approach to designing these chips, anticipating that their needs will change as AI evolves rapidly by the time the chips are in production.
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Return on Attention: Why AI Code Reviews Are Wearing Us Out
PR volume went up, ticket quality didn't, and the gap got filled with LLMs on both sides of the review: bots reviewing, bots replying, bots occasionally arguing with bots about priorities that only existed in a teammate's head. Our CEO named the actual problem, and it's bigger than code review.
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The value of code reviews - Why some bottlenecks are healthy
With increased adoption of AI, there is often an argument that code-reviews are now the new bottleneck. And I agree with this completely. Code-Reviews, especially the review you do yourself after AI has written your code, take time. But I would object to the notion that this is a bad thing. What is a bottleneck? A bottleneck is something that slows down the process. It becomes a point where work must get in a line, to pass through a narrow space. With the speed of AI producing code, code reviews become a bottleneck. But is having a bottleneck in the process always a bad thing? The value of slowing down I can only speak from my personal experience of developing software for roughly 7 years now. But in my experience, slowing down is not always bad. On the contrary, it can be very healthy. When you slow down, and take the time to really think about things, you often come up with insights that you would not have if you always rush through things. And these insights can be golden opportunities to change something for the better. Be that a subtle bug discovered, be that a design flaw addressed or something else - the list is long. But as British computer scientist Tony Hoare famously said: "There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies." But simplicity is hard "I would have written a shorter letter, but did not have the time." If it was Mark Twain or Blaise Pascal who said it is beside the point. The point is, there is a lot of truth in this quote. A writer of prose I know also confirmed what many senior software engineers know - to make something complex simple and easily comprehensible takes way more time and effort in the form of careful thought than it takes to leave it being complicated and hard to understand. AI is good at writing code quickly, yes. But is it also good at writing code which has high q
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LED Strip Tetris: Zero-Code Hardware Game with TuyaOpen + Claude Code Tutorial
I built an LED Strip Tetris game — without writing a single line of code. No keyboard mashing. No debugging at 2 AM. No reading 500 pages of datasheets. Just natural language prompts, an AI agent, and a Tuya T5 AI Core board. Here's the full breakdown of how it works 👇 🧩 What Is LED Strip Tetris? LED Strip Tetris is a DIY hardware game built entirely through natural language prompts using TuyaOpen IDE and Claude Code. It runs on a Tuya T5 AI Core development board with a WS2812 LED strip (72 LEDs) and three color-matched buttons — red, green, and blue. Colored LEDs fall from the top of the strip; players press the matching button to shoot a colored LED upward and eliminate the falling one on contact. The entire game — firmware, game logic, hardware wiring, sound effects, compilation, and flashing — was generated by AI. Zero manual coding. 🔌 The Hardware (Ridiculously Simple) Component Role Tuya T5 AI Core Board Main MCU — runs game logic, drives LED strip and buttons WS2812 LED Strip (72 LEDs) Display — colored LEDs fall and get eliminated 3 Push Buttons (Red / Green / Blue) Input — shoot matching color upward to clear falling LEDs Speaker Sound effects on button press That's it. No custom PCB. No complex wiring harness. Just four components plugged into a dev board. 🤔 Why This Is a Big Deal Here's what building a hardware game normally looks like: Step Traditional Approach Vibe Coding with TuyaOpen IDE Dev environment setup Install toolchain, configure SDK, fight dependencies Copy a workflow link, paste into Claude Code, click confirm Game logic Write C code from scratch, design state machines Describe the game in one sentence, AI generates the code Hardware config Read datasheets, look up GPIO mappings, manually configure Tell AI which pins you're using, it handles the rest Sound effects Write audio decoding code, integrate codecs Give AI the file path, it decodes and compiles Debugging Serial logs, oscilloscope, hours of trial and error AI self-diagnoses compile
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4 Cool Open-Source Hardware Projects to Spark Your Next Build
tags: hardware, iot, opensource, electronics As software developers, many of us reach a point where writing code inside a virtual environment isn't quite enough—we want to manipulate the physical world. Whether it's blinking an LED via an ESP32, visualizing audio frequencies on a desk display, or building custom bench tools, hardware hacking is easily one of the most rewarding rabbit holes to fall down. At NextPCB , we’ve spent the past few years supporting the open-source hardware community by sponsoring independent creators, makers, and embedded engineers to help turn their digital schematics into real, physical circuit boards. If you’re looking for inspiration for your next weekend project, here are four curated roundups of real-world projects featuring open-source files, schematics, and design breakdowns. 1. Retro Tech & Nostalgic Geek Culture Builds 🎮 There’s something uniquely satisfying about recreating classic tech using modern hardware components. From custom hand-held arcade consoles to retro synth modules and glowing mechanical displays, retro builds combine aesthetic nostalgia with serious embedded engineering. These projects aren't just for show—they showcase clever power management, compact multi-layer PCB routing, and custom display interfaces. 👉 Check out the project breakdowns & schematics: 8 Retro Geek Culture PCB Projects: Open-Source Gerbers & Schematics 2. Smart Audio & Interactive Visual Displays 🎵 Audio reactive electronics bridge the gap between digital signal processing (DSP) and hardware UI/UX. Think custom spectrum analyzers, RGB LED matrix drivers, and tactile smart knobs that update in real-time. Building custom audio hardware requires paying extra attention to noise isolation, clean power delivery, and signal integrity—making these projects fantastic learning material for intermediate hardware devs. 👉 Explore the audio & display designs: Smart Audio & Interactive Display PCBs: Open-Source Design Guide 3. DIY Power & Precision Lab Equipm
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Signal vs. Noise in Code Evaluations: How to Accurately Measure Developer Skill
Originally published on tamiz.pro . The Signal: Core Developer Competencies Effective code evaluations must identify signal - the skills that directly impact software quality and long-term maintainability. Focus on: Problem-Solving Approach : How candidates break down complex problems Code Structure : Organization, modularity, and separation of concerns Edge Case Handling : Proactive identification of boundary conditions Test Coverage : Implementation of meaningful unit/integration tests Performance Awareness : Appropriate algorithm selection and resource management These elements predict real-world engineering capabilities, not just syntax mastery. The Noise: Common Evaluation Pitfalls Avoid overemphasizing noise - factors that correlate weakly with actual job performance: Noise Factor Why It Fails Signal Alternative Coding style Reflects personal preference Consistency within project conventions Syntax errors Easily fixed with linters Code correctness after tooling Solution speed Varies by individual Final solution quality Language trivia Library/framework knowledge changes Core programming principles Interview anxiety Doesn't reflect daily work Paired programming sessions Measuring Signal Effectively Task Design : Create realistic coding challenges that mirror production problems Rubric-Based Evaluation : Use weighted scoring matrices focused on signal factors Code Review Simulations : Evaluate candidates' ability to interpret and improve existing codebases Collaboration Metrics : Track communication clarity during pair programming sessions Iterative Development : Assess how well candidates refine solutions based on feedback Signal Amplification Techniques Time-Bounded Challenges : Set strict time limits to reduce focus on perfectionism Tooling Freedom : Allow candidates to use their preferred IDEs and debugging tools Post-Coding Debrief : Ask candidates to explain their design choices and tradeoffs Follow-Up Questions : Test understanding of implementation decis
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The 10 Most Expensive Software Failures in History — and the One Thing They Share
The biggest losses in software history were, with one deliberate exception, not attacks. They were silent, correlated, self-inflicted — and they teach the exact risk autonomous AI agents are about to make expensive again. At 9:30 in the morning on August 1, 2012, Knight Capital Group was one of the largest trading firms in the United States, executing a sixth of all the volume on the New York Stock Exchange. By 10:15 it was, for practical purposes, finished. In those forty-five minutes a piece of its own trading software (not a hacker's, its own) fired more than four million unwanted orders into the market, accumulating roughly $7 billion in positions the firm never meant to hold and a loss of about $440 million by the time humans understood what their machine was doing. The cause, documented in the SEC's administrative proceeding, was almost insultingly small: a deployment that updated seven of eight servers. The eighth still carried a dormant piece of code called Power Peg, retired years earlier, and the new release reused the old feature flag that woke it up. No one attacked Knight Capital. The market data was accurate, the exchange functioned perfectly, and every system reported itself healthy while the company bled ten million dollars a minute. That shape (no adversary, no alarm, one change propagating everywhere at once) turns out to be the shape of almost every entry on the list below. We've written before about the biggest bug-bounty payouts in history , the ledger of what it costs when someone does attack. This is the other ledger, the bigger one: what software has cost when nobody attacked at all. Every figure below states what it counts, and comes from a primary or authoritative source (inquiry boards, SEC filings, statutory inquiries) linked at the end. The ledger 1. CrowdStrike outage (2024) — roughly $5.4 billion in direct losses to Fortune 500 companies alone (estimate). One faulty content update to the Falcon Sensor security agent blue-screened Windo
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From Prompts to Pipelines: How I Use Agentic Coding as an Engineering Workflow
I am interested in agentic coding for the same reason I care about good engineering process in general: I want work to move forward in a way that is inspectable, repeatable, and resilient once the task gets messy. A lot of AI-assisted coding still feels like improvisation. You ask for something, get a result, adjust the prompt, try again, and hope the useful reasoning is still somewhere in the scrollback. That can work for tiny edits. It gets much less convincing when the task starts touching architecture, tests, review, or pull requests. What I want instead is a workflow where the model helps me think and execute, but inside a structure I can inspect afterwards. I want artifacts, gates, and something I can resume tomorrow without reconstructing the entire mental state from memory. That is why I use po8rewq/agentic-skills . It gives me a practical way to do agentic coding as an engineering workflow rather than as a long sequence of chat turns. A task moves through requirements, architecture, implementation, checks, review, and pull request creation. Each stage leaves something I can read, verify, and challenge. What makes this interesting to me The interesting part is not just that there is a CLI. Plenty of tools have a CLI. What matters to me is that it turns AI-assisted coding into a staged system: requirements force the task to become explicit architecture makes risks visible before code is written implementation happens against a plan instead of against a vague prompt checks and review happen as part of the flow, not as an afterthought runs are resumable, so interruptions do not destroy context That changes the feel of the work quite a bit. Instead of asking "what should I prompt next?", I am usually asking "what stage is this task in, and what should exist before I move on?" Where this really clicked for me was when I noticed I was spending less energy trying to preserve context in my head and more energy evaluating actual outputs. What the repository actually
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A Verdict Is Not Evidence. Test Is Where I Learned the Difference.
The call-order change came back pass-with-risk. I read the recommendation, saw it had a name and a reason, and felt the task close. Then I looked at the row under it. How was this verified: not run. Nobody had run the queue. I had a label. I did not have proof. This is Part 6 of The Contract Think produced a brief. Plan produced a gate. Build executed inside it. Review scored every requirement against a verdict instead of an impression. Review reads the diff and the plan and decides whether one satisfies the other. It does not run the queue. It cannot. Its whole job is judgment about what the code should do. Test is where someone finally checks what the code actually does. I had been treating those two as the same step. They are not. Test asks one question, and a verdict is not the answer For every active requirement, Test asks how it was verified. Command run, manual QA, or a comparison against known-good output. One of those three, or a written reason none of them ran. Not a recommendation. Not a risk level. Evidence. I built the matrix against the plan's requirements and filled in each row. Most had a command behind them. The call-order requirement had nothing. The cell read not run, and it sat directly below a pass-with-risk that already carried a name and a reason. That name had almost been enough for me. A named risk feels handled. It is not. It is a risk with a label on it, waiting for someone to actually look. So I ran the queue Three notifications, all with a real reason to fire within the same tick. The scheduler picked them up and ordered them by priority instead of arrival. Two landed in the sequence the requirement wanted. The third jumped ahead of a lower-priority notification that was still mid-processing. The change worked almost every time. Under one timing condition, it did not. That is the gap a verdict cannot see. Review had marked the requirement partial because the wording left the mechanism open. Running it found a real failure inside the mech
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US seeks cheaper hunter-killer drones after Iran destroys $1B worth of Reapers
US military drone losses in Iran war spur Pentagon call for cheap replacements.
产品设计
Apple to produce Made in America wireless chips with Broadcom
Apple has signed a $30 billion+ multiyear deal with Broadcom to design and produce more than 15 billion U.S.-made custom wireless connectivity chips for Apple products.
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Venus Williams-backed WeWard can now lock your apps until you hit your steps
With funding from tennis star and angel investor Venus Williams, the French app WeWard says that it increases walking time by almost 25%.
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AI Coding Agent ROI: What Enterprises Should Measure Beyond Code Generation
Enterprises are now talking about AI coding agents in a very predictable way. The first question is usually: "How much more code can it help us generate?" It is not a wrong question. But if that is the only question, the ROI calculation will probably be wrong. Because enterprises are not really buying "more code." They are buying: faster delivery less rework lower maintenance cost better developer experience more stable software quality more controllable security and compliance risk faster translation from product capability to business value Code generation is an input. It is not the outcome. That distinction matters. An AI coding agent can help developers write functions, fix bugs, add tests, generate documentation, understand codebases, and refactor legacy systems. That sounds powerful. But the enterprise question is not: "How many lines of code did it generate today?" The better question is: Did that code reach production faster? Did incidents go down? Did the team spend less time on repetitive work? Did customers get value sooner? If the answer is unclear, generating 100,000 lines of code a day may simply mean producing technical debt faster. The short version: AI coding agent ROI does not end inside the IDE Many teams start measuring AI coding tools with the most obvious numbers: code suggestion acceptance rate lines of code generated number of active users number of prompts time saved on individual tasks These metrics are useful. But they mostly show that the tool is being used. They do not prove that the enterprise is getting value. Enterprise ROI has to be measured across software delivery, quality, risk, and business outcomes. In other words, an AI coding agent is not just a point solution for individual efficiency. It affects the entire software value stream: Request -> Design -> Coding -> Review -> Testing -> Deployment -> Monitoring -> Feedback -> Business outcome If you calculate value only inside the "coding" box, you miss the bigger picture. Why "amo