Friday Squid Blogging: Illex Squid Catch in the Falklands
Lower catch this year . As usual, you can also use this squid post to talk about the security stories in the news that I haven’t covered. Blog moderation policy.
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Lower catch this year . As usual, you can also use this squid post to talk about the security stories in the news that I haven’t covered. Blog moderation policy.
These are the AC units we’ve trusted to cool our homes for months, if not years.
From musical instruments and games to play pieces that encourage balance and dexterity, these toys will engage your child’s mind and body.
Turning entire novels into narrated, lip-synced, motion video — locally, on a single 16GB GPU, with FLUX, Wan2.2, PuLID, MuseTalk, and ComfyUI. There's an old line: a picture is worth a thousand words. I'd extend it — a video is worth a thousand pictures. So I spent the last few months testing that idea the hard way: I built a pipeline that turns an entire novel into a narrated, lip-synced, motion video. Feed it Pride and Prejudice , or a 400-year-old tale from Strange Tales from a Chinese Studio (聊斋志异), and out comes a finished film with consistent character faces across a hundred-plus scenes. One person. One RTX 4060Ti with 16GB of VRAM. Everything local, no cloud inference. I called it iTube. And honestly — the videos came out better than I expected. Watching a novel you know become a moving, voiced, paced thing is a genuinely different experience from reading a summary of it. That's the bet: that video is a better medium for conveying a story than text is, and the finished clips have mostly convinced me the bet was right. See for yourself before reading another word about how it works: 🎬 Pride and Prejudice — a Western public-domain classic 🎬 聊斋志异 / Strange Tales from a Chinese Studio — a playlist of classical Chinese tales But this post isn't a demo reel. It's about the part nobody warns you about — the part between the models — because that's where the real work turned out to be. The models are instruments, not magic boxes Here's the single most important thing I learned, and the thing I'd want any collaborator to understand before touching a pipeline like this: Each AI package can do exactly one thing well, and your entire job is knowing precisely where each one's ability ends — then writing your script logic to route around the gaps. The stack is not exotic. Most people in generative media know these pieces: FLUX generates the still image for a scene. That's all it does — a single frame. Beautiful, controllable with the right prompt, but frozen. Wan2.2 takes
I build products solo. Every single one of them sits on top of somebody else's API — Stripe for payments, OpenAI and Anthropic for AI features, Meta for ads, print-on-demand APIs, map APIs. My code is maybe half of what actually runs in production. The other half belongs to vendors, and it changes whenever they decide it changes. Twice this year the first notice I got about a breaking change was a production error. Not an email, not a warning. An error, and then me digging through the vendor's changelog trying to figure out what they changed and when. The information was public the whole time. It was sitting in a changelog page I never visit, because nobody visits changelog pages until something is on fire. So I'm building the thing I wanted to exist BreakWatch is simple: you tell it which APIs your product depends on, and it reads their public changelogs for you. It fetches each changelog page once a day Diffs it against yesterday's snapshot Classifies the real changes: breaking (endpoint removed, field deprecated, "migrate by September") vs. informational (new feature, docs clarification — stuff you can ignore) Alerts you only when something looks like it will break an existing integration Keeps everything in a searchable timeline, so six months later "what changed on their side right before this broke" takes ten seconds instead of an afternoon No SDK, no credentials, nothing installed in your codebase. It only reads public pages. What I tested this week I ran it against the real changelogs of the ten APIs I'm watching first: Stripe, Twilio, OpenAI, Anthropic, Shopify, GitHub, Slack, Cloudflare, Google Maps and Plaid. Some honest findings: 10/10 scrape cleanly now, but it took fixes. Stripe's changelog page alone is 3.3 MB. SendGrid's standalone changelog doesn't exist anymore (it merged into Twilio's). PayPal's developer site serves a JavaScript shell with an HTTP 404 to anything that isn't a full browser, so it's out until I add rendering. The thing I was most a
~7 min read · Tutorial I look at a lot of MUI admin templates. material-kit-react from the minimals people is one I keep going back to. Clean, typed, and the folder structure makes sense. Repo: minimal-ui-kit/material-kit-react . But every time I just want to see it, or change one color to check something, it's the same ritual. git clone , npm install , wait, npm run dev , wait more, tab over to localhost. Few minutes gone, a few hundred MB of node_modules on disk. All that to look at a dashboard. So this time I skipped the build. Opened the folder in CrossUI Studio , rendered src/main.tsx directly. No install, no Vite, no localhost. Below is what I did, including the bits that made me stop and think. One honest note first. This does not replace your dev server. You still need the real thing for tests, prod builds, actual feature work. It's good for the look-and-tweak loop. Evaluating a template, recoloring something, showing a client. The stuff where booting the whole toolchain costs more than the task itself. Quick note : local folder support requires a Pro account. To test it out, use the code in the original blog for a free upgrade. No credit card required, available while it lasts. Your browser does not support video. Watch on YouTube . 1. Clone to local disk (don't open it straight from GitHub) Studio can mount a GitHub repo directly. For a small repo that's the nicest path. For this one I cloned to disk first: git clone https://github.com/minimal-ui-kit/material-kit-react The reason is boring. src/ alone is ~130 files, ~245 in the whole project, spread over sections/ , components/ , layouts/ , theme/ , routes/ . Opening a project means the tool has to pull the files it touches. Over the GitHub API, on demand, that's a lot of small requests. It works, just not snappy, and you can hit the rate limit if you poke around. A local folder is only the filesystem, so it's instant. For a template this size, local wins. No npm install here. I only cloned the source. The
Deck out your room and make class a cinch with these WIRED-tested favorites.
Cordless, handheld, robot, and traditional—we tested them all to find the vacuum that’s fantastic for fur.
The slim and convenient magnetic wallets you’ll actually want stuck to the back of your phone.
Here are the best delivery services and meal kits in 2026, including Martha Stewart’s meal service, a GLP-1–supportive plan, and a budget-friendly option.
Shipped this week Workflows are now a first-class Bizbox primitive — PR #86 · v2026.603.0 The biggest drop this week. @DennisDenuto landed Workflows as a company-scoped concept that sits alongside issues and routines — not shoehorned into either. What that means in practice: Google ADK-backed execution — workflow pipelines run as ADK agents, with phase state persisted as run records. Human handoffs baked in — pipelines can pause and wait for a human before resuming. Deliverables that survive — artefacts from each run are persisted and surfaced in the UI. A pipeline graph in the UI — topologically ordered, showing live phase state and console output. This is the foundation. More on what we can build on top of it below. Workflow human-handoffs now route through ClickUp — PR #91 · v2026.605.0 The day after Workflows landed, @angelofallars wired up the last kilometre: when ADK Python code calls input() inside a pipeline, Bizbox now intercepts that call and sends a ClickUp message to collect the human reply — instead of blocking the process forever. A few things that were fixed along the way: input() monkey-patching now works consistently across Python environments (was silently failing in some setups). Failed workflow runs no longer submit deliverables. You only see artefacts from runs that actually completed. ClickUp awaiting-human bridge adapter ships as a pure plugin — PR #78 · v2026.601.0 This one technically crossed the line on the last day of May (23:56 UTC, 31 May), so it's in scope. @ralphbibera ported the ClickUp transport and adapter as a genuine plugin — implementing the AwaitingHumanBridgeAdapter registry interface — without touching bridge core at all. What that gives you: ClickUp works through the same provider-agnostic layer as any future provider (Slack, Discord, whatever comes next). The core doesn't know ClickUp exists. Included: send/poll/reaction transport, message templates for request_confirmation and ask_user_questions interactions, brain_is_think
A closely watched social media addiction lawsuit that had been set to go to trial next week has been dropped after the plaintiff voluntarily dismissed his claims against Meta, leaving none of the major tech companies facing trial in the case.
SoundCloud has acquired decentralized music platform Nina Protocol, months after the startup announced it would shut down. The deal brings Nina’s artists, editorial archive, and music discovery tools to SoundCloud as the company continues expanding its platform for independent musicians.
The fitness trackers I’d recommend to beginners, athletes, and kids.
Finished up a solid coding sprint tonight working on Safi-Budget a financial management application built around the 50/30/20 budget framework. I'm currently building and training over at Zone01Kisumu , and getting this build updated and deployed live was the main goal for today's session. What Was Updated Today Localized Currency Logic: Updated the core engine defaults from EUR over to** KES** (Kenyan Shillings) to better support local financial tracking workflows. Auth Flow Refinements:** Ironed out session management and routing logic to ensure clean sign-in and logout behavior across the app. Containerization & Deployment:** Confirmed the Go backend containerizes smoothly with Docker and runs cleanly on Render. Tech Stack Language: Go (Golang) Containerization: Docker Deployment Platform: Render Live Demo & Link You can test out the live deployment here: 👉 Safi Budget Engine Live App
TikTok recently settled its portion of the case with the plaintiff ahead of a jury trial that starts next week in Los Angeles. YouTube has also reached a deal, leaving Meta as the only remaining defendant.
Open the network tab on almost any web app, trigger a failed request, and you'll usually find one of two things staring back at the user: a raw stack trace, or a message so generic it might as well say "something happened." Neither one helps. Both exist for the same reason they were written by developers, for developers, and never translated for the person actually using the product. The Error Message Nobody Designed Most UI elements go through some level of design scrutiny. Buttons get spacing decisions. Forms get validation states. But error messages? They're usually whatever string got thrown at the moment something broke, copy-pasted straight from a try/catch block into a toast notification. "Error 500: Internal Server Error." "Failed to fetch." "Unexpected token in JSON at position 4." These are diagnostic breadcrumbs for engineers debugging a system. To a user trying to submit a form or complete a purchase, they're just noise confirmation that something went wrong, with zero indication of what to do next. This is where good web app design services earn their keep not in the buttons and layouts everyone notices, but in the failure states nobody plans for until users start complaining. Why This Keeps Happening It's not that teams don't care. It's that error handling sits at the intersection of two disciplines that rarely talk to each other at the moment. Backend logic throws whatever exception the code produces. The front end just needs something to display so the app doesn't silently freeze. Nobody's job, at that moment, is to ask: "what should the user actually understand right now?" The result is a UI layer that's polished everywhere except the one place users encounter when things go wrong which, ironically, is exactly when clear communication matters most. What a Good Error Message Actually Does A well-designed error message does three things a raw exception never does. It tells the user what happened, in plain language not "Error: NetworkException," but "W
These WIRED-tested wearables reduce your reliance on a phone while keeping you connected.
These locks, lights, and other smart home upgrades let you add automation without messing up your home’s vibe.
When people think about delays in Building Management System (BMS) projects, they usually blame installation issues, communication failures, or commissioning problems. In reality, many delays begin much earlier. They start during engineering. Before a single controller is installed, engineering teams spend significant time reviewing I/O lists, selecting controllers, designing panels, preparing wiring documentation, planning network architecture, and coordinating procurement. These activities are essential, but they are also repetitive, manual, and prone to errors. As modern buildings become larger and more connected, traditional engineering workflows are struggling to keep up. The Hidden Cost of Manual Engineering A typical BMS project may contain hundreds or even thousands of points: Temperature sensors Humidity sensors Pressure transmitters VFD controls Damper controls Pump status points AHU controls Chiller interfaces Each point must be reviewed, categorized, mapped, documented, and connected to the correct controller. While this process is necessary, it creates a bottleneck that often goes unnoticed. A small mistake in controller sizing or wiring documentation can trigger a chain of revisions, procurement changes, and commissioning delays. The result is a project schedule that slowly expands before installation even begins. Why Traditional Workflows Don't Scale The challenge isn't engineering knowledge. The challenge is repetition. Engineering teams repeatedly perform similar tasks across projects: Reviewing I/O schedules Selecting controllers Allocating points Generating documentation Creating wiring drawings Verifying network configurations As project complexity increases, the amount of repetitive work increases as well. This leads to: Longer engineering cycles Increased project costs More documentation reviews Greater risk of human error The Shift Toward Engineering Automation Many industries have already embraced automation in design and manufacturing. Build