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A Puerto Rico Government Agency Exposed 1M Social Security Numbers
You Opened a Credit Card. ICE Now Knows Where You Live
Stop Screenshotting Architecture Diagrams: Build Them as Single-File HTML
TL;DR Spent today rebuilding two training diagrams — a layered reference architecture and a workflow swimlane — as single-file HTML instead of exported images. The trick: data in a plain JS array, layout in CSS Grid, connectors in an SVG overlay measured at runtime . Result: diagrams you can step through, click into, and hand over as one file that opens offline. Why not just export a PNG? Because a screenshot is stale by the next sprint, and nobody re-opens the drawing tool to fix it. Approach Editable by a dev Interactive Portable PNG from a drawing tool No (need the source file) No Yes Mermaid in a doc Yes No Needs a renderer Hand-built HTML Yes (it's a data array) Yes One file, opens anywhere The third option costs a few hours once. After that, updating a component is editing one object in an array. Separate the data from the drawing This is the whole design. Nothing about position, colour, or DOM lives in the content: const TIERS = [ { key : ' clients ' , label : ' Clients ' , sub : ' consumers · admins ' }, { key : ' edge ' , label : ' Edge ' , sub : ' TLS · load balancing ' }, // ... ]; const COMPONENTS = [ { id : ' app ' , tier : ' app ' , x : . 34 , label : ' Control Plane ' , tech : ' PHP-FPM ' , role : ' Governance UI and sync orchestration. ' , points : [{ type : ' info ' , text : ' Pushes approved config downstream ' }] }, // ... ]; const LINKS = [[ ' consumers ' , ' edge ' ], [ ' edge ' , ' gateway ' ], /* ... */ ]; tier picks the row. x is a fraction (0..1) across that row , not a pixel. So the layout survives any viewport without me hand-tuning coordinates. Layout: Grid for the boxes, SVG on top for the wires +--------------------------------------------------+ | lane label | [card 1] [card 2] [card 3] | <- CSS Grid row |------------+-------------------------------------| | lane label | [card 4] [card 5] | +--------------------------------------------------+ ^ ^ sticky column SVG overlay (position:absolute; inset:0) draws paths between measured centre
Why I Am Not Going to Buy a Computer
Is Passwork safe for your business?
A Fast Path for Fixed-Length Lists in Parquet
submitted by /u/gunnarmorling [link] [留言]
I Am Buiding BorgIOS to de-shitify the Internet
Show HN: Bento - An entire PowerPoint in one HTML file (edit+view+data+collab)
Over the past few months, our team has been building more and more slidedecks using web frontend technologies with coding harnesses like Claude Code, but a common complaint is to make even small edits we need to edit the code either manually or via the harness. To avoid this loop, I ended up creating Bento, a single HTML file with everything you need in a slide tool including animations and shared editing. There's no install or cloud login, everything works offline. The default deck is around 56
Show HN: PDF tools that run in the browser, no upload
Building an AI-text detector from scratch [P]
- Tutorial: https://ordinaryintelligence.substack.com/p/how-to-build-an-ai-slop-detector - Notebook on GitHub: https://github.com/Buzzpy/Python-Projects/blob/main/AI-slop-detector.ipynb submitted by /u/gamedev-exe [link] [留言]
Neo Radar: A browser-based orbital mechanics engine with 41k real asteroids
Vizhi
Mission control for Codex CLI on a Logitech MX keypad Discussion | Link
Where Are All the Solar-Powered Cars?
OpenAI Presence
Sorry, the open web is political
Retry Storm Lab
Physics programming - Rotation and Quaternions
I explain rotations and quaternions. I then implement the latter into my physics engine by replacing the matrix version of angular velocity code with a quaternion version. Lastly, I benchmark the results. submitted by /u/PeterBrobby [link] [留言]
Microsoft is bringing original Xbox games to PC
Microsoft is expanding its Xbox backward compatibility efforts today by bringing original Xbox games to PC. An early preview release will see four classic Xbox games available on PC today, as part of a bigger effort to bring more Xbox console games to PC in the future. The first four games are Blinx: The Time […]