Teaching Algorithms in 2026
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An agent opened a pull request on our service last week. Six hundred lines. It rewrote how we handle webhook retries and deduplication, an area that is fiddly and easy to get subtly wrong. The diff was clean. The tests were green. The commit messages were better than mine usually are. And I felt the specific dread that I think a lot of engineers are starting to feel in 2026. I was the reviewer. I had not written any of this. I had no idea why it was shaped the way it was. To review it properly, the way I would want my own code reviewed, I was looking at the better part of an hour of carefully reconstructing intent from the code itself. I did not have that hour. So I did what almost everyone does in that situation, which is skim it, decide it looked reasonable, and approve. That moment is the actual problem with AI-written code, and it is not the one people argue about. The bottleneck moved, and most teams have not adjusted The tired debate is whether agents write good code. In 2026 that argument is mostly over. They do. They plan, they read the codebase, they run the tests, they back out of dead ends, they open pull requests that clear most review bars. If you are still litigating whether the code is any good, you have not used a current agent in a while. But here is what follows from that, and it is the part teams have not absorbed: if writing the code is no longer the slow step, then reviewing it is. And review does not scale the way generation does. An agent can produce five well-tested pull requests before lunch. Your senior engineers cannot deeply review five pull requests before lunch, not on top of their own work. The volume went up and the review capacity did not, and something has to give. What gives is the depth of review. It degrades, quietly, into a skim. People approve fluent diffs they have not truly read, because reading them properly costs more time than anyone has. The green check still appears. It just means less than it used to. That is a governan
我讓三個 AI 各司其職寫程式:Codex 出測試、Grok 寫實作、Claude 驗收 這週我沒有讓單一 coding agent 從頭包到尾。我把流程拆成一條固定的契約: Codex 先寫測試,Grok 再寫實作去讓那些測試通過(只能改實作、不准動測試),Claude 獨立驗收才提交。 測試在實作之前就寫死,成為 Grok 必須滿足、且不能修改的規格。我先在一個 Zig 專案跑了兩個功能,後來又在一個 Rust + Turso 專案獨立重跑三個功能(見文末)——判斷一致:這條 pipeline 在 有嚴格測試當契約 的前提下可用;它省下的不是人力,而是把「錯誤發現點」往前、往獨立處移。這只是 workflow 可用性判定,不含可商用判定——後者要另算 token/seat 成本、隱私、rate limit 與審計,本文不碰。 實驗條件(可自行驗證) 工具: codex-cli 0.142.4 、 grok 0.2.77 (44e77bec3a) 、Claude Code(CLI,版本未記錄,屬已知量測缺口)。 專案:一個 Zig 0.16.0 codebase(私有 repo,commit hash 僅供我本地對照),加一個「回合後反思」功能。另在一個 Rust + Turso 專案上以同一條 pipeline 再跑一輪,見文末「換一個 stack 再驗一次」。 樣本:Zig n=2 個功能 (config surface、reflection module),共 15 個測試(4 + 11);Rust + Turso n=3 個功能 (見文末)。兩者各自樣本都小。 出題命令: codex exec --sandbox read-only (單次、不寫檔)。 施工命令:Grok headless、可寫檔模式(write→test→fix)。 觸發 400 的命令:對 grok-composer-2.5-fast 傳 --effort (等同 reasoningEffort 參數)。 驗收命令: zig test <libs> --dep build_options --dep compat -Mroot=src/root.zig --test-filter "<功能前綴>" ;leak-detecting allocator 回報 0 leak。 樣本小,數字不外推;以下每個論斷都設計成能被另一個工程師在幾分鐘內驗證或反駁。 核心迴圈:測試先寫死,實作去追它 每個功能走五步,順序不可換: Codex 出測試 + 最小 stub 。stub 讓測試「能編譯、但在斷言上失敗」——這是真正的 RED,不是因為符號缺失而編不過。測試此刻就固定下來,之後不再改。 Claude 對照原始碼核對 測試。Codex 會猜 API(vtable 欄位、函式簽章、建構模式),必須逐一驗證符號存在才落地。 Claude 放進隔離的 git worktree ,跑到確定 RED:pass/fail 混合,每個失敗各有其原因。 Grok 寫實作 到 GREEN。任務只有一句: 讓這些已寫死的測試通過,只改實作、不准動測試。 測試是 Grok 不能碰的契約,不是它可以順手改綠的東西。 Claude 獨立驗收 (不採信 Grok 的自述):跑測試、確認 0 leak、核對 diff 的正確性與改動範圍,才提交。 重點不是「三個比一個強」,而是 出測試的人跟寫實作的人不是同一個 agent ——測試因此成為獨立的規格,實作成為獨立的檢查。一個模型不能同時定義正確、又判定自己是否正確。 對照三個真實替代方案 單 agent 跑 TDD(自己出測試、自己實作) :最快,但自我驗證風險最高。 人寫測試 + agent 實作 :最可靠,測試由人把關;代價是人工成本最高。 本文的三 agent 分工 :增加 orchestration 來回(見下),換到的是「假綠」風險下降——任何一環的自欺會在下一環被抓到。 選哪個,取決於你的錯誤成本 vs. 來回成本。 每家 CLI 的落地差異(用法決定,不是廠商能力差異) 三家我都只用了各自的一種模式,差異來自我怎麼接,不是模型智力: Codex :我用 codex exec --sandbox read-only 的 單次 模式,讓它只「輸出」測試碼、不改檔。它其實支援 --sandbox workspace-write 與 exec resume (可多輪、可寫檔),但我刻意把它限縮成「出題者」,讓出題與施工不同源。誤把單次 read-only 模式當施工者用,會得到看似對、實際編不過的檔案。 Grok :我用 headless、可寫檔模式跑 write→test→fix。踩到一個 參數相容性 的坑:在 grok 0.2
Here's an uncomfortable truth nobody wants to admit out loud: most teams can generate a working app in minutes now, but almost none of them can ship it to production without breaking something important. Only a small fraction of organizations have actually moved their AI-built systems past the pilot stage. The gap between "it works on my machine" and "it works for real users" has never been wider, and closing that gap is quickly becoming the single most valuable skill a developer can have this year. If you have been prompting your way to a working prototype and then hitting a wall when it's time to actually deploy, this guide walks through exactly how to close that gap, with working examples at every step. Why This Matters Right Now Vibe coding, meaning describing what you want in plain language and letting an AI model scaffold the implementation, has gone from a novelty to a default workflow. Developers are shipping REST APIs , auth flows, and full CRUD apps with a single well-written prompt. But speed of generation is not the same as readiness for production. Untested edge cases, missing validation, weak error handling, and security gaps show up constantly in AI-generated code because the model optimized for "looks correct" rather than "survives real traffic." The developers who stand out this year are not the ones who can generate code fastest. They are the ones who know how to validate it, harden it, and integrate it responsibly. Below is a practical checklist you can apply to any AI-generated codebase before it touches a real user. Step 1: Treat the AI Output as a First Draft, Not a Final Answer Say your AI assistant generates this login handler: \ javascript // AI-generated first draft app.post('/login', async (req, res) => { const { email, password } = req.body; const user = await db.query( SELECT * FROM users WHERE email = '${email}' ); if (user.password === password) { res.json({ token: generateToken(user) }); } }); \ \ Looks functional. It is also a SQL in
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What happens when network calls stop behaving like clean request/response interactions. Timeouts, retries, duplicate side effects, idempotency, backoff, circuit breakers, load shedding, degraded states, observability, etc. submitted by /u/OtherwisePush6424 [link] [留言]
Existe um desconforto generalizado na área de desenvolvimento. Uma sensação de que o chão mudou, mas ninguém deu o mapa novo. A IA generativa entrou no dia a dia, e de repente aquilo que antes levava horas: escrever funções, montar queries, criar componentes, resolver bugs triviais. Agora passou a levar minutos. Às vezes, segundos. A reação mais comum é: ou "a IA vai substituir todo mundo", ou "não muda nada, é só mais uma ferramenta". As duas posições estão erradas. A primeira é alarmismo. A segunda é negação. O que aconteceu foi uma mudança de papel . O desenvolvedor não deixou de ser necessário. O tipo de contribuição que se espera de um desenvolvedor mudou. E entender essa mudança cedo, especialmente para quem está no início da carreira, é a diferença entre se tornar um profissional de pouco impacto e um profissional indispensável. O modelo que conhecíamos Durante muito tempo, a indústria funcionou com uma divisão razoavelmente clara de responsabilidades: O ciclo tradicional de uma demanda: Alguém identifica um problema → alguém de produto investiga e define o escopo → um arquiteto ou pleno projeta a solução → um desenvolvedor implementa. Cada etapa tinha suas pessoas, suas cerimônias, seus rituais. Refinamento, sprint planning, design review, code review. Não que isso fosse ruim, só era uma estrutura que fazia sentido quando cada etapa era custosa. Dentro desse modelo, a progressão de carreira era mais ou menos assim: Junior recebia tarefas pequenas e bem definidas. Codificava, testava, corrigia. A maior parte do tempo era gasto na execução: a parte braçal . Pleno pegava demandas mais complexas, começava a pensar em como o código se encaixa no sistema. Refatorava, participava de decisões técnicas . Senior definia arquitetura, avaliava trade-offs, mentorava. Codava menos, pensava mais . A IA comprimiu isso. Muito do trabalho braçal que servia como treinamento para o junior agora é automatizado. E isso gerou a pergunta que paira no ar: "Se a IA faz o que eu fazia
If you have ever opened a system design article, seen a diagram with twelve boxes, three databases, a message queue, and the words "eventually consistent," and quietly closed the tab, this post is for you. There is a myth that you need years of experience running large systems before you can learn system design. You don't. Plenty of engineers learn it before they have ever deployed anything bigger than a side project. What you actually need is the right starting point and a way to build intuition without access to production-scale traffic. That is exactly what this guide gives you. "But I've never built anything at scale" Good news: neither had most people the first time they learned this. System design is not a memory test about how Uber works. It is a thinking skill: given a vague problem and some constraints, make a sequence of reasonable trade-offs and explain them clearly. That skill does not require having operated a system serving millions of users. It requires understanding what the moving parts do and practicing the reasoning. The experience helps later, but it is not the price of entry. So drop the idea that you are "not ready." You are ready to start today. The honest minimum prerequisites You do not need much, but you do need these four things. If any feels shaky, spend a few days here first; it will save you weeks of confusion later. What happens when you load a web page. Client sends a request, DNS resolves a name to an address, a server responds. If you can sketch that, you're fine. The two kinds of databases. Relational (tables, rows, SQL) versus non-relational (documents, key-value). You don't need to be an expert, just know they exist and roughly when each fits. What an index is. A way to find data fast without scanning everything. That one sentence is enough to begin. Basic estimation. If something gets a million requests a day, roughly how many is that per second? (About 12, for the record.) The ability to do rough math out loud matters more than
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Last week we introduced Upsun Dispatch™: a platform for the agentic software development lifecycle, where workflow is the primitive , not the agent. Today, prerelease is open. Starting July 1, a founding cohort of design partners gets early access. This is not a traditional beta. We are looking for engineering teams already running AI workflows and hitting the limits of what individual tools can do: teams who want to help shape what Upsun Dispatch becomes, not just use what we ship. Design partners get direct access to the core team, real input on the roadmap, and charter terms that reflect a genuine partnership rather than a vendor relationship. Apply at upsun.com/dispatch . Read the full announcement: Upsun Dispatch™ is now open for prerelease Starting July 1, 2026, Upsun Dispatch™ is open to a founding cohort of design partners. Here is what joining early means and how to apply upsun.com
Recentemente percebi uma coisa meio curiosa: eu simplesmente tinha um problema ao consumir o conteúdo do 4noobs do jeito que ele é organizado hoje. Não porque a organização seja ruim — muito pelo contrário. Acho que a comunidade fez um trabalho incrível organizando o projeto. O ponto é que eu percebi que meu jeito de estudar é diferente: tenho muito mais facilidade quando consigo seguir listas, trilhas ou um caminho de aprendizado mais visual. Foi aí que pensei: "Se esse problema existe para mim, talvez exista para mais alguém. E se, de quebra, eu aproveitar isso para praticar consumo de APIs?" Foi assim que nasceu a Central 4noobs . A proposta era simples: consumir todo o conteúdo disponível no GitHub do 4noobs e apresentá-lo de uma forma que fizesse mais sentido para o meu jeito de estudar, organizando os materiais em listas e trilhas de aprendizado. A ideia nunca foi substituir a organização do projeto original, mas oferecer uma forma diferente de navegar pelo mesmo conteúdo. Essa era a ideia inicial... mas, como acontece com praticamente todo projeto pessoal, ela foi crescendo conforme o desenvolvimento avançava. Mas ainda é uma alternativa . Tenham em mente isso. :) O que aprendi durante o projeto O projeto foi desenvolvido utilizando Next.js , TypeScript , Drizzle ORM e Supabase como banco de dados (e hoje já não tenho tanta certeza se essa foi a escolha mais inteligente 😅). O maior aprendizado foi entender melhor como funciona o consumo de APIs. Antes eu entendia o conceito na teoria (com o próprio 4noobs , inclusive), mas foi durante o desenvolvimento da Central que realmente comecei a compreender como tudo se conecta. Depois desse projeto, passei a enxergar melhor como uma API é estruturada e, principalmente, como consumir seus dados sem simplesmente despejar tudo na tela. Outra parte interessante foi aprender a tratar os dados recebidos. Uma coisa é receber uma resposta gigantesca da API. Outra completamente diferente é filtrar apenas as informações que re
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I wrote a technical deep dive about how we migrated one of Denmark's most used Android apps with one million lines of code powered by Java threads, into Kotlin coroutines just by rewriting three files in our internal threading library Check it out if you are interested in how coroutines use threads, and interop between them :) submitted by /u/adrianblancode [link] [留言]
Hi, I’m David. I’m close enough to middle age that I have no interest in pretending I discovered the future of software development in a week. What I did do was spend one serious week building a small local app with AI assistance, while trying to keep the project understandable. That turned out to be harder, and more interesting, than I expected. The coding agent could move quickly. Sometimes very quickly. It could generate code, refactor, write boilerplate, and help move the project forward. But it could also widen scope, preserve the wrong assumption, “helpfully” redesign something I wanted to keep boring, or act on context that was never meant to become implementation work. The main lesson I took from that week was simple: AI-assisted development is not only a coding problem. It is a context management problem. So I started using a lightweight loop: Task Brief -> think through the problem Codex Contract -> give the coding agent a bounded instruction set Final Review -> test, inspect, patch, and update project memory The result was not perfect AI coding. The result was reviewable AI coding. That distinction felt important enough to write down. The three articles I published three companion articles from that first week. They are meant to stand on their own, but together they describe the workflow, the memory system, and the objections I think are worth taking seriously. 1. Vibe Coding Done Right This is the accessible starting point. It explains how I used a lightweight, spec-driven workflow as a solo developer working with ChatGPT, Codex, VS Code, PowerShell, and a local LLM through LM Studio. The point is not the exact stack. The point is the separation: one place for thinking, learning, and review; another place for bounded implementation; documentation as the memory that keeps the next task grounded. 2. Documentation as Project Memory in AI-Assisted Development This is the more technical case-study piece. The part that surprised me most was documentation. Not
When I first started programming, I thought the best developers had one superpower. They remembered everything. Every function. Every method. Every API. Every piece of syntax. So I spent hours trying to memorize things. JavaScript methods. SQL queries. Regex. CSS properties. I thought that would make me valuable. I was wrong. The Day Everything Changed One day I watched a senior developer solve a difficult production issue. They opened Google. They opened the documentation. They searched Stack Overflow. They experimented. They tested. They failed. Then they fixed it. That's when I realized something. They weren't valuable because they remembered everything. They were valuable because they knew how to solve problems. Google Doesn't Make You Less of a Developer For a long time I felt guilty every time I searched for something. "Real developers shouldn't need Google." That's what I believed. Then I realized... Even experienced engineers search for documentation every day. Not because they're bad. Because technology changes constantly. Nobody remembers every detail. Syntax Is Temporary Think about the last five years. How many frameworks have changed? How many libraries disappeared? How many APIs were deprecated? Technology moves fast. Problem-solving doesn't. If you know how to think... You can learn any syntax. Companies Don't Hire Human Compilers Nobody pays you because you know where to put a semicolon. Nobody promotes you because you memorized every React hook. Companies pay developers who can: understand problems communicate clearly debug effectively make good decisions work with people deliver reliable software Those skills don't disappear when a framework becomes outdated. The Questions That Matter Instead of asking: "Do I know this syntax?" I started asking: Can I understand the problem? Can I break it into smaller pieces? Can I explain my thinking? Can I find reliable information quickly? Can I learn something new when I need it? Those questions changed the wa
Cost is everything. In just about every agentic conversation, the three things that come up for enterprises implementing AI workloads are: Cost Observability Security and as AI continues to throw everyone for a loop when it comes to cost management (e.g - Uber running out of the yearly token budget in one quarter), the ability to shrink resource (like hardware) usage will be crucial moving forward. In this blog post, you will learn how to cust costs by 90% using Agent Susbtrate in comparison to Agents running in k8s Deployments/Pods. The Cost Comparison Agents need a place to run. The "place to run" needs to be a platform that's easily managed, orchestrated, and has the ability to cluster resources. Resources like CPU, GPU, and memory need to be able to scale and expand. Without this, it's a matter of manually managing servers that Agents are running on and clients to interact with said server. That's why so many organizations choose Kubernetes to run Agentic. When running Agents per Pod, however, that can get costly very quick in terms of hardware (GPU, CPU, memory) and performance (can your cluster scale up and down quickly based on resource needs when it comes to Agents coming up and going down per use?). The tests in this blog post show: Always-on Agents running in k8s. Actors running in Workers via Agent Substrate And the comparison will be 50 always-on Pods in comparison to 50 Actors across 5-7 Workers (Pods). If there are 50 Agents running per Pod and 50 Agents running per Worker with 5-10 Actors per Pod, you can already imagine the hardware resource savings that can be accomplished. Right now, the majority of organizations start off with the "one Agent per Pod" approach as that's the fastest way to show value and get up and running. For the future, however, Agents in Actors via Agent Substrate will be how organizations deploy when they care about efficiency, optimization, and managing cost. Let's dive in from a hands-on perspective. Prerequisites To follow a
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