Nintendo's surprise free update for Mario Kart 8 Deluxe on Switch 2 includes eight-player split-screen
The nine-year-old game that keeps giving.
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The nine-year-old game that keeps giving.
Last week, I powered on a 26-year-old copy of Pokémon Pinball, one of the best Game Boy games ever made. My save file was no more. The Charmander I'd caught for my daughter, the high scores we'd set together… gone. Before flash memory, Nintendo cartridges used tiny watch batteries to save their games, and those […]
The GameCube had some things going for it, and it even has a cult following these days, but at its release, it was a flop.
Modders often find purpose for old tech that's collecting dust, like adding an antiquated version of Windows onto a 25-year-old console with this process.
The Nintendo Switch is winding down, but it's not done yet. Yours should work even once hardware sales stop and new games aren't made for it anymore.
People still swear by this quirky controller, leading to Nintendo supporting it for 25 years and counting.
Nintendo's worst-ever console was awkward to use and didn't even sell a million units. But you can try it today if you're curious.
This is a friendly reminder that the Nintendo Switch 2 will jump in price by $50 starting on September 1st. That’s next Tuesday! The company gave plenty of notice, but the time has finally come. The base 256GB model that ships without a game will go from $449.99 to $499.99. Nintendo recently announced two bundles […]
FromSoftware is hoping to make a splash on the Switch 2 later this year when it launches The Duskbloods, a gothic competitive multiplayer game that's unlike anything the studio has made before. But before that, Switch 2 owners have a chance to experience the studio's biggest hit for the first time thanks to a port […]
Let this serve as a reminder that the Switch 2 is getting more expensive next week.
This isn't your run-of-the-mill GameCube, and its value has skyrocketed over the years. Here's what it did and how to identify it.
Nintendo Switch Online upgrades your experience with online play and a lot of other perks, but should you shell out for it?
If you buy the wrong GameCube console, you may not get to play all the games you want to play. Here's what to look for.
The Duskbloods is a world away from the approachable games Nintendo is known for. But for its next Switch 2 exclusive, the company has partnered with Elden Ring developer FromSoftware on a hardcore multiplayer game about vampires. And after spending a few hours playing through its gothic world at FromSoft's offices in Tokyo, I'm convinced […]
There's something just a little bit different about FromSoftware's office in Tokyo. Like with any other successful video game studio, there's extensive security to get in the door, a minimalist lobby with framed posters from the studio's most recent releases, and a large glass display case filled with statues from ceremonies ranging from the BAFTAs […]
Many variables affect the value of retro game consoles today. Which ones are worth keeping, and which ones are destined for the trash?
Nintendo had a hotline where gamers could, at the time, call and speak with 'Game Counsellors' who provided them with tips and walkthroughs. It operated for quite sometime before Nintendo sunset it. There are a few (Product) lessons from this that I am sure will be of value to Product Leaders. 1- Necessity (Invention's mother) : The necessity of a situation usually births the creation of something that stands out from the rest. While Nintendo was not the first to use a phone as a 'business' function, it proved it can be used in the context of a video gaming community. That was their ‘necessity’. "We need a way to accomplish ‘xyz’ " usually turns to creating something specific to that situation. The ‘xyz’ in Nintendo’s case was supporting gamers instantly. It could also be something to support a Product or make it easier for the customer. It could be a feature or it could even be the Product itself. All we need to do is pay attention to our necessities, needs and allow it to guide us. Most people are not paying attention to their needs that’s why innovation and improvements appear difficult. Others know what their necessities are but prioritise wrongly – well that’s story for another day. The point here is simply to build for a necessary problem that exists and not out of assumptions. 2- Know what is available immediately : If necessity is calling, we cannot keep it waiting. We need to look around to know what’s available immediately. In most cases we do not need to go far for solution, we just need to pick what is close by then structure it to align with current needs. Sometimes the necessity demands using/importing an idea from some other place into your own specific area. In retrospect, Nintendo had other options it could have considered at that era in time. During that period, it was common to use print media to relate with the computer (and also gaming) community. There was also postal mail, bulleting boards. I do not know for sure but I am guessing the team at
The format remains unique in console history.
Everyone thinks of Dolphin for GameCube emulation, but what if there was another option? This newcomer emulator could be your next party night choice.
Nintendo's first Fire Emblem game for the Switch 2 is structured in an ambitious way. Unlike the well-loved Three Houses, a strategy game that tasked you with pledging allegiance to a specific faction and seeing their story all the way to the end, the new Fortune's Weave lets you swap between four heroes and their […]