Anthropic launches Claude Sonnet 5 as a cheaper way to run agents
Anthropic’s Claude Sonnet 5 brings stronger agentic capabilities, lower pricing, and improved safety, positioning the model as a cheaper alternative to Opus, GPT-5.5, and Gemini Pro.
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Anthropic’s Claude Sonnet 5 brings stronger agentic capabilities, lower pricing, and improved safety, positioning the model as a cheaper alternative to Opus, GPT-5.5, and Gemini Pro.
A new teaser trailer confirmed that Wonka's The Golden Ticket will premiere on Netflix on September 23rd, following its Squid Game reality show in the trend of creating real competitions based on fictional torture scenarios. While the sets seen in the trailer are real and not some Glasgow-style AI fakes, the voiceover is AI-generated. Deadline […]
Gov. Ron DeSantis calls it a crackdown on "radical climate policies."
Cost is everything. In just about every agentic conversation, the three things that come up for enterprises implementing AI workloads are: Cost Observability Security and as AI continues to throw everyone for a loop when it comes to cost management (e.g - Uber running out of the yearly token budget in one quarter), the ability to shrink resource (like hardware) usage will be crucial moving forward. In this blog post, you will learn how to cust costs by 90% using Agent Susbtrate in comparison to Agents running in k8s Deployments/Pods. The Cost Comparison Agents need a place to run. The "place to run" needs to be a platform that's easily managed, orchestrated, and has the ability to cluster resources. Resources like CPU, GPU, and memory need to be able to scale and expand. Without this, it's a matter of manually managing servers that Agents are running on and clients to interact with said server. That's why so many organizations choose Kubernetes to run Agentic. When running Agents per Pod, however, that can get costly very quick in terms of hardware (GPU, CPU, memory) and performance (can your cluster scale up and down quickly based on resource needs when it comes to Agents coming up and going down per use?). The tests in this blog post show: Always-on Agents running in k8s. Actors running in Workers via Agent Substrate And the comparison will be 50 always-on Pods in comparison to 50 Actors across 5-7 Workers (Pods). If there are 50 Agents running per Pod and 50 Agents running per Worker with 5-10 Actors per Pod, you can already imagine the hardware resource savings that can be accomplished. Right now, the majority of organizations start off with the "one Agent per Pod" approach as that's the fastest way to show value and get up and running. For the future, however, Agents in Actors via Agent Substrate will be how organizations deploy when they care about efficiency, optimization, and managing cost. Let's dive in from a hands-on perspective. Prerequisites To follow a
I connected one client to a blocking TCP server and held the socket open without sending a single byte. Then I connected a second client and sent it a line of text. The second client sat there for 1.51 seconds with no reply. It got its echo back one millisecond after I closed the first connection. That 1.51 seconds is the reason the other six versions of this server exist. Last week I wrote up why I rebuilt this server seven times : framework knowledge resets every few years, the layer underneath it compounds. That piece stayed at the level of outcomes. This one goes the other way, down into the code and the numbers. The claims that matter here are the kind you can read a hundred times without being able to derive them. "select is O(n)." "epoll only hands you the ready fds." I had read both for years. I wanted to make my own machine say them out loud. The target the whole exercise is built around is Dan Kegel's old C10K problem : how do you serve ten thousand clients at once on one server? Each of the seven versions hits a wall, and the wall is what names the next one. The whole thing is one echo server written seven times, no libraries beyond libc, on GitHub . Every number below is from running it on macOS (Apple clang 21, darwin 25.4) on 2026-06-29. The binaries are built with AddressSanitizer and UBSan on, so read the absolute microseconds loosely. The structure is what holds. Phase 01: blocking, and the 1.5 second stall The first server is the one everybody writes first. Accept a connection, talk to it, close it, accept the next. for (;;) { int client_fd = accept ( server_fd , NULL , NULL ); if ( client_fd == - 1 ) { perror ( "accept" ); continue ; } handle_client ( client_fd ); close ( client_fd ); } handle_client loops on read until the client hangs up. Both accept and read block: when there is nothing to do, the thread sleeps in the kernel. That is good for idle cost and fatal for everything else. While the server is parked in read waiting on client A, client
On Sunday night, the sold-out 2026 AI Engineer World's Fair kicked off its orientation at Moscone...
Monday’s final presentation was perhaps the most unusual one of the day in that it focused more on...
Hey everyone 👋 If you run batch jobs, data pipelines, or any kind of AI and ML training on Kubernetes, you have probably hit this wall. Kubernetes is fantastic at deciding WHERE a pod should run, but it is surprisingly clueless about WHEN a job should start. 😅 You submit ten jobs, the cluster fills up, and the rest just sit there as Pending. No real queue, no priority, no fairness between teams. One noisy team can eat all your expensive nodes while everyone else waits. 🥲 That is exactly the gap Kueue fills, and today I want to walk you through it with a pile of hands on examples you can run on any cluster, even your homelab. 🏡 👉 Key takeaway up front: Kueue is a job level manager that holds your jobs in a real queue and only admits them when there is enough quota to actually run them. 🧪 Everything in this guide was tested against Kueue v0.18.1 using the v1beta2 API. I pinned every command and manifest to that version so you do not get surprised by API drift. 📋 What we will cover ✅ Why Kubernetes needs a queue ✅ The building blocks in plain language ✅ Installing Kueue ✅ Setting up quota with a ResourceFlavor, a ClusterQueue, and a LocalQueue ✅ Submitting a Job and watching it get queued and admitted ✅ Priority based admission ✅ Partial admission and elastic jobs ✅ Multiple resource flavors for x86 and arm ✅ Fair sharing between teams with cohorts ✅ Dedicated quota with a shared fallback ✅ Queueing a plain Pod ✅ Why this matters a lot for GPUs and your cloud bill 🤔 Why Kubernetes needs a queue Native Kubernetes scheduling is pod centric. The scheduler looks at one pod at a time and tries to place it. That works great for long running services. Batch workloads are different. They have a beginning and an end, they often need a fixed chunk of capacity, and they compete with other teams for the same nodes. Without a queueing layer you get: ✅ Jobs that fail or stay Pending when resources are tight ✅ No quota governance, so one team can starve the others ✅ No admission prio
By RUGERO Tesla ( @404Saint ). There is a persistent illusion in Industrial Control Systems (ICS) security research: that high-level libraries, abstraction frameworks, or protocol tooling give you a real understanding of Operational Technology (OT) behavior. They don’t. They hide the architecture. Determined to understand what actually happens when a Programmable Logic Controller (PLC) receives a control-plane command, I built an EtherNet/IP and Common Industrial Protocol (CIP) sandbox from scratch. No Scapy. No protocol wrappers. Just raw sockets, a Linux loopback interface, a cpppo simulator, and a passive monitoring tool ( enip_monitor.py ) capturing traffic in real time. It looked clean on paper. Then I reached the application layer. And things stopped behaving like theory. The Reality of the “Industrial Abstraction Layer” If you come from Modbus or traditional IT networking, you’re used to linear memory spaces—fixed registers, predictable offsets, and flat addressing. EtherNet/IP and CIP discard that model entirely. Instead, they introduce a structured object system wrapped inside multiple encapsulation layers: +-----------------------------------------------------------+ | EtherNet/IP Encapsulation Header (24 bytes) | | → Session control, commands (0x0065, 0x006F) | +-----------------------------------------------------------+ | Common Packet Format (CPF) | | → Routing, addressing, and transport segmentation | +-----------------------------------------------------------+ | CIP Application Layer | | → Service codes (0x4C, 0x4D, 0x10, etc.) | +-----------------------------------------------------------+ To communicate with a PLC at the wire level, your code must: Establish a session using RegisterSession (0x0065) Wrap all subsequent requests in SendRRData (0x006F) Encode routing information inside CPF structures Construct symbolic or logical paths for the CIP Message Router Ensure strict byte alignment across nested payload layers A single mistake in any layer b
NBCUniversal and Sky will be spun off into separate companies.
Force nginx to TLS 1.3 An nginx server is accepting an old TLS version, and the exam wants it locked to TLS one point three. The config lives in a ConfigMap. The catch is that editing the ConfigMap alone changes nothing. Let's do it the way the CKA expects. 🎥 Watch the video: https://www.youtube.com/watch?v=rx-77YBw99w This is a CKA Workloads & Scheduling walkthrough. Every command below is real output from a live cluster, and you can reproduce the whole thing yourself (scripts at the end). The scenario An nginx-static Deployment serves HTTPS, and its server config comes from a ConfigMap named nginx-config. Right now it allows both TLS one point two and one point three. Your task is to allow only TLS one point three, then make nginx actually use the change, so that a TLS one point two request fails. nginx-static serves HTTPS from the nginx-config ConfigMap It currently allows TLS 1.2 AND 1.3 Restrict ssl_protocols to TLS 1.3 only A TLS 1.2 request to the Service must then fail How nginx, ConfigMaps, and rolling restarts fit together Two ideas drive this. First, ssl_protocols is an allow list; leave only TLSv1.3 and nginx rejects any older handshake. Second, a ConfigMap mounted into a pod updates the file on disk, but nginx only reads ssl_protocols when it starts. So you must roll the Deployment, with kubectl rollout restart, for the new value to take effect. Inspect the current state Start by seeing what is running and what the config says. The nginx-static Deployment, its Service on port four forty three, and the nginx-config ConfigMap are all here. Grep the rendered ConfigMap for the ssl_protocols line: it lists TLSv1.2 and TLSv1.3, so old clients still get in. $ kubectl -n nginx-static get deploy,svc,configmap NAME READY UP-TO-DATE AVAILABLE AGE deployment.apps/nginx-static 1/1 1 1 17h deployment.apps/tester 1/1 1 1 17h NAME TYPE CLUSTER-IP EXTERNAL-IP PORT(S) AGE service/nginx-static ClusterIP 10.96.13.162 <none> 443/TCP 17h NAME DATA AGE configmap/kube-root-ca.
Anatomy of the Trust Gap Before we can talk about the solution, we need to talk honestly about how...
Research Context "In advanced network observability, understanding the default behavior of various operating systems is vital for traffic profiling. This article explores the structural differences in ICMP Echo Requests across different OS environments and analyzes how 'Traffic Mimicry' can be used to evaluate the accuracy of Network Intrusion Detection Systems (NIDS)." 1. The Anatomy of an ICMP Signature A standard ICMP Echo Request is not just a simple signal; it carries a specific "fingerprint" based on the operating system that generated it. These fingerprints consist of: Total Packet Size TTL (Time to Live) values Default Payload Content 2. Cross-Platform Discrepancies (Linux vs. Windows) When a system sends a "ping," the default data size ($D$) and the total packet length ($L$) vary significantly between architectures. Feature Linux (Typical) Windows (Typical) Data Size ($D$) 56 Bytes 32 Bytes ICMP Header ($H$) 8 Bytes 8 Bytes Total ICMP Length ($L$) 64 Bytes 40 Bytes Default Payload Timestamp + Data abcdefg... The Linux Signature In most Linux distributions, the ping utility sends 56 bytes of data. When combined with the 8-byte ICMP header, it totals 64 bytes. A key characteristic of Linux ICMP traffic is that the first few bytes of the payload are often occupied by a high-resolution timestamp, used to calculate RTT (Round Trip Time) with microsecond precision. The Windows Signature Windows systems default to a 32-byte data payload. The payload content is static and follows a predictable alphabetical sequence: abcdefghijklmnopqrstuvwabcdefghi. This static nature makes Windows ICMP traffic easily identifiable during deep packet inspection (DPI). 3. The Concept of Traffic Mimicry Traffic Mimicry is a research method used to test the resilience of network filters. By aligning custom communication protocols with the default signatures of a specific OS, researchers can evaluate whether a security appliance is biased toward certain traffic patterns. For example, wh
After several years carrying a beta tag, the Kubernetes Security Profiles Operator went 1.0.0 on June 26, freezing eight CRD APIs and clearing a third-party security audit with no criticals. For cluster admins, the practical effect is small but consequential: the syscall and LSM profile a workload runs under is now declared on APIs that will not move under your feet. The release was announced by Sascha Grunert of Red Hat on the CNCF blog. SPO is the Kubernetes operator that manages seccomp, SELinux and AppArmor profiles as cluster-scoped objects, then attaches them to pods. Until now the value proposition was good and the API was provisional. v1.0.0 nails the second half down. What's actually stable All eight CRDs graduated to v1, including SeccompProfile , ProfileRecording , SelinuxProfile , RawSelinuxProfile , and the AppArmor profile type. Conversion webhooks ship with the release, so a cluster running earlier API versions can roll forward without scheduling downtime. The older versions remain available and are slated for removal in a future release. The migration is on the clock, not on fire. The audit pass came with some shape changes that are worth reading before you upgrade. SelinuxProfile swapped its boolean permissive field for a mode enum with Enforcing and Permissive values, which means any GitOps templates that hard-coded permissive: true need a rewrite. RawSelinuxProfile is now gated by an enableRawSelinuxProfiles configuration flag and a validating admission webhook, so the most privileged path through the operator is off by default. AppArmor inputs run through strict regex validation, raw policy payloads are capped at 500 KB, and the eBPF profile recorder picked up explicit resource limits. Why a cluster team should care The point of an operator like this is to take the profile out of the host's filesystem and into the API. That changes the blast radius of "we shipped a container with no profile at all." With SPO and a workload-attached profile, the r
Hello everyone! For many years, I have been developing equipment control software and long-term support products using .NET/C#. Based on the experiences gained through working with various development teams, I would like to talk about why I created CALM (Cooperative Async Lock-free Messaging) , an open-source library for .NET. The Magic of UI Thread + Event-Driven + async/await My journey with .NET/C# began around the days of .NET Framework 4.0. At the time, code-behind in Windows Forms was incredibly intuitive. It allowed me to join the development team and become productive in a very short period. Back then, executing time-consuming operations on a separate thread and returning the results to the UI thread via callbacks was painful and error-prone. However, the introduction of async/await in .NET Framework 4.5 completely shifted the paradigm. The SynchronizationContext magically handled thread marshaling behind the scenes, and our code became amazingly simple. "Running asynchronous operations safely on a single thread (the UI thread) via an event-driven approach" — this seamless developer experience was my starting point. Divide and Conquer, Dependency Management, and CQS As our product evolved, the codebase grew, and the development team expanded beyond a certain size. Suddenly, the software became exponentially complex. Following industry best practices, we introduced MVP and MVVM patterns to separate the UI from the business logic. We also refactored our domain models based on Domain-Driven Design (DDD) and Clean Architecture principles, alignment with the team's domain knowledge. While this helped organize the logic within individual models, it introduced a new nightmare: complex dependencies between models. We struggled heavily with initialization, especially with models that had circular or mutual dependencies. To break this web of tight coupling, we introduced a mechanism that combined the Observer pattern (inspired by Android's EventBus) with the philosoph
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Move would test whether group can turn ambition into a mass-market phone business.
Prefer immutability What: Make data read-only after construction. Instead of editing objects, create new ones. Why: If nothing changes, many threads can read safely with no locks . How (.NET): public readonly record struct Money ( decimal Amount , string Currency ); public record Order ( Guid Id , IReadOnlyList < OrderLine > Lines ) { public Order AddLine ( OrderLine line ) => this with { Lines = Lines . Append ( line ). ToList () }; } Use record / readonly struct , IReadOnlyList<> , and with (copy-on-write). Keep collections immutable ( ImmutableList<T> , ImmutableDictionary<K,V> ). Avoid shared state What: Don’t let unrelated code touch the same mutable object. Why: If each operation owns its data, there’s nothing to synchronize. How: Per-request scope : create new service instances that hold request-specific state. No static mutable fields; if you must cache, use ConcurrentDictionary : private static readonly ConcurrentDictionary < string , Widget > _cache = new (); var widget = _cache . GetOrAdd ( key , k => LoadWidget ( k )); Use lock / SemaphoreSlim cautiously What: Synchronization primitives that serialize access to critical sections. When: Short, minimal critical sections where mutation is unavoidable. lock for synchronous code; SemaphoreSlim when await is involved (never block in async code). Patterns & pitfalls: private readonly object _gate = new (); void Update () { lock ( _gate ) // keep work tiny inside { // mutate a small piece of shared state _count ++; } } private readonly SemaphoreSlim _sem = new ( 1 , 1 ); async Task UpdateAsync () { await _sem . WaitAsync (); try { _count ++; } finally { _sem . Release (); } } Never lock(this) or a public object (external code could deadlock you). Keep lock duration short; avoid I/O under locks. If multiple locks are needed, fix a global order to prevent deadlocks. Atomic counters (avoid locks entirely): Interlocked . Increment ( ref _count ); Leverage actor-style or message queues What: Push work as messages to
Rule of thumb If your action waits on something external , make it async . If it’s instant CPU , keep it sync ; for expensive CPU , offload . The core idea Async shines for I/O-bound work (DB calls, HTTP calls, queues, files). It frees the request thread while waiting, so the server can serve more requests with the same thread pool . Sync is fine for trivial, short CPU work (formatting, small calculations) where you’re not awaiting anything and the handler returns in a few milliseconds. When to choose async You call EF Core ( SaveChangesAsync , ToListAsync ), HttpClient , Azure SDK ( ServiceBusClient , BlobClient ), file I/O, or any API with Async methods. You expect latency from a dependency (tens–hundreds of ms). You need cancellation and timeouts (propagate HttpContext.RequestAborted ). When sync is acceptable The action is pure CPU and trivial (e.g., quick math, mapping, input validation) and returns immediately. There are no I/O waits and no benefit from freeing the thread. If it’s CPU-heavy (image processing, big JSON transforms), do not just make it async—offload to a background queue/worker or a separate compute service. Async won’t make CPU faster. Pitfalls to avoid Don’t block async : never use .Result / .Wait() on Tasks (deadlocks/thread-pool starvation). Async all the way down : if the controller is async, downstream calls should be too. Don’t fake async : returning Task.Run around synchronous I/O just burns threads. Keep concurrency bounded when fanning out to multiple I/O calls. Mini decision checklist Any I/O? → Use async (end-to-end). Pure CPU? Tiny (≤ a few ms) → Sync is fine. Heavy/variable → Offload to background worker; controller returns 202/Location or uses a queue. ASP.NET Core examples Async (I/O-bound) — recommended [ ApiController ] [ Route ( "orders" )] public class OrdersController : ControllerBase { private readonly OrdersDbContext _db ; private readonly HttpClient _http ; public OrdersController ( OrdersDbContext db , IHttpClientFactory