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AI 资讯

NeurIPS used uncalibrated AI detector for desk rejections [D]

I recently had a submission desk-rejected from the NeurIPS 2026 Position Paper Track for an alleged AI-policy violation. After corresponding with the track leadership and reading their public blog post, I think the broader methodological issue is worth discussing here. The track used Pangram, a proprietary AI-text detector, as part of the desk-rejection process. I was told that the materials considered for desk rejection were: the detector output the authors’ AI-use attestation This creates a potential circularity problem. If a high detector score is used to judge the author’s attestation as inconsistent, and that inconsistency is then used to justify desk rejection, the detector is not just an aid. It becomes a decisive part of the adjudication process. The bigger issue is validation. The NeurIPS blog describes tests using Pangram audits, older ACM FAccT papers, synthetic AI-generated position papers, and manually edited samples. But the target population was NeurIPS 2026 Position Paper submissions, whose ground-truth authorship process is unknown. So the key question is: What is the false-positive rate of the final decision procedure on the actual target distribution? A false-positive rate measured on one distribution does not automatically transfer to another. If the actual submission pool produced a "surprisingly high flagged rate" (citation from NeurIPS blog post), that could indicate distribution shift / miscalibration. To sanity-check the detector’s behavior, I also ran Pangram on recent 2026 papers authored by NeurIPS Position Paper Track Chairs. Pangram returned scores including: 69% AI 45% AI 36% AI 24% AI I am not claiming those papers were AI-written. For me, Pangram’s outputs alone does not permit such a conclusion. And that is exactly the point. UPD: Here is NeurIPS original blogpost And here is the blogpost with the detailed critics submitted by /u/Asleep-Requirement13 [link] [留言]

2026-06-04 原文 →
AI 资讯

Analysis of AlphaZero training data [D]

I am trying to train an AlphaZero model for Othello on a 6x6-board. Having been warned that too little exploration during data generation can lead to models being overconfident and trapped in some tight region of the search tree, I started with the value c_puct = 4.0, and then reduced this to 3.5 after a few generations. Also, I added fairly peaked Dirichlet noise (alpha = 0.15) to the prior predictions at the root of each tree search, with the proportion epsilon = 0.25. The temperature was initially set to 1.0, and then reduced to 0.8 after 20 generations. Now, the models do improve in the sense that later models consistently beat earlier ones, but there is no significant improvement against the two benchmarks I use: classical MCTS, and a greedy agent. Against the latter, the models have a deplorably low win rate of less than 10%. As can be seen from the curve for the value loss on the validation data, the models don't seem to learn to predict values (which is why I have been hesitant to reduce c_puct further), but the prediction loss seems to behave more or less as it should. https://preview.redd.it/gjby4omfp35h1.png?width=640&format=png&auto=webp&s=4d2ba4716ade6ec4ce9b7f16605a2e6bd74c6baf I decided to test if the prediction targets become strongly peaked early on. For this, I compute the normalized entropies of these predictions, meaning that I divide the entropy by the log of the number of legal moves at the given game state. The plot below shows the mean values of these normalized entropies for the data sets created by the different generations of agents. https://preview.redd.it/5yk216zjp35h1.png?width=640&format=png&auto=webp&s=538f59f5da3671a20c0ef2e1afc1ec96da237107 Finally, I tested how the policy predictions of a fixed set of random game states vary with the models. Here, I have set the second model as a benchmark, and I compute the average Kullback-Leibler divergence between the predictions by the benchmark model and those by later models. This is display

2026-06-04 原文 →
开发者

Help needed with an open issue

Hey devs! 👋 I'm the creator of this project, and I'm looking for help with an open issue: https://github.com/PedroVitor-Dev/Ped-Os/issues/1 If you're interested in contributing, reviewing possible solutions, or simply sharing ideas, I'd love to hear your thoughts. Contributions of all sizes are welcome, especially from developers looking to get involved in open source. Thanks in advance! 🚀💚 submitted by /u/Opposite-Stranger- [link] [留言]

2026-06-04 原文 →
AI 资讯

AMPscript Is Coming To Marketing Cloud Next

It's no secret that Marketing Cloud Next (MCN) — or "Growth", or "Agentforce Marketing", or whatever they happen to be calling it this month — is the future of Salesforce marketing products. For the first iterations of it, MCN has seemed focused on attracting new customers with smaller email needs, as an on-core, Flow-based email product for people already in the Salesforce ecosystem. For existing users for Marketing Cloud Engagement (MCE... or traditionally, SFMC... or to the old schoolers like me who used it pre-Salesforce, ex-ExactTarget), and particularly for enterprise users, there have been some deal breakers with missing functionalities. Among those, a lack of AMPscript support has been #1. If you use AMPscript, you know it's infinitely more powerful than any drag-and-drop decision split block will ever be. It allows you to not just personalize an email with tokens/fields in your sending data, but to look up data from other tables, transform how it displays, and create data-driven dynamic versioning of your email. The idea of moving to a new MC that doesn't support AMPscript sounds like giving up one of the most powerful tools in your kit. But not for much longer. It's Here(-ish) In Salesforce's Summer 2026 Release Overview , AMPscript is called out as coming to MCN in PDF 1 , pages 353-355. And they acknowledge that this is a big deal for current MCE customers that want to continue using their historical code skills for great personalized emails. It does say the support will have a "targeted set of functions" which implies that not 100% of functions will be available immediately. AMPscript is a deep language and there are a lot of functions that probably needed dev work to migrate from MCE mechanics to MCN mechanics (for example, I'm sure data extensions are very different on the back end). I'd also guess that system strings might end up a little different from one system to another. So I wouldn't expect a 100% 1:1 recreation. Either way, this is a huge step

2026-06-03 原文 →
AI 资讯

Inside Swift's plan to modernize thousands of Ansible Playbooks - and govern automation at scale

At Red Hat Summit 2026, SWIFT shared the approach they’re rolling out — including the pilot results that informed it, and the scale they’re targeting next. Imagine running automation that touches roughly one third of global GDP every day. Tens of thousands of VMs, network devices in production, elevated privileges across production systems — and every playbook you run is, effectively, a software supply chain. That is the everyday reality at SWIFT, the secure financial messaging backbone connecting 11,000+ financial institutions across more than 200 countries. At Red Hat Summit 2026, Suvasish Ghosh , Product Owner for CI/CD Engineering and DevOps Engineering Services at SWIFT, joined Gregor Berginc , CEO of XLAB Steampunk, on stage to talk about how SWIFT is using Steampunk Spotter to govern Ansible automation at this scale. Why automation at SWIFT scale needs governance by design For SWIFT, security, availability and auditability are not features added on top — they are baseline engineering requirements. Regulatory frameworks (including DORA) codify the expectations, but as Suvasish made clear on stage, governance is by design at SWIFT, not driven solely by regulation. That stance reflects a simple truth that more and more platform teams are arriving at: automation is production infrastructure, and it must be governed as such. When you run an Ansible playbook, you are executing a software supply chain — collections, modules, roles, Python packages, system packages, the execution environment, the operating system underneath. The playbook itself is just the tip of the iceberg. Errors propagate fast. The blast radius is large. And yet, until recently, most of the security and compliance attention in IT organizations went to the applications shipping to production. The automation that built and configured everything around them often slipped through. Suvasish put it directly during the session: “We spent a lot of time being compliant and secure in our application, but w

2026-06-03 原文 →
AI 资讯

I built a client's booking site in an afternoon (AI for the UI, headless CRM for the hard parts)

Syndicated from the FavCRM blog . The old quote was two weeks. With an agent on the UI and a headless backend, it's an afternoon. A client needs a booking site. The old quote was two weeks: a calendar, a database, an availability engine, payments, a customer table. With an AI agent building the frontend and FavCRM as the headless backend , the real work is an afternoon. Here is the whole job, start to finish. The scenario A small clinic. Three services, one practitioner, online booking with deposit. You are the agency; you have an AI agent in your editor and a terminal. The plan: Register the clinic's FavCRM workspace Configure services and availability Wire one server route that talks to FavCRM Let the agent build the booking UI against that route Test a real booking end to end Step 1 — Register the workspace (~5 min) The favcrm CLI registers a workspace and issues an API key. No dashboard. favcrm signup request --email clinic@example.com \ --organisation-name "Bright Smile Clinic" favcrm signup verify --request-id < id > --code <6-digit-code> The verify step prints a fav_mcp_* key. Put it where your build can read it — never in the repo: export FAVCRM_API_KEY = fav_mcp_... Step 2 — Configure services and availability (~30 min) Hand the brief to your agent and let it call the tools. Inspect a schema first: favcrm tool describe create_service Then create each service: favcrm tool call create_service '{ "name": "New Patient Exam", "durationMinutes": 45, "price": "80.00" }' favcrm tool call create_service '{ "name": "Cleaning", "durationMinutes": 30, "price": "60.00" }' Set when the practitioner works, so availability is real: favcrm tool call set_staff_availability '{ "weekday": "mon", "start": "09:00", "end": "17:00" }' Repeat per weekday. At this point the backend is done — services, hours, an availability engine that knows about clashes. You wrote no schema. Step 3 — One server route (~30 min) The browser must never hold the API key. Put it in one server route tha

2026-06-03 原文 →
AI 资讯

Tool count is a vanity metric. Annotation coverage is what makes an AI agent safe.

Syndicated from the FavCRM blog . The number that predicts whether an agent is safe to let loose isn't the tool count. When people compare agentic CRMs, they count tools. The number that actually predicts whether an agent is safe to let loose is a different one: annotation coverage . An MCP tool annotation tells the agent what a tool does to the world — whether it reads or mutates, whether it's safe to retry, whether it reaches an external service. Without annotations, the agent is guessing. This is what they are, and why a catalog's annotation coverage matters more than its tool count. What an MCP annotation is Every MCP tool can carry hints alongside its input and output schemas: readOnlyHint — the tool only reads; it changes nothing. Safe to call freely. destructiveHint — the tool mutates or deletes. The agent should confirm before calling. idempotentHint — calling it twice with the same input has the same effect as once. Safe to retry on a timeout. openWorldHint — the tool reaches an external service (sends an email, charges a card), so its effects leave the system. These are not documentation for humans. They are machine-readable signals the agent reasons over before it acts. Why they prevent the worst failures The dangerous class of agent failure is not "the agent couldn't do something." It's "the agent did the wrong destructive thing because it misread an ambiguous instruction." Delete the customer instead of the tag. Refund the wrong invoice. Cancel every booking instead of one. Annotations let the agent self-gate. A well-annotated catalog means the agent calls list_members without ceremony but pauses to confirm before cancel_booking , because one is marked read-only and the other destructive. Pre-MCP function-calling had no equivalent — every tool looked the same to the model, so safety lived entirely in the prompt. Why coverage matters more than count A 190+ tool catalog with 100% annotation coverage is safer than a 30-tool catalog with none. A tool that l

2026-06-03 原文 →
产品设计

HTML TAGS & CSS PROPERTIES

What are HTML Tags? HTML documents consist of a series of elements, and these elements are defined using HTML tags. HTML tags are essential building blocks that define the structure and content of a webpage. HTML tags are composed of an opening tag, content, and a closing tag. The opening tag marks the beginning of an element, and the closing tag marks the end. The content is the information or structure that falls between the opening and closing tags. For Example: <h1>Hello</h1> HTML Elements HTML elements are the essential components of a webpage and provide structure, organization, and meaning to content. Elements are defined by HTML tags which define how different types of content will appear in a browser window. For Example: <p> This is an element. </p> Block-Level Elements A page’s entire width is occupied by a block-level element. The document always begins with a new line. An HTML page generally has three tags i.e., <html> , <head> , and <body> tag. Example: The following is an unordered list, an example of block-level elements. List item 1 List item 2 Inline Elements A block-level element’s inner content can be formatted with an inline element by adding links and stressed strings. These elements help you to format text without disrupting the content’s flow. Example: The following code creates a hyperlink to a URL. It is an inline element because it is used within paragraphs, headings, or other text content to create hyperlinks. It does not disrupt the flow of the document by forcing new lines before or after its content. <a href="https://www.example.com"> Visit Example </a> CSS Properties CSS properties are used to decorate your web page and assign a unique behavior to your HTML element. CSS properties are the foundation of web design, used to style and control the behaviour of HTML elements. They define how elements look and interact on a webpage. Used to control layout, colors, fonts, spacing, and animations on web pages. It is essential for making web pa

2026-06-03 原文 →
AI 资讯

You're Not Paying for Code Generation. You're Paying for Context

The hidden cost of AI isn't generating code. It's understanding your codebase. For a long time, I assumed AI coding tools became expensive because they generated a lot of code. These tools can produce components, tests, SQL queries, documentation, and sometimes entire features on demand. If costs were climbing, the output volume must be the reason. The more I used these tools, the more I realized I was measuring the wrong thing. The expensive part isn't writing code. The expensive part is understanding what code should be written — and that work is mostly invisible. That realization changed how I think about AI-assisted development entirely. Two Prompts, Two Very Different Problems Consider these two requests: "Create a utility function that formats dates" and "Review this feature and suggest improvements." At first glance, both look ordinary. Both might even produce short answers. But they require completely different levels of understanding. The first is narrow and well-defined. The AI needs very little information before it can produce a useful answer. The second is open-ended. Before suggesting a single improvement, the AI may need to read multiple files, understand dependencies, follow existing patterns, compare implementations, and build a mental model of why the feature exists at all. The output might still be small. The work required to reach it is not. Why Agent Workflows Feel Different From Autocomplete This became much clearer when I started using AI agents. Traditional autocomplete is predictive — you type, the AI guesses what comes next. It's fast, cheap, and deliberately context-light. Agents behave differently. When you ask one to improve a feature or review a workflow, it doesn't immediately start generating code. It starts reading. It follows imports, finds related files, and tries to understand the system before touching it. That is exactly what makes agent workflows feel slower and more resource-intensive than autocomplete: they are spending effor

2026-06-03 原文 →
AI 资讯

Cross Cloud A2A Agent Benchmarking

Building a Benchmarking Agent with A2A and MCP This tutorial aims to build and test benchmarking Agents using the A2A protocol across several mainstream Cloud providers. A Master Orchestrator Agent is exposed via MCP to allow Antigravity CLI to be used as a MCP client to co-ordinate the benchmarks. Deja Vu — What is Old is New! This paper is a re-visiting of the original benchmark series with Gemini CLI over Node, GO, and Python: Cross Language A2A Agent Benchmarking with Gemini 3 and Gemini CLI In this updated version, the Antigravity CLI is used to push Rust Agents cross-cloud and co-ordinate Mersenne Prime Calculations. Why would I need Multi-Cloud Support? And Rust? Can’t I just use Python? Most mature Agent development tools and libraries are Python based. Python allows for rapid prototyping and evaluation of approaches. Python is also an interpreted language- which has trade-offs in memory safety, and performance. Other languages like GO and Rust offer high performance and memory safe operations. With a language neutral communication protocol — the actual Agent implementation of each Agent can be coded in the most appropriate language. What is this Approach actually Benchmarking? The high level goal was to measure the actual time spent running an algorithm in the native language code inside the A2A agent. Each language had a slightly different implementation due to the language syntax. After running the algorithm- each Agent was instructed to calculate and return the elapsed time for cross cloud comparison. What is the A2A protocol? The Agent2Agent (A2A) protocol, an open communication standard for AI agents, was initially introduced by Google in April 2025. It is specifically engineered to facilitate seamless interoperability within multi-agent systems, enabling AI agents developed by diverse providers or built upon disparate AI agent frameworks to communicate and collaborate effectively. A good overview of the A2A protocol can be found here: A2A Protocol Lan

2026-06-03 原文 →
开发者

PlayStation is getting back to what it’s good at

PlayStation used its most recent State of Play showcase to make it clear where its focus is. After a series of costly live-service stumbles, it's getting back to focusing on premium, narrative-driven, single-player games. That statement was made clear with how it started and ended the hourlong show. The showcase began with an extended look […]

2026-06-03 原文 →
AI 资讯

A semantic tokenization scheme where token geometry reflects semantic relationships [R]

I have been thinking about an alternative tokenization and representation scheme for language models and would be interested in hearing whether similar ideas have been explored before, as well as potential advantages or flaws. The core observation is that modern tokenizers (BPE, SentencePiece, etc.) primarily capture statistical structure in text. While this is highly effective, the resulting token assignments are not explicitly organized according to semantic relationships. Concepts that are semantically related may end up with completely unrelated token identifiers, and semantic structure is learned later through embeddings and training. The idea is to construct a tokenization scheme in which the symbolic representation itself carries semantic information. For example, instead of assigning arbitrary identifiers to concepts, we could learn a mapping from concepts to short character strings such that semantically similar concepts receive similar codes. A concept like “dog” might receive a code close to those assigned to “wolf” and “fox”, while more distant concepts such as “car” would receive codes that are farther away in the code space. One possible implementation would be: 1) Build a semantic graph using resources such as WordNet, embedding similarity, or a combination of both. 2) Learn a compact symbolic encoding for concepts. 3) Optimize the encoding so that distances between codes correlate with semantic distances in the graph. 4) Train language models directly on these codes. An extension of the idea is to treat a standard keyboard layout as a fixed geometric space. The keyboard itself is not semantically meaningful, but it provides a globally agreed-upon metric structure. The learned encoding could exploit distances between characters and positions when constructing semantic codes. For example, if two concepts are semantically close, their symbolic representations would differ only slightly. Ambiguous concepts could potentially occupy positions that reflect

2026-06-03 原文 →