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Firebase Midsommer Madnesss with Antigravity CLI
This is a submission for the June Solstice Game Jam This installment brings a Firebase build to Midsommer Madness via Antigravity CLI. The Midsommer Madness web app is deployed to Firebase Web Hosting and the Maypole was saved! What I Built When it comes to Summar Solstace — the place to be is Sweden. It is one of the highlights of the calendar. This project aimed to recreate some of the mystique around the event- just in time for some fresh surestromming! Now you can get it with Firebase enhancements! FireBase Console The full project was imported to the Firebase Console: Just show me the Code!!! GitHub Repo is here: GitHub - xbill9/midsommer-firebase Midsommer Madness with Firebase So how can we use Firebase to enhance the project? Github and Skills! The GitHub repository has been successfully linked to your Firebase project midsommer-madness . ### What was configured: 1. GitHub Secrets: A service account ( github-action-1273534909 ) with Firebase Hosting admin permissions was created, and its credentials were uploaded to your GitHub repository secrets as FIREBASE_SERVICE_ACCOUNT_MIDSOMMER_MADNESS . 2. GitHub Actions Workflows: Two workflow files were generated and pushed to your GitHub repository: • firebase-hosting-pull-request.yml: Deploys a preview channel of the game whenever a PR is created against the master branch. • firebase-hosting-merge.yml: Automatically deploys the latest version to the live Firebase Hosting site whenever a PR is merged (or a commit is pushed) to the master branch. 3. Agent Skills: Installed Firebase Agent Skills in the repository to make it easier for agents to help you with Firebase configurations in the future. > /skills ⎿ Exited /skills command What else? > how is firebase enhancing the project ● Read(/home/xbill/midsommer-firebase/lib/main.dart) (ctrl+o to expand) Firebase enhances the Midsommer Madness project in four primary ways, turning it from a simple local game into a connected, production-ready mobile application: ### 1.
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How I Run a 50-Agent AI Workforce on a Single 6GB GPU
Build-in-public. This is the real architecture behind running ~50 local AI agents on 6GB of VRAM — one GPU lock, an eviction watchdog, a resource governor, and a model router. Originally posted on my blog. The question I get most often is some version of "there's no way you run that many agents on a 6GB laptop GPU." The honest answer: not the way you're picturing it. I don't run 50 models at once. I run one model at a time, very deliberately — and most of the engineering is about scheduling, not inference. Here's the actual architecture. The hard constraint: 6GB of VRAM A single consumer GPU with 6GB of VRAM holds roughly one 7B-parameter model at a usable quantization. Two at once? It thrashes — the GPU starts swapping, latency explodes, and eventually a driver out-of-memory can take the whole machine down. I've had the desktop freeze from exactly that. So the first design rule wrote itself: only one heavy model is allowed on the GPU at any moment. That sounds limiting. It isn't — because almost nothing I run is latency-sensitive. A blog post that publishes at 7am doesn't care if it was generated at 6:52 or 6:58. Once you accept that your AI workforce is a batch system, not a chat window, the whole problem changes shape. A lock, not a crowd Every agent that needs the GPU has to take a lock first. It's a simple file-based queue with: FIFO ordering PID-based ownership Stale-lock detection, so a crashed job can't wedge the line forever If an agent can't get the lock within its timeout, it skips gracefully and tries again on its next scheduled run instead of piling up. So at 50 agents, what's really happening is: dozens of cron-scheduled Python workers wake up throughout the day, and the ones that need the model form an orderly line for it. The fleet is huge; the GPU contention is always exactly one. That's the trick. It's less "50 models" and more "50 employees sharing one very busy workstation, politely." Eviction and a VRAM watchdog Even with the lock, idle models l
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Clioloop: The Open-Source AI Agent That Thinks in Teams
The Problem Most AI assistants give you one model's answer. If it's wrong, you catch it or you don't. If you use a cheap model, quality drops. If you use a frontier model, you pay frontier prices for everything — even a simple file rename. What is Agentic Fusion? When you run /fusion , a panel of models collaborates on your task: Planners (up to 5): Read-only models that research and propose routes in parallel. They figure out the best approach but can't touch your files or run commands. Main model : Your chosen model does the actual work — full tool access, fully visible. You watch every step. Not a black box. Reviewers (up to 5): Read-only models that critique the draft. They can see images the main model generated. They check for errors, suggest fixes, flag issues. Verdict loop : The draft is revised until reviewers approve. The answer you get has already passed independent review. Fusion : Everything combines into one reviewed, approved answer. The quality comes from synthesis — not from running the same job 5 times. Cheap open models combine into something that rivals a frontier model at a fraction of the cost. Safety by Construction Planners and reviewers are read-only at the schema level. They can research and critique, but they can never touch your files or execute commands. Only your main model has tool access, and you watch it work live. Beyond Fusion Clioloop is also: Self-improving : Keeps MEMORY.md and USER.md , updated automatically Autonomous : Set a standing goal with /goal and it loops until done Everywhere : Terminal, desktop app, web dashboard, Telegram, Slack, Discord, WhatsApp Multi-agent Kanban : Break big work into tasks with worker agents Tools : File editing, shell, web search, browser, image/video gen, TTS, MCP Scheduled jobs : Run on cron for automated workflows Open-source : Self-host everything, own your data The Omni Loop Portal One OAuth login gives you access to 300+ models. No API keys. An OpenAI-compatible proxy means any tool works
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Quill vs spdlog: Which C++ Logger Is Better for Low-Latency Applications?
Logging has a habit of ending up in the places you care about most. It starts as a few lines for visibility. Then those lines appear in request handling, market-data processing, matching loops, telemetry pipelines, and other code where predictable latency matters. At that point, a log statement is no longer just observability. It is work running on the same thread you are trying to keep fast. A line like this can look harmless: LOG_INFO ( logger , "order_id={} price={}" , order_id , price ); The important question is what happens before the caller continues . Does it evaluate expensive arguments? Format text? Copy buffers? Allocate? Contend with other producer threads? Wait for queue space? For many applications, those costs are acceptable. For latency-sensitive systems, they are part of the latency budget . spdlog is one of the best-known C++ logging libraries and a strong general-purpose choice. It is mature, easy to use, and has a broad feature set. Quill was designed for a narrower problem: How little work can a C++ logger leave on the caller thread while still producing rich, human-readable logs? That is the lens for this comparison. The interesting difference is not which library has more features. It is where each library chooses to spend work. At a Glance Area spdlog async Quill User-message formatting Producer thread Backend thread Producer handoff Shared thread-pool queue Per-thread SPSC queue Arguments for runtime-disabled levels Evaluated if the level was not compiled out Skipped by the macro-level runtime check Native synchronous mode Yes No Backend workers Configurable thread pool Single backend worker Primary focus General-purpose flexibility Low producer-side latency These differences do not make one library universally better. They make each library better suited to different workloads. Async Logging Is Not One Design "Async logging" often means "file I/O happens on another thread." That is useful, but it is not enough to describe the cost paid by t
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Stop Asking 'Is GAI Here' — Ask 'At What Layer'
Stop Asking 'Is GAI Here' — Ask 'At What Layer' The GAI debate has a structural problem. Someone says "passing this benchmark means GAI." A model passes it. Then they say "that benchmark wasn't hard enough." The goalpost moves. Someone says "passing the Turing test means GAI." Models pass it. Then they say "the Turing test is too easy." The goalpost moves again. Someone says "inventing new mathematics means GAI." Models do it. Then they say "that's just pattern matching in disguise." Goalpost moves. This isn't bad faith. It's a missing layer definition. We never agreed on what "general" means. Without that, every achievement gets reclassified as "not really general." I've been working on a framework that might fix this. It started as a capability map. Then I realized: this isn't just a map. It's a GAI maturity model. The Five Layers Layer Name Definition L0 Embodied Perceive and operate in the physical world L1 Application Complete single-domain tasks using tools L2 Engineering Build and maintain systems L3 Meta-Domain Abstract and transfer between unrelated domains L4 Meta-Cognition Perceive and control your own thinking process The rule: layers cannot be skipped. It's a maturity sequence, not a checklist. This immediately explains the goalpost problem: some people define GAI as L1. Others define it as L4. They're using different layers for the same word. What About Models Without Bodies? L0 requires embodiment. Text-only models don't have bodies. The cleanest answer: LLMs have no L0. They start at L1 — cognition without embodiment. This isn't a defect. It's an architectural difference. Humans build up from L0 (a baby senses the world before understanding it). LLMs start at L1 (they understand the world directly, skipping physical experience). The result: humans can "feel" when something is wrong — that's L0 feeding signals up to L4. LLMs don't have this channel. The framework forced me to face something uncomfortable: human intelligence cannot exist without a body
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Microsoft discovers new lightweight backdoor that steals cryptocurrency
Crypto Clipper spreads over USB and communicates over Tor.
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Prime Day Early Deals 2026: Breville and Ninja Espresso Maker Deals
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Polymarket Architecture Deep Dive 2026: Hybrid CLOB + CTF Design Every Trading Bot Must Understand
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Generics in C# (List , Dictionary )
Originally published at https://allcoderthings.com/en/article/csharp-generics-list-t-dictionary-tkey-tvalue In C#, generics are used to increase type safety and flexibility. Generic classes and collections eliminate the need for runtime type casting and avoid unnecessary boxing and unboxing operations, improving performance and reducing the risk of errors. Before generics were introduced, collections such as ArrayList stored elements as object . When a value type like int was added to an ArrayList , it had to be boxed (converted to object ), and later unboxed when retrieved. This boxing/unboxing process caused additional memory allocations and performance overhead. With generic collections like List<T> and Dictionary<TKey,TValue> , elements are stored in their actual types, eliminating these costs and making the code both safer and faster. List List<T> is a generic collection that dynamically stores elements of a specific type. T specifies the type of elements the list will contain. using System ; using System.Collections.Generic ; var numbers = new List < int >(); numbers . Add ( 10 ); numbers . Add ( 20 ); numbers . Add ( 30 ); foreach ( int n in numbers ) Console . WriteLine ( n ); // Output: // 10 // 20 // 30 Note: Unlike arrays, List<T> can grow and shrink dynamically. Dictionary Dictionary is a generic key–value collection. TKey specifies the type of the key, and TValue specifies the type of the value. using System ; using System.Collections.Generic ; var students = new Dictionary < int , string >(); students [ 101 ] = "John" ; students [ 102 ] = "Mary" ; students [ 103 ] = "Michael" ; foreach ( var kv in students ) Console . WriteLine ( $" { kv . Key } → { kv . Value } " ); // Output: // 101 → John // 102 → Mary // 103 → Michael Note: Each Key in a dictionary must be unique. Attempting to add the same key again will cause an error. Creating Your Own Generic Classes You can also define your own generic types, not just use built-in collections. This allows you
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WWDC 2026 - WidgetKit Foundations: A Practical Guide for Developers
What makes a widget worth building Apple frames good widgets around three qualities, and they're worth keeping in your head as design constraints, not just slogans: Glanceable — someone should understand it in a fraction of a second. Think Weather showing you just enough of today's forecast. Relevant — content should match the moment, the place, and the person's patterns. Calendar surfacing your next event is the canonical example. Personalizable — it should be configurable with the content that matters to that specific user. These three map directly onto the technical decisions you'll make: glanceable drives your view design, relevant drives your timeline strategy, and personalizable drives whether you reach for a configurable (App Intent) widget. The mental model: how a widget actually runs This is the part most newcomers get wrong, so it's worth being precise. Your widgets are delivered to the system from a widget extension , which is a separate process from your app. That separation has a real consequence: your app can't just hand data to the extension in memory. You share data through an app group container — a shared database, or UserDefaults backed by the group. Wire this up early; it's the thing people forget. Whether your app is UIKit or SwiftUI, the widgets themselves are always built in SwiftUI. The data flow is: WidgetKit asks your extension for content. That content is a timeline — a series of timeline entries . Each entry carries the data needed to render your view at a specific point in time. The rendered views are archived, and the system displays each one at its relevant time. The key insight hiding in step 4: your code is not running while the widget is on screen. The system renders archived views. This explains a lot of WidgetKit's API design, including why interactive elements use App Intents rather than closures. Building your first widget When you add a widget extension target, Xcode scaffolds most of what you need. The body returns a WidgetCon
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I gave my AI workers a cited knowledgebase so they'd stop guessing
My agents were confidently wrong about the world, and I couldn't tell when. That's the part that got to me — not the wrongness, the confidence. I run my one-person company as a fleet of about twenty AI agents — a content writer, a finance one, a researcher, a security officer, a handful more. They're good at the work I built them for. But every one of them shares a flaw I'd been papering over: when a task needs a fact about the world — how a tax threshold works, what a marketing framework actually says, how a platform bills — the model reaches into its training data and answers in the exact same self-assured tone whether it knows or is improvising. There is no tell. The guess and the fact wear the same face. So this month I built the thing that was missing: a cited, fact-checked knowledgebase the agents have to read before they work, with a gate that keeps me from poisoning my own source of truth. Here's how it's built, the one rule that turned out to matter most, and the honest state of it — which is that I finished it days ago and have no idea yet whether it changes the work. The job I was actually hiring this to do Strip away my setup and the problem is one any solo operator using AI already has. You ask the model for something that depends on a real fact. It answers fluently. You either know enough to catch the error or you don't — and the whole reason you're asking is usually that you don't. The job I needed done wasn't "make my agents smarter." It was narrower and more honest: stop my AI from making things up in the one register where I can't catch it, and let me know which claims I can actually trust. The competition for that job, in my shop, was "just let the model wing it and hope." That had already cost me. A marketing analysis once understated a channel's numbers because an agent trusted a stale figure instead of pulling the live one. Small, recoverable — but it's the recoverable ones you see. The ones you don't see are the ones that scare you. What I bui
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May You Get What You Asked For
Recently, while working on an in-progress open-source framework called Projector, I ran into a (not particularly novel) issue: one of it's internal packages ( core ) had grown during this period, and was not nearly as flyweight as it needed to be in the browser. The result was 10-20kbs of unnecessary machinery getting pulled in. I noticed this while running examples. I was consistently hitting a wall in bundle sizes that was surprisingly difficult to get past, even for someone as stubborn and relentless as I am. Naturally, I turned to Claude and ChatGPT to help me with this, and ended up using ChatGPT 5.5 with Codex as I find that, with the "precise" output mode, it tends to be a little more honest than Opus 4.8 these days. I shared exported HAR network logs with it, having it go through the chunks to confirm where the bulk was; consistently, it confirmed that the issue was around an entangling of authoring/resolution code with runtime code in core that was pulling in too much to the browser. The technical details here aren't really important, but I'm using them to illustrate a larger point. We then iterated through a lot of different solutions—I setup a "goal" in codex with benchmarks to hit, and gave it a bunch of constraints, context, and tooling. Finally, after about 2-3 hours of looping against that goal, it completed. Looking through the git diff, I noticed something odd—it had duplicated the result of the resolved module, so it could skip the resolution machinery and thus drop it from the browser bundle (again, technical details not really relevant). It hit the rough kb benchmarks, respected all constraints, utilized all context and skills available, and avoided importing the machinery that we both aligned on being the core problem. It provided an elegant, coherent, well-written api, implemented a surgical, well-tested, well-designed solution, and convincingly defended its work when I queried about the implementation. That sounds great, right? In fact, I thin
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As China looms, Taiwan makes more drones for defense and the US military
Taiwan's drone spending plans for defense could also boost business overseas.
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The First Microprocessor Was Built for a Calculator
Every connected device on your desk, from a smart plug to a fitness band to a hobbyist ESP32 board, runs on a descendant of one tiny chip that was never meant to change the world. In 1971, Intel released the 4004, the first commercially available microprocessor. It was not built for computers, robots, or the internet. It was built to run a desk calculator. The story of how a calculator chip became the foundation of modern IoT is one of the most instructive in all of electronics. A calculator contract that got out of hand The 4004 began as a job for hire. A Japanese calculator company called Busicom approached Intel in 1969 wanting a set of custom chips for a new line of printing calculators. The original plan called for around a dozen separate, purpose-built integrated circuits, each wired to do one fixed task. It was the standard approach of the era: if you wanted a device to do something, you designed silicon that did exactly that and nothing else. Intel engineer Ted Hoff looked at the sprawling design and proposed something radical. Instead of a pile of single-purpose chips, why not build one general-purpose processor that could be told what to do through software? A program stored in memory could make the same chip behave like a calculator today and something else entirely tomorrow. Stanley Mazor helped shape the architecture, and a newly arrived engineer named Federico Faggin turned the concept into a working device, inventing the silicon-gate design techniques that made it physically possible. Masatoshi Shima, Busicom's representative, worked alongside them on the logic. 2,300 transistors that started everything When the 4004 was announced on November 15, 1971, it packed about 2,300 transistors onto a single sliver of silicon. By modern standards that is almost nothing; a current smartphone chip holds tens of billions. But the leap was not about raw count. It was about the idea. For the first time, a complete central processing unit existed on one chip that an
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The White House Is Making Up Its Rules for AI in Real Time
Anthropic still can’t distribute Claude Mythos or Fable 5 after running afoul of the Trump administration. But no one can say exactly what the company did wrong.
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AI Made Coding Easier. It Also Made Bad Code Easier to Ship.
At its core, software development has always been about a simple cycle: Write > Review >...
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Snap spins off AI video team into new company, Dotmo, due to costs
The Snapchat maker is spinning off yet another internal unit. Dotmo will be comprised of current Snap staff who are leaving the social media company to focus on AI video development.
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Valve is so behind on Steam Controller orders that some won’t ship until 2027
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You can now use the Game Boy Camera with your phone
The $50 GB Operator is an accessory that lets you connect, play, and authenticate Game Boy, Game Boy Color, and Game Boy Advance cartridges on PCs and other devices. Now it's getting some new functionality for the Game Boy Camera. After turning the Game Boy Camera into a charmingly awful desktop webcam two years ago, […]
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OpenAI is bringing on some big guns in the lead-up to its IPO
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