Best Prime Day Deals I've Found on Window and Portable Air Conditioners (2026)
Window ACs and portable air conditioners are on great Prime Day deals. Get some, uh, cool prices.
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Window ACs and portable air conditioners are on great Prime Day deals. Get some, uh, cool prices.
While there was probably a moment when Slate’s leadership had to green-light the switch from one battery type to another, the momentum toward that decision had been building for years.
Rockstar Games has finally given Grand Theft Auto VI a price ahead of the game's November 19th launch. But while announcing that the game would cost $79.99, Rockstar also confirmed that the physical versions of GTA VI won't include a disc, and instead will only contain a download code inside the box. Not only is […]
Open Graph images are the single biggest factor in whether your shared links look credible or broken. Yet most sites ship one generic image on every page because making a unique one by hand is tedious. Here is a more sustainable approach: treat preview images as generated data, not hand-made design. The problem, concretely When you share a link, the receiving platform reads your page's og:image meta tag and renders a card. If that tag is missing, points to a low-res logo, or is the same image on all 200 pages, your links look generic in every feed, Slack channel, and group chat. Studies of social sharing consistently show that posts with a clear, relevant preview image get meaningfully more engagement than those without. The reason teams skip it is not ignorance. It is friction. Opening a design tool, duplicating a template, swapping the title text, exporting at the right dimensions, and uploading the file takes 10 to 20 minutes per page. Nobody keeps that up across a real publishing schedule. So the back catalog stays bare and new posts get whatever the default is. The insight: it is template work Look at a typical preview card and ask what actually changes between pages. Usually just the title, maybe the author and a category tag. The layout, background, logo, and fonts are constant. That is the textbook definition of a job you should template once and generate programmatically, not redo by hand each time. How to solve it The cleanest pattern is to generate the image at build time or on first request, then cache it. Conceptually: // During your build or in an API route async function getOgImage ( post ) { const params = new URLSearchParams ({ title : post . title , author : post . author , tag : post . category , }); // Returns a ready Open Graph image URL return `https://getcardforge.dev/api/card? ${ params } ` ; } // In your page head // <meta property="og:image" content={getOgImage(post)} /> You can build this yourself with a headless browser plus an HTML templ
Hi, I'm Hugo. I built MinecraftServers-List.com — a Minecraft server directory that ranks servers by genuine player votes and uptime. Why I built it Most existing Minecraft server lists have the same problem: the rankings are easily gamed. Server owners run scripts to inflate their vote counts, and players searching for a good server end up with a list that reflects who has the best bots, not which servers are actually worth playing on. I wanted to fix that. What makes it different Vote integrity — votes are tied to real player sessions and IP validation, making bot voting significantly harder Uptime monitoring — servers that go offline lose ranking visibility automatically Player reviews — verified players can leave reviews with star ratings, giving prospective players real signal Java & Bedrock — both editions listed and filterable by gamemode, version, and country The tech stack Built with TanStack Start (React SSR), Supabase for the database, and deployed on Cloudflare Workers. The SSR approach was important for SEO — server listing pages need to be fully rendered for Googlebot to index individual server pages properly. What I've learned so far Getting a new directory site indexed by Google is genuinely hard. The challenge isn't technical — it's convincing Google that hundreds of server listing pages are individually worth indexing when they all share a similar template structure. The solution has been enriching each server page with structured data (VideoGame schema with AggregateRating), genuine user reviews, and making sure every page has a meaningfully unique meta description generated from real server data — version, gamemode, player count, country. Still a work in progress but the site is live, servers are actively listed, and players are voting daily. Try it If you run a Minecraft server, you can list it free at https://minecraftservers-list.com If you're looking for a server to join, the SMP list and survival list are good starting points. Happy to answe
Most on-page audits catch the obvious stuff: a missing title here, a duplicate meta description there. The thing that quietly costs you rich results is structured data that exists but is invalid, and most flat-list crawlers either skip it or bury it. Here is why it happens and how to catch it. The problem, concretely You add FAQ schema to a product page to win that expandable rich result in Google. You paste a JSON-LD block into the head, ship it, and move on. Six weeks later the rich result never showed up, and nobody knows why. The usual culprits are small and silent: A @type that does not match the content (FAQPage with no mainEntity ). A required property missing ( acceptedAnswer without text ). A trailing comma or a stray character that makes the JSON parse fail entirely. Schema that contradicts what is actually on the page, which Google can flag as spammy and ignore. None of these throw a visible error. The page renders fine. The schema is just dead weight, and a standard "issues" crawl that only counts titles and headings walks right past it. How to catch it First, validate the JSON itself. A block that does not parse is invisible to search engines. Even a quick local check surfaces the dumb-but-fatal errors: // Pull every JSON-LD block and check it parses + has a @type const blocks = [... document . querySelectorAll ( ' script[type="application/ld+json"] ' )]; blocks . forEach (( b , i ) => { try { const data = JSON . parse ( b . textContent ); if ( ! data [ " @type " ]) console . warn ( `Block ${ i } : missing @type` ); } catch ( e ) { console . error ( `Block ${ i } : invalid JSON ->` , e . message ); } }); If that logs an error, the schema was never going to work, no matter how perfect the markup looked. Second, check required properties for the specific type you are using. FAQPage needs mainEntity with Question items, each carrying an acceptedAnswer . Article needs headline , author , and datePublished . Validating "it parsed" is not the same as "it is c
If you have a half-decent internet connection, you can probably turn "Data Saver" off.
Every serious AI workflow eventually runs into the same failure. The agent does useful work in one session. It learns the shape of the project. It figures out which assumptions were wrong. It follows a correction, makes a decision, and gets closer to the real work. Then the session changes. The next run starts too cold. Old context comes back without the correction that changed it. The agent asks for the same setup again. It repeats an assumption that was already fixed yesterday. You end up managing the memory of the work instead of moving the work forward. That is the problem Pith is built for. Pith gives AI agents durable project memory they can trust when facts change. It is not trying to make an agent remember everything. That would be the wrong goal. Real projects are messy. Facts change. Decisions get reversed. A note that was useful last week can become stale after a release, a migration, a new customer constraint, or one correction from the human operator. The harder problem is not recall. The harder problem is knowing which memory is still useful. Why Longer Context Is Not Enough Longer context helps, but it does not solve continuity by itself. A long prompt can carry more text into a single run. It cannot automatically decide which prior facts survived a correction, which decision is now superseded, or which evidence should come back when the project resumes three days later. Developers working with agents already feel this. The friction shows up as small taxes: repeating project background that the agent should already know; re-explaining decisions that were already made; correcting stale assumptions that were already corrected; losing the reason behind a prior choice; restarting from a cold state after every meaningful break. Those taxes compound. The more serious the workflow, the more expensive the memory gap becomes. If an agent is helping with a toy task, forgetting is annoying. If an agent is helping with a codebase, a release, a customer workflow,
Why API Breaking Changes Still Reach Production Even With CI/CD A few years ago I watched a "tiny" API change take down checkout for about forty minutes. The change was a one-liner. The pull request had two approvals. CI was green across the board. And it still broke production, because the thing that actually mattered was never tested. If you run microservices at any real scale, you have lived some version of this. Let's talk about why it keeps happening even with a mature pipeline, and what the teams who don't keep getting paged do differently. The Problem Here's the change that caused the outage. A payments service had a response that looked like this: { "status" : "ok" , "transaction_id" : "txn_8842" , "amount_cents" : 4200 } Someone renamed amount_cents to amount and switched it to a decimal, because "cents is confusing." Cleaner field, better docs. The producing service's tests were updated to match, everything passed, it shipped. The problem: three downstream services still read amount_cents . One of them was the order service, which now received undefined , multiplied it by a quantity, and wrote NaN into the database. The failures didn't even surface in the payments service. They surfaced two hops away, in a service the original author had never opened. This is the core issue. A breaking change is not defined by the service that makes it. It's defined by the consumers who depend on it. And the producer's CI pipeline has no idea those consumers exist. Why Existing Approaches Fail The natural reaction is "we need more tests." But look at what each layer actually checks. Unit tests verify the code does what the author intended. The author intended to rename the field. The unit tests were updated to expect amount . They passed because they were testing the new, broken behavior. Green unit tests told us nothing. Integration tests verify the service works with its own dependencies — its database, its cache, the APIs it calls. They almost never spin up the services
Rethinking fake content in Symfony projects A prototype web page displaying pure placeholder content When building early UI prototypes or shaping design systems in Symfony, placeholder content becomes a constant companion. Lorem ipsum text. Dummy profile photos. Placeholder videos. Silent audio. Temporary avatars. Realistic fake user data. Every project needs them — and yet most setups rely on a patchwork of libraries, links and hardcoded values. Omnia Ipsum aims to fix that by giving Symfony developers a single, elegant toolkit for placeholder content of all kinds. In this article, I will walk you through the motivation behind the project, the conceptual patterns it follows, and its most advanced features — all designed to make your prototyping workflow faster, cleaner and more maintainable. Motivation: Why a placeholder library? Most Symfony projects start the same way: You add lorem ipsum text manually into Twig templates. You grab placeholder images from an external service. You generate avatars using yet another site. You paste in temporary YouTube or stock video URLs. You install Faker separately whenever realistic data is needed. The result is inconsistent, fragmented and difficult to maintain. And even worse: placeholder content often leaks into production unless guarded carefully. The idea behind Omnia Ipsum was simple: “If your UI needs placeholder content, it should come from one place — predictable, configurable, and accessible directly from Twig.” This cuts down on boilerplate, cognitive overhead, and the "temporary chaos" of early-stage templates. Quick Start Prerequisite Go to github.com/symfinity/recipes and follow the instructions to add the required recipe repository. Installation composer require --dev symfinity/omnia-ipsum Usage Use the Twig functions immediately: <img src= " {{ omnia_image ( 600 , 400 ) }} " alt= "Placeholder" > <img src= " {{ omnia_avatar ( 'John Doe' , 100 ) }} " alt= "Avatar" > <video src= " {{ omnia_video ( 1920 , 1080 ) }}
At the end of my last post , I presented an idea: what if I used the core of my last project, the cumulative matrix product, and repurposed it as a positional embedding? I just finished fleshing out the math behind HDD-RoPE and training a model with this positional embedding algorithm, and the results are excellent. When trained on the dataset TinyStories, the validation loss begins to converge a fair amount faster than the baseline transformer trained using xPos. A GPT-2-like model trained on TinyStories with hyperparameters copied from https://huggingface.co/roneneldan/TinyStories-33M (n_blocks=4, d_model=d_k=d_v=768) The repo at https://github.com/mikayahlevi/hdd-rope/ allows you to replicate the results and goes in depth about the math and details of the architecture. Standard RoPE breaks the queries and keys into groups of two and rotates each pair at a predefined rate. This allows the model to learn relative position by observing the change in basis between the queries and keys. Pairs of two make intuitive sense for a linear sequence, as a chunk can be rotated with a single degree of freedom, corresponding to linear one-dimensionally progressing position. HDD-RoPE moves past this intuition and instead says that position within a sequence is multidimensional. Therefore, the chunks can be broken into any size, such as 4 as used in the TinyStories example. Four-dimensional chunks correspond to 4 choose 2 = 6 axes of rotation (6-dimensional position.) Essentially, we're saying that a token doesn't just lie at a position within the sequence, but a position within any construct the model can learn, such as a paragraph or sentence. To facilitate this, I also make the amount of rotation along each axis data-dependent, such that it can learn how to advance the positions based on information stored in the current layer's activations. If you would like to learn more, please check out the repo. I formalize the math and lay out a roadmap. submitted by /u/mikayahlevi [link]
The Problem Typography should be one of the simplest parts of a project. In reality, it often ends up scattered across multiple layers: Bootstrap: $font-family-base variables Tailwind: JavaScript configuration TypeScript: type definitions Design systems: W3C Design Tokens The same font information gets copied and maintained in several places. Every update means touching multiple files, hoping everything stays in sync. It's repetitive, error-prone, and easy to get wrong. So I built Font Manager. Define your fonts once and export them in whatever format your project needs — CSS, Bootstrap variables, Tailwind configuration, TypeScript definitions, design tokens, and more. The Solution A simple Twig function: {{ font_manager ( 'Ubuntu' , '400 700' ) }} Configuration: symfinity_font_manager : export : formats : - scss_bootstrap - tailwind_config - typescript_definitions One lock command: php bin/console fonts:lock Every format, automatically generated. Perfectly synced. Bootstrap Example Before: // Manually copy font name $font-family-base : 'Ubuntu' , sans-serif ; // ❌ Duplication @import 'bootstrap/scss/bootstrap' ; After: symfinity_font_manager : export : formats : [ scss_bootstrap ] php bin/console fonts:lock // app.scss @import './assets/styles/fonts-bootstrap' ; // ← Auto-generated @import 'bootstrap/scss/bootstrap' ; Bootstrap uses your fonts automatically. No manual mapping. No duplication. Tailwind Example symfinity_font_manager : export : formats : [ tailwind_config ] // tailwind.config.js const fonts = require ( ' ./assets/fonts-tailwind.config.js ' ); // ← Auto-generated module . exports = { theme : { extend : { fontFamily : fonts . fontFamily } } }; <p class= "font-sans" > Your custom font, via Tailwind. </p> TypeScript Example symfinity_font_manager : export : formats : [ typescript_definitions ] import { fonts , type FontFamily } from ' ./assets/fonts ' ; applyFont ( element , ' sans ' ); // ✓ Valid applyFont ( element , ' invalid ' ); // ✗ TypeScript erro
Google's GKE Labs has introduced OpenRL, an open-source project that provides a self-hosted API for post-training and fine-tuning Large Language Models (LLMs) on standard Kubernetes clusters. By Sergio De Simone
Brands Hatch, COTA, and Zandvoort will all hold an e-Prix in 2027.
If you’re looking for a good deal without spending hundreds, Prime Day discounts have pushed some of our favorite products under $50. You can pick up everything from Nintendo Switch games to Bluetooth speakers while sticking to your budget. We’ll keep this post updated throughout the sale as we find new deals and low prices, […]
The new app, which is currently being tested with select creators, will have Facebook's recently launched AI creator assistant built into it.
Global music streaming service Deezer is taking a contrarian approach to AI, even as it adds a feature that lets fans remix songs.
A few additional markets will get the lower fees this year ahead of a global rollout in 2027.
If League of Legends and Valorant players have the right hardware and elect to opt into "pre-boot security mechanisms and Windows' own native protection features," then, starting today, they can switch the Vanguard anti-cheat software from always-on to one that's "on demand." With "Vanguard Pre-Check," the kernel-level driver won't launch when your system does, according […]
Agility Robotics, the humanoid robotics startup that spun out of Oregon State University in 2015, expects to generate $620 million in proceeds.