今日已更新 419 条资讯 | 累计 34284 条内容
关于我们

标签:#m

找到 10179 篇相关文章

AI 资讯

Evaluating LLM Apps in Java

Introduction Building Reliable LLM Applications in Java put it plainly: treat model output as a hypothesis to verify, not a fact to trust. Testing Best Practices in Java put the same discipline in JUnit terms: a suite only earns trust by asserting the right things at the right level, unhappy paths included. This post is where those two ideas meet — a JUnit test either passes or fails against a fixed expected value; an LLM's output is a paragraph of prose that might be right in spirit while differing token-for-token from anything you wrote down in advance. Evaluating it takes a harness, not an assertEquals . That harness has three parts: a golden dataset of representative cases with known-good expected behavior, scoring that turns each case into a pass/fail or a number, and regression testing that runs the harness on every change and fails the build when the score drops. Making RAG Accurate in Java already gave you half of this story — recall@k, precision@k, MRR, nDCG measure whether retrieval found the right chunks. This post measures the other half: whether the generated answer built from those chunks is actually good, which is a genuinely different question a retrieval metric can't answer on its own. Everything below is illustrative, non-executed Java, grounded in the same Anthropic Java SDK shapes as posts 10/11. The Golden Dataset: Curating Cases, Not Just Inputs A golden dataset is a small, hand-curated set of (input, expected behavior) pairs that represents the ways your application is actually used — not a random sample, and not just the cases that already work. Each case needs enough structure to be scored automatically later: public record EvalCase ( String id , String category , // "extraction", "qa", "summarization", ... String input , // the prompt/question sent to the system under test String expectedExact , // non-null only for cases scorable by exact/programmatic match List < String > mustContain , // key facts a correct answer must mention (programma

2026-07-06 原文 →
AI 资讯

The Model Context Protocol in Python

Introduction Every agent needs tools, and every tool needs a way to reach the model. Building Agentic Workflows in Python built that connection by hand — a hand-written JSON schema, a loop that dispatches on block.name . LLM Frameworks vs. the Raw SDK in Python showed LangChain's @tool turning a plain function into that same schema via bind_tools . Both are still bespoke : the tool lives inside one process, wired to one agent, in one language. The Model Context Protocol (MCP) solves a different problem: it standardizes the wire format between an AI application and a tool server, so the server doesn't have to be rewritten per agent, per framework, or per language. This post covers what that buys you, builds a minimal MCP server and a client that consumes it — both on the official Python SDK — and gives an honest answer to when reaching for a protocol is worth it over a direct tool call. The Problem MCP Solves Without a shared protocol, every pairing of agent framework and tool needs its own glue code: a LangChain @tool wrapper, a hand-rolled schema for the raw SDK, a different wrapper again for whatever framework a teammate picks next — an integration per framework, per tool. That's an M×N problem. MCP flattens it to M+N. A server exposes tools, resources, and prompts once, over a standard JSON-RPC protocol. Any host application — Claude Code, Claude Desktop, VS Code, or your own agent — creates an MCP client that speaks that same protocol, regardless of which framework built the host. Write the server once; every MCP-aware host can use it without new integration code. The protocol itself is intentionally boring: JSON-RPC 2.0 messages for lifecycle negotiation, tool discovery, and tool execution. Discovery ( tools/list ) and execution ( tools/call ) are the two calls that matter for this post: // tools/list response (abbreviated) { "jsonrpc" : "2.0" , "id" : 2 , "result" : { "tools" : [ { "name" : "get_account_balance" , "description" : "Look up the balance for an ac

2026-07-06 原文 →
AI 资讯

The Model Context Protocol in Java

Introduction Every agent needs tools, and every tool needs a way to reach the model. Building Agentic Workflows in Java built that connection by hand — a hand-written Tool schema, a loop that dispatches on toolUse.name() . LLM Frameworks vs. the Raw SDK in Java showed LangChain4j and Spring AI turning an annotated Java method into that same schema via reflection. Both are still bespoke : the tool lives inside one process, wired to one agent, in one language. The Model Context Protocol (MCP) solves a different problem: it standardizes the wire format between an AI application and a tool server, so the server doesn't have to be rewritten per agent, per framework, or per language. This post covers what that buys you, builds a minimal MCP server and a client that consumes it — both on the official Java SDK — and gives an honest answer to when reaching for a protocol is worth it over a direct tool call. The Problem MCP Solves Without a shared protocol, every pairing of agent framework and tool needs its own glue code: a LangChain4j tool wrapper, a Spring AI @Tool method, a hand-rolled schema for the raw SDK — three integrations for one capability, repeated for every tool and every framework you add. That's an M×N integration problem. MCP flattens it to M+N. A server exposes tools, resources, and prompts once, over a standard JSON-RPC protocol. Any host application — Claude Code, Claude Desktop, VS Code, or your own agent — creates an MCP client that speaks that same protocol, regardless of which framework built the host. Write the server once; every MCP-aware host can use it without new integration code. The protocol itself is intentionally boring: JSON-RPC 2.0 messages for lifecycle negotiation, tool discovery, and tool execution. Discovery ( tools/list ) and execution ( tools/call ) are the two calls that matter for this post: // tools/list response (abbreviated) { "jsonrpc" : "2.0" , "id" : 2 , "result" : { "tools" : [ { "name" : "get_account_balance" , "description"

2026-07-06 原文 →
AI 资讯

Where to preorder Grand Theft Auto VI

Rockstar's long-awaited Grand Theft Auto VI is launching November 19th, 2026 for PlayStation 5 and Xbox Series S/X consoles. The game will be available digitally at launch, with physical cases containing codes, not discs, so your options for preordering are straightforward. The preloading phase for the game begins on November 12th, which should give you […]

2026-07-06 原文 →
AI 资讯

Capturing Attributes in Execution Calculations

Note: If you're new to execution calculations, I'd recommend starting with my previous post which covers them in detail, then coming back here. What is attribute capturing and why would you use it Attribute capturing refers to directly exposing certain attributes to your execution calculation from attribute sets, to be used in execution calculations. Capturing attributes lets you handle things like damage in a more complex way. So for example, you could have advantages and weaknesses against certain damage types, or an attribute like armor that should reduce incoming damage. This is just two use cases, but once you learn how to do it, you should naturally be able to see in what other ways they can be used. In this example, I will show how to get attribute magnitude from captured attributes and using them in calculations, which is the most common way of using captured attributes. Capturing attributes Defining the struct, declaring and defining attribute capture definitions In this post, I will show how to use a static struct to access all your captured attributes, as a good performance-aware solution. You are also free to choose not to use the struct. For the struct approach, the first step is to go to the .cpp of the execution calculation, and define your struct there. In the struct, we first use the DECLARE_ATTRIBUTE_CAPTUREDEF() macro, passing in the name of your attribute. After that, we make the constructor of the struct, and in the constructor we use the DEFINE_ATTRIBUTE_CAPTUREDEF() macro, passing in the attribute set that has the attribute, the attribute from it, whether the attribute from the Target or Source should be used (the Target is the ASC the ExecCalc is outputting its result to, and the Source is the ASC that called it), and a bool for if the captured attribute should be snapshotted (if the attribute should be frozen at ExecCalc GE application (snapshotted) or if the value should be read at execution time). In my case, I will show 2 examples of non-

2026-07-05 原文 →
产品设计

Missing network configuration on fresh Ubuntu Server offline installation

Installing Ubuntu Server 24.04 LTS in an offline mode (no LAN cable or WiFi connected) leaves you with an unmanaged network interface which requires manual configuration post-install. The interface enp4s0 is unmanaged by systemd-networkd and also the service itself is disabled. NOTE: This guide applies to Ubuntu server. On Ubuntu desktop you have the NetworkManager service installed and the steps would be different. To fix the problem follow the steps below: Create a Brand New Netplan Configuration File Look into /etc/netplan . You will probably see the dir is empty. This means the installer completely gave up on configuring the network and didn't create any profiles. Create a new file, e.g. vim /etc/netplan/01-netcfg.yaml . Paste the following configuration network : version : 2 renderer : networkd ethernets : enp4s0 : dhcp4 : true This makes the interface managed by networkd instead of the desktop NetworkManager. Fix permissions The new file needs to be readable only by root so fix it's permissions chmod 600 /etc/netplan/01-netcfg.yaml . Enable network service Enable the network service and make it start on boot: systemctl enable systemd-networkd systemctl start systemd-networkd Run netplan Finally, we need to tell Ubuntu to use our new configuration and activate the network netplan generate netplan apply Network should be up! ip a

2026-07-05 原文 →
AI 资讯

10 Cool CodePen Demos (June 2026)

Sand bottle - WebGPU Remember those bottles filled with colored sand that you can find in many souvenir stores? Liam Egan created a digital version using JavaScript WebGPU API. Click to drop sand, use the arrows to tilt and shake the bottles, and relax while enjoying this sandy demo. Button State Builder Margarita shared this button builder that allows to customize a control with icons, text, color, shape... even all the behavior in the different states of the button. Then you can easily get the HTML, CSS, and JS code to put it on any website. Pretty cool. WebGL Switch Button In this demo, the whole page turns into a giant three-dimensional toggle switch that can be activated clicking anywhere on the viewport. Explore the component: mouse over to make the component tilt or scroll to zoom in and out. A nice job by Toc. Animated radial gradient mask over text This demo is exactly what the title says: a radial gradient applied as a mask to some text. Cassidy aligned it perfectly with the hole in the O from "Hello" that makes this effect chef's kiss . You will need to uncomment the animation property in CSS to see the demo in action. 221. ycw always creates impressive and original content. And this demo delivers. It's not only the effect in itself, but the use of light and shadows, and the perfecto choice of color that adds a timeless atmosphere. Beautiful. vRLbdoSAIsoSQvisac Mustafa Enes created different versions of this idea over the past month, all of them are great, but I picked this one as it is more interactive. Click on the screen to regenerate the pattern and move the mouse around to animate the colors. I don't know why, but there's a feeling of peace and joy while doing it. beach sunset I saw several demos by Vivi Tseng that caught my attention this month. Really enjoyed the general minimalistic style they all had and finally picked this animated one because it feels simple and pure, almost like a drawing a child would do during a vacation. I really enjoyed it

2026-07-05 原文 →
开发者

The Helm Chart Is a Platform Contract — Not a Template

Early in building our cloud infrastructure, we had a problem nobody talks about — because it happens so slowly you almost don't notice it. We had eight separate Helm charts. One for services that needed KEDA scaling. One for standard HPA. One for backends that exposed HTTP. One for workers that didn't. One for Azure Functions. One for frontends. Eight charts, all living in the same repository, all drifting apart from each other. The charts started as copies of each other. Over time each one picked up its own fixes, its own conventions, its own slightly-different take on security contexts and ServiceAccount annotations and rolling update strategy. Nobody made a decision to diverge. It just happened. Every time we fixed something in one chart — say, wiring up Azure Workload Identity to every ServiceAccount — we had to remember to propagate that fix to seven others. Sometimes we did. Sometimes we didn't. We'd find out when something broke in an unexpected way six weeks later. Helm chart drift is more dangerous than dependency drift. At least with a dependency, you know what version you're on. With eight loosely related charts, you just don't know what you don't know. This is the story of how we replaced all eight with a single versioned chart, published to an OCI registry, and consumed by 70+ services through ArgoCD multi-source Applications — and what that structure forced us to think clearly about. The Two-Questions Framework The first thing we had to do was figure out why we had eight charts in the first place. What was actually different between services that justified a different chart? We landed on two questions: Does it expose HTTP? — This determines whether it needs an ingress, a Service, liveness/readiness probes on an HTTP path. What drives its scaling? — Standard CPU/memory HPA, or event-driven scaling via KEDA (Azure Service Bus, Event Hubs)? That's it. Everything else — security contexts, Workload Identity, pod anti-affinity, rolling update strategy, how s

2026-07-05 原文 →
AI 资讯

The Sourdough Sidekick automates the boring bit of baking

Baking sourdough bread is inherently old-fashioned, relying on natural fermentation and wild yeast instead of the simple, predictable commercial stuff. So it might sound anathema to bring a gadget into the mix. The trick to the Sourdough Sidekick - backed and branded by King Arthur flour - is that it promises to automate the boring […]

2026-07-05 原文 →
AI 资讯

How Keurig saved — and ruined — your coffee

Before Keurig, the coffee in your office was almost certainly terrible. Old, burned, made by someone who would rather poorly eyeball than properly measure. Just altogether gross. After Keurig? You could make your own coffee, a cup at a time, exactly when you needed it. The single-cup brewer was an elegant solution to an extremely […]

2026-07-05 原文 →