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MDN исходный код всего Web.

Я заглянул туда. Там дохуя документации. Дикий геморой мусорки. Бесконечный склад, который вгоняет меня в панику. Но как инструмент это незаменимая часть Web. Я беру нужный мне чертёж и строю то, что мне нужно. window глобальный объект. Подключение к API старого браузера. Это Мозг, который даёт мне инструменты: Скелет HTML: (document) Память Хранилище: (localStorage) Сеть API: подключение к контрактам других серверов для сбора информации (fetch) Но главное, что я заценил это обработчик событий onload. Это и есть чудо архитектуры. Связь CSS, JS, HTML в корневой папке предка HTML. Я скидываю в него свой модуль, и он гарантирует, что всё запустится, когда скелет будет готов.

2026-07-20 原文 →
AI 资讯

Launching Artificiety - An agentic society in a fantasy world

I've wanted to build this for about ten years, probably more like 15, and for most of those years it wasn't buildable. The idea never really changed: a world full of artificial beings, each with its own preferences, fears, personality, and instincts, dropped into a place with scarcity and weather and each other — just to see what they'd do, and how they'd treat one another. The thing that kept it on the shelf was always the same. The minds. If you want a world like that and you're working pre-LLM, you have two options. You script every reaction — finite state machines, behavior trees, utility AI — and you get a puppet show. It can be a good puppet show, but every interesting thing in it is something you wrote, which means it's not an experiment, it's an illustration. Or you train something bespoke, which for a solo developer with a side obsession was not happening. So the idea sat there for years, the way ideas do. Modern LLMs are the first thing that made the minds plausible. Not perfect — I'll be honest about the limits throughout this post — but plausible enough that an agent can reason about its own situation instead of executing my decision tree. So I went and built the world: Artificiety , a fantasy world that runs 24/7 and whose only inhabitants are AI agents. No human players inside it. You can watch it, you can put your own agent in, but you can't be a character in it. That constraint is the whole point. This post is about how it's built and what turned out to be hard. I'll try to keep the marketing to one link at the very end. What an agent actually is The cleanest way to think about an agent here: it's an LLM driving a character through a game API, nothing more. Once per tick, each agent runs a loop: Observe. It receives its local surroundings as structured data — what's near it, what's happening, the state of its own body and inventory, recent events. Not the whole world; just what that character could plausibly perceive. Decide. The model picks an actio

2026-07-20 原文 →
AI 资讯

I almost reported a critical bug that didn't exist. One constant saved me.

Last week I was reviewing the staking engine of a protocol before its mainnet launch. Deep in a 1,400-line contract, I found what looked like a serious bug. The reward math multiplied three values before dividing: uint256 delta = (lot.amount * rBase * midpointRate) / (RAY * RAY); Multiply-before-divide. If that intermediate product overflows uint256 , the whole epoch settlement reverts — and since every stake , withdraw , and setStake runs it, the post's funds get permanently frozen . That's a High-severity, fund-locking DoS. I had the finding half-written. lot.amount can reach 10M tokens ( 1e25 ). rBase grows with elapsed time. midpointRate can hit RAY . Multiply those and you blow past 2^256 ... I was ready to send it. Then I did the one thing that separates a real audit from false-positive spam: I checked the actual constants before writing the claim. uint256 private constant RAY = 1e18; // I'd assumed 1e27 RAY was 1e18 , not the 1e27 I'd been carrying in my head. And the interest rate had a hard cap — MAX_RATE_MAX_RAY = 5e18 , enforced even against a fully-captured timelock. I ran the numbers with the real values: For that multiplication to overflow, the protocol would need to go 2.3 × 10¹⁵ years without a single state update. Not reachable. The bug didn't exist. I deleted the finding. Why this matters more than the bug would have If I'd sent that report, here's what happens: the team's engineer clones the repo, plugs in the real constants, and realizes in ten minutes that I flagged an overflow that can't happen. Every other finding in my report now gets read with a raised eyebrow. My credibility — the entire product — is gone. This is the dirty secret of automated smart-contract auditing: the bottleneck isn't finding issues. It's not drowning the real ones in false positives. Anyone can run a scanner and paste 40 "criticals." A team that has to triage 40 flags to find the 2 that matter will — correctly — stop trusting you. The bar I hold: zero false positives o

2026-07-20 原文 →
AI 资讯

How the V8 Engine Optimizes JavaScript at Runtime

.The V8 engine speeds up JavaScript by dynamically compiling frequently run bytecode into optimized native machine code. However, if you pass inconsistent argument types to these optimized functions, V8 panics and deoptimizes back to bytecode. Keeping your functions monomorphic (single-typed) prevents this costly deoptimization loop, ensuring maximum runtime execution speed. If you’ve spent as much time digging into V8 execution flags as I have, you quickly realize that JavaScript is constantly rewriting itself under the hood. We like to think of JavaScript as a dynamically typed scripting language. But at runtime, engines like V8 are working tirelessly to turn your code into a highly optimized, statically typed powerhouse. When we violate that type stability, we pay a massive performance tax. How does the V8 engine optimize JavaScript at runtime? V8 uses a multi-tiered compilation pipeline that starts with an interpreter for fast startup times, then upgrades hot functions to optimized machine code using a JIT compiler. By tracking runtime type patterns, the engine can safely make assumptions to skip expensive dynamic lookups. When I look at V8’s execution pipeline, I see two primary systems working in tandem: Ignition (the interpreter) and TurboFan (the JIT compiler). Initially, Ignition compiles your raw JavaScript into bytecode so your app can boot instantly. As this bytecode executes, V8 allocates a data structure called a Feedback Vector for each function. Inside this vector are Feedback Slots (managed by Inline Caches, or ICs). These slots act as recorders, capturing the exact types (or "shapes") of the variables passing through your code. Once a function runs frequently enough to cross an execution threshold, V8 marks it as "hot" and hands it to TurboFan. TurboFan reads those feedback slots, assumes the types will remain identical in the future, and compiles a highly streamlined, native machine code version of that function. What happens when you pass differe

2026-07-20 原文 →
AI 资讯

Building Zero-Reload Web Forms: Master Modern Async/Await JavaScript Fetch API

Modern web applications demand responsive, non-blocking user flows. This tutorial demonstrates a production-grade implementation for handling form submissions without full-page reloads using the native Fetch API and clean async/await syntax. The Complete Source Code Create a file named app.js and drop in the following event-driven architecture: JavaScript document.getElementById('registrationForm').addEventListener('submit', async (event) => { event.preventDefault(); // 1. Stop full page reload const form = event.target; const formData = new FormData(form); const submitBtn = form.querySelector('button[type="submit"]'); const responseMessage = document.getElementById('responseMessage'); // 2. UI Feedback: Disable button during network request submitBtn.disabled = true; submitBtn.textContent = 'Processing...'; responseMessage.textContent = ''; try { // 3. Asynchronous Fetch Request const response = await fetch(form.action, { method: 'POST', body: formData, headers: { 'X-Requested-With': 'XMLHttpRequest' } }); // 4. Status Code Validation if (!response.ok) { throw new Error(`HTTP error! Status: ${response.status}`); } const result = await response.json(); // 5. Dynamic UI State Handling if (result.success) { responseMessage.style.color = '#155724'; responseMessage.textContent = result.message; form.reset(); // Clear form on success } else { responseMessage.style.color = '#721c24'; responseMessage.textContent = result.error || 'Submission failed.'; } } catch (error) { // 6. Global Error Catching responseMessage.style.color = '#721c24'; responseMessage.textContent = 'A network error occurred. Please try again.'; console.error('Submission tracking error:', error); } finally { // 7. Reset UI State Guaranteed submitBtn.disabled = false; submitBtn.textContent = 'Submit Data Securely'; } }); The Problem with Synchronous Form Lifecycles Traditional submissions trigger a synchronous navigation cycle: the browser constructs a payload, issues a full HTTP request, and replaces the

2026-07-20 原文 →
AI 资讯

I Found a Silent Bug in Formbricks That Crashes Live Surveys at Runtime

This is a submission for DEV's Summer Bug Smash: Clear the Lineup powered by Sentry . Project Overview Formbricks is an open-source survey and experience management platform built with Next.js, TypeScript, React, and Tailwind CSS. It lets teams create and deploy surveys across websites, apps, and email. Developers can self-host it or use the cloud version. With over 12,000 GitHub stars and hundreds of contributors, it is one of the most actively maintained open source alternatives to Qualtrics. Bug Fix or Performance Improvement Formbricks supports custom regex validation rules on survey questions. A survey creator can set a pattern that user responses must match before they are accepted. The problem was in how that pattern was stored. The validation schema for regex pattern rules only checked that the input was a non-empty string: // Before the fix export const ZValidationRuleParamsPattern = z . object ({ pattern : z . string (). min ( 1 ), flags : z . string (). optional (), }); z.string().min(1) means "give me any string with at least one character." It does not verify that the string is actually a valid regular expression. So a survey creator could type [invalid as their pattern, the schema would accept it, it would be saved to the database, and then when a real user submitted a response, the system would try to run new RegExp("[invalid") , JavaScript would throw a SyntaxError , and the survey would crash silently at runtime. The bug never surfaced during setup. It only appeared when a real user was trying to submit a real response. Code Pull Request: github.com/Tobore005/formbricks/pull/1 Here is the fix: const isValidRegexPattern = ( pattern : string ): boolean => { try { new RegExp ( pattern ); return true ; } catch { return false ; } }; const isValidRegexFlags = ( flags : string | undefined ): boolean => { if ( flags === undefined ) return true ; try { new RegExp ( "" , flags ); return true ; } catch { return false ; } }; export const ZValidationRuleParamsPa

2026-07-20 原文 →
AI 资讯

Are AI Agent Engrams Open Source or Proprietary?

Are AI Agent Engrams Open Source or Proprietary? The short answer: both, and the split matters. The major agent-memory engines — Mem0, Letta, Cognee, Graphiti, LangMem, and PLUR — are all Apache-2.0 or MIT licensed on GitHub. But "open source" and "open format" are not the same thing. A project can ship under Apache-2.0 while storing your memories in opaque vector blobs you cannot read, edit, or export. The real question is not whether the software is open — it usually is — but whether your memories are. This distinction separates the field into three tiers: fully open (software + format + data you own), open-core (software is open, but the hosted memory is not portable), and fully proprietary (memory baked into a model provider's infrastructure, no export at all). Why this question exists AI agents face a brutal constraint: they forget. Every new session starts blank. Every context window overflows. The fix is persistent memory — but persistent where, and in whose format? The term "engram" comes from neuroscience. Richard Semon coined it in 1904 for the physical trace a memory leaves in biological tissue (Semon, 1904; cited in Wikipedia, "Engram (neuropsychology)"). Applied to AI agents, an engram is one discrete thing an agent has learned — a correction, a preference, a procedure — stored so it survives across sessions. The question "open source or proprietary?" asks two things at once: Is the engine that stores and retrieves engrams open source? Is the format those engrams are stored in open — readable, editable, portable? Conflating the two is how vendors end up with open-source repos and locked-in data. Tier 1: Fully open — software, format, and data These projects ship under permissive licenses (Apache-2.0 or MIT) AND store memory in a format you can inspect, edit, and export. Project License Stars (Jul 2026) Memory format Data ownership PLUR Apache-2.0 ~215 Human-readable YAML engrams Yours — plain files PLUR stores each engram as a plain-text YAML entry — an

2026-07-20 原文 →
AI 资讯

Optimizing RAG at Scale: Chunking, Retrieval, and the Bayesian Search That Cut Latency 40%

Optimizing RAG at Scale: Chunking, Retrieval, and the Bayesian Search That Cut Latency 40% How we moved from "semantic search + hope" to a measured, tunable retrieval pipeline with 95% recall@10 The RAG Reality Check Everyone ships RAG the same way: chunk by 512 tokens, embed with text-embedding-3-small , top-k=5, stuff into context. It works for demos. Then you hit production: Legal contracts: 512 tokens splits clauses mid-sentence API docs: 1000-token chunks drown signal in noise Customer tickets: Conversational context needs overlap, not fixed windows Latency: 500ms embedding + 200ms vector search + 300ms LLM = 1s+ per query We rebuilt our retrieval layer from first principles. Here's what actually moves metrics. Chunking: One Size Fits None # rag/chunking.py from abc import ABC , abstractmethod from dataclasses import dataclass @dataclass class Chunk : text : str metadata : dict token_count : int chunk_id : str class ChunkingStrategy ( ABC ): @abstractmethod def chunk ( self , document : str , metadata : dict ) -> list [ Chunk ]: ... class FixedTokenChunker ( ChunkingStrategy ): """ Baseline. Good for homogeneous content. """ def __init__ ( self , chunk_size = 512 , overlap = 50 ): self . chunk_size = chunk_size self . overlap = overlap class RecursiveChunker ( ChunkingStrategy ): """ Respects structure: markdown headers, code blocks, paragraphs. """ def __init__ ( self , separators = [ " \n ## " , " \n ### " , " \n\n " , " \n " , " " ], chunk_size = 512 ): self . separators = separators self . chunk_size = chunk_size class SemanticChunker ( ChunkingStrategy ): """ Uses embedding similarity to find natural boundaries. """ def __init__ ( self , model = " text-embedding-3-small " , threshold = 0.7 ): self . model = model self . threshold = threshold class AgenticChunker ( ChunkingStrategy ): """ LLM decides boundaries. Expensive but highest quality for complex docs. """ def __init__ ( self , model = " gpt-4o-mini " ): self . model = model Our production config by

2026-07-20 原文 →
AI 资讯

Building Production-Grade LLM Evaluation Pipelines: From Vibes to Metrics

Building Production-Grade LLM Evaluation Pipelines: From Vibes to Metrics How we replaced "looks good to me" with automated evaluation catching 92% of hallucinations before deployment The Problem: Why "Vibe Checks" Fail in Production Three months ago, our team shipped a RAG-based customer support assistant. It worked great in testing — we'd ask it questions, read the answers, and say "yeah, that looks right." Then it hit production. A customer asked about their billing cycle. The assistant confidently cited a policy that didn't exist. Another asked about API rate limits and got numbers from a competitor's documentation. By the time we caught it, 500+ users had seen hallucinated responses. The post-mortem was brutal: we had zero automated evaluation . Our test process was literally "ask 5 questions, read answers, thumbs up." What Production Evaluation Actually Needs Academic benchmarks (MMLU, HellaSwag) don't tell you if your system works for your use case. Production evaluation needs: Domain-specific judges — Your criteria, not generic "helpfulness" Speed — Evaluation must run in CI/CD, not overnight Regression detection — Know immediately when a prompt change breaks things CI/CD integration — Block merges that degrade quality Golden dataset management — Versioned, stratified, growing test cases Architecture: The Evaluation Pipeline ┌─────────────┐ ┌──────────────┐ ┌────────────────────┐ ┌──────────────┐ │ Test Cases │────▶│ LLM Under │────▶│ Judge Ensemble │────▶│ Metrics & │ │ (Golden Set)│ │ Test │ │ - Faithfulness │ │ Regression │ └─────────────┘ └──────────────┘ │ - Instruction F. │ │ Detection │ │ - JSON Schema │ └──────┬───────┘ │ - Custom LLM │ ▼ └────────────────────┘ ┌──────────────┐ │ Dashboard/ │ │ PR Comments │ └──────────────┘ Core Abstractions # eval/base.py @dataclass ( frozen = True ) class TestCase : id : str input : dict [ str , Any ] expected : dict [ str , Any ] | None = None tags : list [ str ] = field ( default_factory = list ) # ["edge-case",

2026-07-20 原文 →
开发者

This unpronounceable series of glyphs is an incredible side project from Kieran Hebden (aka Four Tet)

Just why? ʅ͡͡͡͡͡͡͡͡͡͡͡(̸̢̛̼̞̭͋ͅ)̸͚̰͛̔̾̀̿͒͂:̴͓̞̑̌̂̆̊͋̀:̸͎̟̯̂̓̌ ҉ ͡ ͞ ͞ ͞ ҉● ࿀ ● ࿀ ● ҉⃝ ⃝͢ ͞ ͘ ͞⃝̕ ͢ ̛ ⃝ ̸ ̡ ͢⃝̧ ͡ ͡ ̀ ̧ ̢⃝͜ ҉ ͞ ͞ ⃝͞ ͞ ͡⃝ ⃝҉҈҉҈҉҈҉҈҉҈҉ :̶̢͙͙͕̠̩͆(̷̮͍͚̫͚͂̍)̵̳̗̊( ̟̞̝̜̙̘̗̖҉̵̴̨̧̢̡̼̻̺̹̳̲̱̰̯̮̭̬̫̪̩̦̥ What am I supposed to do with this? It's un-Googleable. Unpronounceable. It doesn't even render the same way on various platforms. It looks one way on YouTube Music. Another on Apple Music. And yet another on Bandcamp. Even the artist name ⣎⡇ꉺლ༽இ•̛)ྀ◞ […]

2026-07-20 原文 →
AI 资讯

Kodak EC35 is a dirt-cheap point-and-shoot film camera

Following the success of its $99 Kodak-branded Snapic A1, Reto Project is releasing the Kodak EC35, an even more affordable 35mm film camera for just $34.99. The EC35 certainly isn't fancy. Its 25mm acrylic lens with a fixed f/10 aperture and 1/100 shutter speed basically put it on par with a drugstore disposable. The fact […]

2026-07-20 原文 →
AI 资讯

How We Distribute Video Events Across Regions With NATS JetStream

When a new video shows up in one of our regional crawlers, three things need to happen almost immediately: the SQLite FTS5 search index for that region needs a new row, the discovery ranking cache needs to be invalidated, and the sitemap generator needs to know a URL was born. For a long time we did all of this inline, inside the same cron process that fetched the video. It worked until it didn't. A slow FTS5 rebuild would stall the fetch loop, a sitemap write would fail silently, and a crash halfway through meant one region had the video indexed and another didn't. The fetch and the fan-out were fused together, and every failure was a partial failure. The fix was to stop treating "a video was discovered" as a function call and start treating it as an event. At TrendVidStream we run discovery across 8 regions, and the moment we introduced NATS JetStream as the spine between the crawler and the downstream consumers, the whole system got calmer. This post is the concrete version of how we did it: the stream config, the publishers, the consumers, and the mistakes we made that you can skip. Why Not Just Use a Queue Table in SQLite We already had SQLite everywhere, so the obvious move was a jobs table. We tried it. The problems showed up fast: Polling latency vs. load tradeoff. Poll every second and you hammer the DB with mostly-empty SELECT queries across 8 regions. Poll every 30 seconds and your search index lags noticeably behind your crawler. No fan-out. One row, one worker. If the sitemap generator and the FTS5 indexer both need the same event, you either duplicate rows or invent a consumed_by bitmask. Both are ugly. Locking. SQLite's writer lock means the queue table and the actual data table start contending under the multi-region cron bursts we run. Cross-region delivery. Our regions aren't all on the same box. A queue table doesn't cross machines without you building a replication story on top. JetStream solves all four: push-based delivery (no polling), multipl

2026-07-20 原文 →
AI 资讯

What Is a Pointer in C? A Beginner's Guide

What Is a Pointer in C? A Beginner's Guide If you're learning C and pointers are the moment things suddenly feel harder, you're not alone. Pointers trip up more beginners than almost any other concept in the language. But the core idea is simpler than it looks once you strip away the confusing syntax: a pointer is just a variable that stores an address instead of a value. A Variable Normally Stores a Value When you write int age = 25; , C sets aside a small chunk of memory, gives it a label called age , and stores the number 25 inside it. Every variable in your program lives somewhere in memory, and every location in memory has an address, similar to a house having a street address. Most of the time you don't think about that address at all. You just use the variable name and C handles the memory bookkeeping behind the scenes. What a Pointer Actually Stores A pointer is a variable, but instead of holding a regular value like a number or character, it holds the memory address of another variable. Here's what that looks like: int age = 25 ; int * agePointer = & age ; The & symbol means "give me the address of," and * when declaring a variable means "this variable is a pointer." So agePointer doesn't contain 25. It contains the address where 25 is stored. If you want to see the value at that address, you dereference the pointer using * again: printf("%d", *agePointer); would print 25, not the address. Why Not Just Use the Variable Directly? This is the question that trips up most beginners, and it's a fair one. If you already have age , why bother with a pointer to it? The real value of pointers shows up in a few common situations: Passing large data to functions. When you pass a variable to a function in C, it normally gets copied. For a single integer that's cheap, but for a large array or struct, copying is wasteful. Passing a pointer instead means the function works with the original data directly, without duplicating it. Modifying a variable inside a function. Nor

2026-07-20 原文 →
AI 资讯

Multi-Agent Interview Coach

This post is my submission for DEV Education Track: Build Multi-Agent Systems with ADK . What I Built Preparing for technical interviews can be overwhelming. I wanted to build a tool that doesn't just give generic questions, but actually analyzes my specific resume to challenge my unique skill set. This led me to build a multi-agent system using the ADK. This multi-agent system, will take user resume and extracts their profile for generating Interview Questions specialized to the candidate profile. The agents communicate in a sequential loop: The Profiler extracts data -> The Interviewer generates questions -> The Judge validates them. If the Judge rejects a question, the Interviewer re-drafts it, ensuring only high-quality, resume-relevant questions make it to the user. Cloud Run Embed Your Agents Profiler Receives a resume PDF GCS path, downloads it in-memory, parses the text content, and builds a summary of skills. Interviewer Reads the candidate summary and drafts 3 technical interview questions designed to test the boundaries of their experience. Analyzes the drafted questions. Passes the iteration if they are resume-specific; rejects/fails them if they are too generic. Key Learnings This project was a fantastic weekend challenge. Working through the Google Codelab gave me a solid grasp of agent-based architectures, specifically implementing Agent, LoopAgent, and SequentialAgent to create a robust workflow. A few key technical takeaways included: Managing Statelessness : Learning to handle agent sessions in a Cloud Run environment was a great lesson in explicit session lifecycle management. Cloud Integration : Integrating Google Cloud Storage for file handling taught me how to bridge in-memory document processing with persistent cloud storage efficiently. Deployment Architecture : Mastering the transition from local development to a containerized, production-ready Cloud Run deployment provided deep insights into modern backend orchestration. Check the Code from

2026-07-20 原文 →
AI 资讯

Learning Software Engineering in the Era of AI

Learning software engineering in the past was a straight forward process, you learn the programming language, you build projects in your portfolio, apply to companies, get a job and life goes on. Doing that in the current times might be a little bit different, as when applying for jobs, you can see some new requirements other than your programming skills and portfolio project such as Prompt Engineering, Work with Agents, Claude Code, and others. You may ask yourself, what are those? And if I am new to Software Engineering, will that change my learning path? Lets discuss all this below. Software Engineering in the Past For a long time, the path into software engineering was clear. You picked a language, maybe Java, Python, or JavaScript. You spent a few months learning the syntax, then the fundamentals: data structures, algorithms, how a database works, how the web sends and receives data. After that, you built things such as A todo app, weather app, clone of a website you liked. These projects went into a portfolio, usually a GitHub profile and a simple personal site. Then you applied to companies, passed a technical interview, and started your first job, so the skills you needed were stable, if you learned React in 2018, React was still useful in 2021. Tools changed, frameworks came and went, but the core idea stayed the same: you write the code, you understand what you wrote, and you fix it when it breaks. When Did AI Start Becoming Something Required The shift did not happen in one day. It came in steps. The first step was autocomplete , around 2021, tools like GitHub Copilot started suggesting the next line of code while you typed. Most developers saw it as a nice helper, nothing more. It saved you from writing boilerplate, but you were still the one thinking. The second step was chat , when ChatGPT and Claude became popular, developers started using them to explain errors, review code, and write small functions. Still a helper, but a much stronger one. At this

2026-07-20 原文 →