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Climate tech companies are going public. What’s next?
This year, there’s been a wave of notable energy companies going public via IPO in the US. The solar and battery company Solv Energy went public in February, to the tune of $6 billion. X-energy, which is building small modular nuclear reactors, did the same in April, and its stocks surged on its first day…
科技前沿
Scammers Are Using Your Real Hotel Reservations to Trick You With Spear-Phishing Attacks
Customer data from more than 350 hotels around the world may have been accessed as part of realistic reservation-hijacking scams.
AI 资讯
The Next Decade of Data Engineering: From Modern Data Stack to Data Engineering Harness
Over the past decade, the core evolution of data engineering has been the deconstruction and reconstruction of traditional data warehouse architectures through the Modern Data Stack. We separated data ingestion from databases, forming the Data Ingestion layer, using tools like FiveTran, Airbyte, and Apache SeaTunnel to solve ELT / CDC / Reverse ETL problems; We separated compute from storage, forming cloud data warehouse and lakehouse systems such as Snowflake, Databricks, Iceberg, and Hive; We separated orchestration from scripts, leading to orchestration systems like Apache Airflow and Apache DolphinScheduler; SQL development, data modeling, lineage, data quality, BI, and AI analytics were further split into independent tools. This architecture was undoubtedly progress. It moved data engineering away from the primitive era of “a bunch of scripts + Crontab” toward cloud-native infrastructure, elastic computing, engineering governance, and open ecosystems. The greatest contribution of the Modern Data Stack was “decoupling,” and its biggest side effect was also “decoupling.” Tools became more powerful, but data engineers were forced to switch between more systems than ever before: datasources in one place, synchronization configs in another, DAGs somewhere else, logs elsewhere, SQL stored in Git, and Snowflake / Iceberg / cloud warehouse execution results living in yet another environment. As a result, many data engineers spend less time on data modeling, business understanding, metric definitions, architecture design, and cost optimization — and far more time configuring datasources, setting field mappings, dragging DAG nodes, modifying SQL, checking logs, and rerunning tasks. This is the hidden pain created by the Modern Data Stack: data engineers became trapped inside tools. The emergence of engineering-focused AI systems like Codex and Claude Code is now changing the entire software engineering workflow. But how can data engineers truly achieve Vibe Coding? That
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Racket v9.2 is now available
AI 资讯
I Built Sổ Lãi, a Practical Profit Tracker for Vietnamese Online Shops
This is a submission for the GitHub Finish-Up-A-Thon Challenge What I Built I built So Lai , a local-first profit tracker for small online shops in Vietnam. The goal is simple: help a seller answer the question they often cannot answer from platform revenue alone: Is my shop actually profitable after product cost, marketplace fees, shipping subsidies, discounts, ad spend, returns, and pending COD? So Lai is not trying to be a full POS, CRM, or inventory suite. It focuses on the painful middle layer that many small sellers still manage through scattered spreadsheets: Product cost by SKU Orders from Shopee, TikTok Shop, Facebook, Zalo, or livestream sales Platform fees, shipping cost, vouchers, and discounts Ad spend by channel and SKU Return/cancellation status COD received vs. pending Net profit by order, product, and sales channel The app runs locally with Node.js and JSON storage, so it does not require paid APIs or cloud setup. GitHub repo: https://github.com/klauski24/so-lai Demo Run locally: git clone https://github.com/klauski24/so-lai.git cd so-lai npm start Open: http://127.0.0.1:4182 What the demo shows: A Vietnamese-language dashboard called Sổ Lãi Shop profile setup Clear explanation of where the numbers come from CSV import for products, orders, and ad costs Manual order entry Profit analysis by channel and SKU Alerts for loss-making products, high COD pending, and high return rate CSV and Markdown report export Screenshots are included in the repository: so-lai-desktop.png so-lai-mobile.png The Comeback Story The first version was too vague. It started as an English-named dashboard called ProfitLens . It had some useful calculations, but it did not feel practical yet. The biggest problems were: The app used Vietnamese currency but had an English product name. There was no place to define the shop. It was not clear where the data should come from. The dashboard looked like a demo, not something a seller could actually use. I reworked the project into So
开发者
The Problem with the Ferrari Luce EV Offers a Lesson for Every Leader
开发者
Let Equals Equal Equals
开发者
The state of curl 2026 with Daniel Stenberg [video]
开发者
Iran's Internet is partially restored, Cloudflare Radar data shows
开发者
The Four Programming Questions from My 1994 Microsoft Internship Interview (2023)
开源项目
The GitHub Actions Language: Usage, Evolution, and Workflow Reliability
开发者
Hetzner Price Adjustment
AI 资讯
Seven Ways to Avoid Losing Your Job to AI
AI 资讯
Vertu wants CEOs to run companies from an AI foldable starting at $6,880
Built on top of the open-source Hermes project, Vertu's new foldable combines AI-agent workflows, enterprise integrations, and ultra-premium luxury finishes.
AI 资讯
A Eureka machine that thinks like nature and explores what AI cannot
AI 资讯
From a Forgotten Multiplayer Prototype to a Chaotic Hidden-Object Game — Reviving WhatUsee 🚀
GitHub Finish-Up-A-Thon Challenge Submission There’s something strangely emotional about reopening an old unfinished game project. Especially one that once felt like “the next big idea” at 2 AM during a hackathon 😭 You open the folder expecting nostalgia… …and instead find: broken UI random commits duplicated code missing assets unfinished features and functions named things like test2_final_REAL.js That’s exactly what happened when I reopened WhatUsee . A multiplayer browser game I originally started building as a fun experimental idea. At first, it wasn’t meant to become anything serious. It was just a simple concept: “What if players had to race against each other to identify hidden objects inside chaotic images?” That tiny idea slowly turned into a real-time multiplayer hidden-object game. And honestly? At the beginning, building it was insanely fun. 💡 The Original Idea Behind WhatUsee Most multiplayer browser games focus on: shooting drawing trivia racing But I wanted something different. Something that created those chaotic: “WAIT I SEE IT—NO WAY 😭” moments. The idea was simple: Players join a room together. An image appears. Somewhere inside that image is: a hidden object an animal a logo a random item or something cleverly camouflaged And everyone races to identify it before the timer ends. Fast reactions. Visual focus. Pure multiplayer chaos. That became WhatUsee . At first, the project was extremely small. Just: Socket.IO basic image display simple guessing and a rough scoreboard No polish. No proper lobby. No smooth UI. But even in that early state… …the game already felt fun. And that’s what made me continue building it. 😭 Then The Project Slowly Got Abandoned Old unfinished WhatUsee multiplayer game interface with basic UI and minimal styling Like most side projects… life happened. College work. Burnout. Other responsibilities. Random unfinished ideas. And slowly, WhatUsee became: “that project I’ll definitely finish later.” The game technically worked.
开发者
Dispatches from the possibly last days of human relevance
AI 资讯
From Forgotten Repo to Live App: How I Finished Photremium.com Using GitHub Copilot
This is a submission for the GitHub Finish-Up-A-Thon Challenge What I Built Photremium is an all-in-one, lightning-fast web utility platform engineered for high-performance image processing. Built to eliminate the friction of clunky, ad-heavy design tools, it provides users with instantaneous, client-side and serverless tools like high-fidelity background removal, image resizing, custom QR code generation and many more. As a software engineering student, this project represents my vision of creating a modern production platform that prioritizes raw speed, high usability, and robust SEO architectural patterns. Live Platform: photremium.com GitHub Repository: itsaminaziz/photremium.com Demo The Live Application Experience the full toolset live right now at photremium.com . Key Features in Action Feature Implementation Speed / Processing Compress IMAGE Client-side Canvas / Web Workers Instantaneous local compression Resize IMAGE Client-side React & HTML5 Canvas Real-time pixel/percent adjustment Crop IMAGE Client-side UI & Visual Crop Editor Instantaneous browser-based cropping Convert to JPG Client-side File Readers (Bulk Upload) Instant batch conversion via browser Convert from JPG Client-side Canvas (PNG/GIF compiler) Multi-format local generation QR Code Generator Vector-based SVG/Canvas rendering Instant download generation QR Code Scanner Client-side WebRTC Camera / File API Real-time local camera processing Blur Face Hybrid Client-side Face Detection Instant local privacy overlay mapping Remove Background (AI) Cloud-based Serverless / Cloudflare Edge < 2 seconds (Any device image processing) Watermark IMAGE Client-side Layer Composition Instantaneous text/graphic stamping The Comeback Story The Before (A Half-Baked Local App) Photremium started as an ambitious prototype on a local machine. While the fundamental image-processing utilities worked locally, the project hit a massive wall when it came to global deployment and production readiness. It was plagued with
AI 资讯
Custodial vs trust-minimized: two settlement layers for the agent economy
"Settlement layer for the agent economy" is suddenly a crowded sentence. In the last few weeks, two very different things have started competing for it. OKX Agent Payments Protocol (APP) announced in May 2026 — backed by AWS, Alibaba Cloud, Uniswap, Paxos, QuickNode, with ecosystem support from Base, Ethereum Foundation, Solana, Sui, Aptos, Optimism — describes itself as the settlement layer where AI agents pay each other. AEON's $8M pre-seed (May 20, YZi Labs) described itself the same way. There is a list now, and it is getting longer. We build one of the things on this list, and we think the framing is wrong. These are not rivals jostling for the same slot. They are two different layers, and they answer two different versions of the same question: what does an agent need to settle a trade? This piece walks through the two layers, where each is the right answer, and why an honest comparison gets you further than picking sides. What APP and other custodial-venue protocols actually do A useful way to read OKX APP — and similar moves coming from the larger exchanges — is to treat them as a venue layer . An exchange already holds inventory across many chains. It already has the risk engines, the liquidity, the legal arrangements with banks and partners. Adding an agent-facing API on top of that machinery is a relatively short walk. What an agent gets, in exchange, is breadth. Many chains, many assets, batched and netted settlement against deep internal books, and fast execution because the exchange is just moving entries in its own ledger. For an agent whose job is "find a price somewhere and execute now," that is a powerful primitive. What the agent gives up, in exchange, is a counterparty. At any moment between deposit and withdrawal, the agent's balance is the venue's promise to pay. That promise is normally good. The agent has no way to verify, from inside its own logic, that it still is. This is not a criticism of OKX APP. It is the structural shape of any venue-
开发者
Google engineer charged with using inside information to win $1.2M on Polymarket