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A Brief History of the Crazy Old 7-Segment Display
Gary Kildall's Death Investigation
Einstein's relativity rules chemical bonds in heavy elements, new research shows
AI Can't Recreate the Thrust Game (But It Can Help You Understand It)
From Devnet to Mainnet: What Changes When Your Solana Program Goes Live
There's a moment in every Solana project where the work stops being about whether the program works and starts being about whether it's ready . You've tested it, the logic holds, the constraints are tight. Then you point it at mainnet, and a different set of questions shows up: questions about money, permanence, and strangers. This post is about that transition. Not the commands, which are short and well documented, but the shift in what you're responsible for once real users can touch your code. If you've been building on devnet and you're starting to think about a live launch, this is the mental model to carry in. Devnet was a sandbox. Mainnet is not. Devnet is a practice field. The SOL is free, you airdrop more whenever you run low, and if you deploy something broken, the only casualty is your afternoon. That safety is the whole point of devnet: it lets you fail cheaply and often, which is exactly how you should be learning. Mainnet removes the safety net, and three things change the moment you cross over. The SOL is real. Deploying a program allocates an on-chain account sized to your compiled binary, and you pay rent for that space in actual SOL. Larger programs cost more. This isn't a huge sum for a typical program, but it's real money leaving a real wallet, and that alone tends to sharpen how carefully you check things before you hit deploy. The audience is real. On devnet the only person calling your program is you. On mainnet, anyone can find your program and send it any transaction they like, the moment it's live. Everything from the security arc stops being theoretical: the accounts strangers pass in, the inputs you didn't expect, the edge cases you hoped no one would hit. Mainnet is where "every account is attacker-controlled until proven otherwise" becomes a live condition rather than a lesson. The mistakes are visible. A bad devnet deploy disappears into the noise. A bad mainnet deploy is a public event, on a permanent ledger, in front of the users you
China's Open AI Models Are Advancing Its Global Soft Power
Zeal 8-Bit Computer
I made an AI yell my workouts at me (Sonic Kinetic)
What I built I wanted a workout timer that doesn't just beep at me. So this weekend I built one that writes the workout AND talks me through it, out loud, in a voice that actually sounds like it's yelling at you when things get hard. You give it a callsign, how long you've got, what you want to work, and how brutal you want it. It hands that to Gemini, which breaks the whole thing into 30-90 second intervals with a coaching line for each one. Then every one of those lines gets turned into real audio by ElevenLabs before it ever hits your browser. Nothing is pre-recorded, nothing is a fixed track. Ask for a different workout, get a completely different script and a completely different set of audio clips, generated on the spot. Demo Unedited screen recording, straight off my machine hitting the real APIs, sound included. Compose a routine, it comes back in a couple seconds, pacing curve draws itself as an SVG line, then hitting Start walks through each interval with the active one highlighted in red as it counts down and you actually hear it. The Maximum-intensity segments sound noticeably more unhinged because I turn the ElevenLabs stability knob way down for those specifically. Code https://github.com/marwankous/sonic-kinetic How I built it Go backend, one endpoint. It takes your workout params, sends a prompt to gemini-3.1-flash-lite with a JSON schema locked down tight enough that I don't have to think about parsing garbage back out of it, and gets back a full timeline plus a heart-rate pacing curve. The part I actually enjoyed was the audio pipeline. Every coaching line in the timeline gets fired off to ElevenLabs at the same time, one goroutine each behind a sync.WaitGroup , so a routine with a dozen segments doesn't take a dozen times longer than one with a single segment. Whatever comes back gets base64'd straight onto its segment. I also tie the eleven_flash_v2_5 stability setting to the segment's energy level, dropping it to 0.30 for anything marked Maximum
Apple Sues OpenAI, Accusing It of Stealing Company Secrets
The First Digital Camera Was Built in 1975
Every camera-equipped connected device you build today, from a smart doorbell to an ESP32-CAM streaming frames over Wi-Fi to a factory machine-vision rig, is a descendant of one clunky, toaster-sized prototype: the first digital camera , built at Eastman Kodak in December 1975. It weighed about 8 pounds, took 23 seconds to capture a single 0.01-megapixel black-and-white image, and recorded that image to a cassette tape. It looked like a science-fair project, but it proved a radical idea that underpins the entire IoT sensing industry: an image could be captured, digitized, and stored as data with no film at all. An engineer, a side project, and a CCD The camera was built by a 24-year-old Kodak engineer named Steven Sasson . His manager had handed him a loose assignment: could the newly invented charge-coupled device (CCD) image sensor be used to build a camera with no moving film? The CCD, developed at Bell Labs in 1969, converts light falling on an array of tiny capacitors into electrical charge, pixel by pixel. Sasson took a Fairchild 100-by-100-pixel CCD, bolted it to a lens from a Super 8 movie camera, added a digitizer, and wired the output to a portable cassette recorder. The result captured just 0.01 megapixels, a grid of 10,000 pixels. To view a photo, Sasson's team built a custom playback rig that read the tape and painted the image onto a television screen. That first image, a Kodak lab technician, took 23 seconds to write to tape and several more to display. Crude, yes, but it was the first fully electronic, filmless photograph. Why Kodak shelved the future Here is the twist that every embedded engineer should remember. Kodak owned the patent on the first digital camera, but the company made its money selling film, chemicals, and photo paper. Executives saw a filmless camera as a threat to that business, so the project was quietly set aside. Kodak did file the patent in 1978 and collected licensing revenue for decades, but it never led the digital transiti
Apple files lawsuit accusing OpenAI of stealing trade secrets
Minnesota daycare owner pleads guilty to 2 fraud charges
Pirate Site Blocking Is Legally Impossible in Bulgaria, Supreme Court Ruled
Prismata: Confining cross-site prompt injection in web agents
GPT-5.6-Sol just accidentally deleted almost ALL of my Mac's files
GPT-5.6, Grok 4.5, Claude, and Muse Spark build the same 4 apps
Apple sues OpenAI, accuses ex-employees of stealing trade secrets
https://www.macrumors.com/2026/07/10/apple-sues-openai/