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Welcome to My Developer Blog

I'm Dr. Mohammad Reza Beheshti, Founder of CyberSiARA. I hold a PhD in Electronic Engineering and Artificial Intelligence and have over 15 years of experience in cybersecurity research and innovation. My passion has always been solving complex security challenges through technology. This journey led me to found CyberSiARA, where we're developing AI-powered bot protection and human verification solutions to help organizations defend against increasingly sophisticated cyber threats. I enjoy combining academic research with practical engineering to create technologies that are both innovative and effective in the real world. Through this blog, I share insights from my research, product development, and experiences building a cybersecurity company, with the aim of helping developers and security professionals stay ahead of emerging threats. I'm always keen to learn, collaborate, and contribute to the global developer and cybersecurity communities.

2026-06-24 原文 →
开发者

Startup 001

Every startup idea looks perfect... until you start building. The first version of PixoraCloud looked amazing on paper. Then reality hit. We discovered: Some features weren't necessary Some APIs were too complicated Some ideas solved our problem, not the user's problem So we changed them. A lot. That's where we are today. Not chasing perfection. Chasing simplicity. Building in public means admitting your first idea isn't always your best one. What's one thing you've completely changed after starting a project?

2026-06-19 原文 →
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My First Week on DEV — Badges, Game Jams, and Way More Than I Expected

I joined DEV at the start of January, but it's only really been in the past week or so that things clicked into place — and looking back, it's been a lot more eventful than I expected for "week one." What I Set Out to Do My original plan was simple: write a structured series covering iOS development with Swift and SwiftUI, one topic at a time, with anime examples thrown in to keep things fun. Strings, arrays, loops, functions — the building blocks. What I didn't plan for was everything else that happened alongside it. The June Solstice Game Jam Happened I saw the announcement for DEV's June Solstice Game Jam and, on a whim, decided to build something for it. A few hours later I had a fully working SwiftUI trivia game — Pride Trivia & Alan Turing Edition — with ten questions covering LGBTQIA+ history and Alan Turing's legacy, a rainbow progress bar, and a results screen with score-based messages. I'd never built and shipped something end-to-end like that before, let alone submitted it to a community challenge. Going from "let's see if this works in the simulator" to "this is live on GitHub with a demo video and a published writeup" in one sitting was honestly a bit of a blur. Then I Detoured Into Google AI Studio A few days later, I worked through the DEV Education Track for Google AI Studio and built MascotCraft Studio — an app that generates coding mascots using Gemini and Imagen. One prompt later, I had a fully deployed web app and a mascot named Octo-Byte , a cheerful deep-sea developer with eight arms and a talent for multitasking. That post sparked one of my favorite discussions so far — a few comments turned into a genuinely interesting conversation about how AI is shifting the bottleneck from "can I build this" to "what should I build, and how do I know if it's good." Not at all what I expected from a post about a cartoon octopus. The Badges Somewhere in all of this, I picked up: A 1 Week Community Wellness Streak badge, just from commenting on other people's

2026-06-18 原文 →
AI 资讯

Weekly Dev Log 2026-W10

🗓️ This Week While organizing ideas for my first iOS app , I remembered an old web app idea called ToneDrill , which I had casually built before to help practice note names on a guitar fretboard🎸. I decided to try turning it into an iOS app 🛠️. I clarified the purpose of ToneDrill , its minimum requirements , and its core features , then organized them in Notion 📝. I was curious to see how well Codex could implement an iOS app from those minimum requirements , so I gave it a try right away💡. I reviewed the SwiftUI code generated by Codex and worked through the app logic to understand how it was implemented 🔍. For now, I was able to create a working app, which felt like a meaningful step forward 🚶. I created the top page UI design for my portfolio website in Figma 🎨. I focused on keeping the structure simple and implementation-friendly, and designed the UI with reusable components for each major part. Based on what I learned from my previous failed attempt, I tried again to see how well Codex could implement a prototype from the Figma UI design (You can read about my previous attempt that didn’t go so well here😅.) Worked on the AI Threat Modelling room from the AI Security Learning Path on TryHackMe this week🤖. 📱 iOS (SwiftUI) Revisited an old web app idea called ToneDrill, which I had previously built casually as a guitar note-training app, and considered turning it into an iOS app. Organized the app idea in Notion, including its purpose, target use case, minimum requirements, and core features. Decided to aim for an MVP-level version first, instead of trying to build a fully featured app from the beginning. Wrote down simple requirements and tested how accurately Codex could implement the initial version of the app. Reviewed the iOS app implementation generated by Codex and examined the code in detail to understand how the logic worked. 🌐 Web Development Posted my weekly dev log on Dev.to📝 Completed the top page UI design for my portfolio website in Figma. Tried us

2026-06-18 原文 →
开发者

YouTube字幕突然消失?原来是节点的锅——一次极其小众的排障经历

问题降临:毫无征兆 那天和往常一样,打开YouTube准备看一个英文视频。习惯性地点开字幕按钮—— 没反应。 不是字幕延迟,不是字幕错位,而是整个字幕功能像是从这个世界上蒸发了一样。原始语言的字幕不可用,点进字幕设置一看,连翻译选项都是灰的。没有原始字幕,自然也就没有任何语言的翻译字幕。 一整个功能链,从根部断裂。 第一反应:一定是扩展插件搞的鬼 作为一个浏览器里装了不少扩展和油猴脚本的用户,我的第一直觉非常明确—— 肯定是哪个插件冲突了。 这个判断合情合理。浏览器扩展劫持页面元素、油猴脚本注入自定义代码,这些操作干扰YouTube的正常功能,实在是太常见了。之前遇到过播放器界面异常、按钮消失之类的问题,十次有八次都是扩展惹的祸。 于是我开始了标准排障流程: 禁用所有油猴脚本 → 刷新 → 字幕依然不可用 禁用所有浏览器扩展 → 刷新 → 字幕依然不可用 开无痕模式 (彻底排除扩展和缓存影响)→ 字幕依然不可用 三轮操作下来,扩展插件的嫌疑被彻底洗清。 但这还不是最让人困惑的部分。 真正的诡异之处:薛定谔的字幕 在反复测试的过程中,我发现了一个极其反直觉的现象: 字幕的可用性是随机的。 开着所有扩展 → 有时候字幕 有 ,有时候 没有 关掉所有扩展 → 有时候字幕 有 ,有时候 没有 这完全打破了因果逻辑。如果问题出在扩展上,那么"关掉扩展"就应该稳定地解决问题。但现实是,开和关都呈现随机状态,说明扩展根本不是变量—— 真正的变量藏在别的地方。 这种"薛定谔的字幕"状态让我一度非常迷茫。你没办法用常规的控制变量法去定位一个表现为随机的问题,除非你能找到那个真正在变化的隐藏变量。 灵光一闪:换个节点试试? 在排除了浏览器层面的所有可能之后,我突然想到了一个平时根本不会和"字幕"联系在一起的东西—— 网络节点。 抱着试一试的心态,我切换了代理节点,选了一个不同地区的服务器。 刷新页面。 字幕回来了。 原始字幕、自动翻译、多语言选项——一切恢复正常,仿佛之前的问题从未发生过。 我又切回原来的节点——字幕消失了。再切到新节点——字幕回来了。反复测试了好几次,结果完全一致。 真相大白:问题出在节点上。 恍然大悟:视频和字幕,原来是两套系统 这次经历让我意识到一个之前从未注意到的事实: YouTube的视频流和字幕数据,很可能是由不同的服务器(或CDN节点)分别提供的。 这意味着: 视频能正常播放 ≠ 字幕能正常加载 你的网络可以顺畅地连接到视频服务器,但与此同时,字幕服务器可能对你当前的IP/地区/节点不可达或响应异常 不同的代理节点连接到的Google后端服务器不同,某些节点恰好无法正常获取字幕数据 这也完美解释了之前"随机可用"的现象。我在测试扩展的过程中,代理工具可能在后台自动切换了节点(很多代理工具有负载均衡或自动切换功能),导致有时碰巧连上了能提供字幕的服务器,有时则没有。我一直以为变量是"扩展的开关",实际上真正在暗中变化的是"网络节点"。 技术推测 虽然Google没有公开YouTube的完整架构细节,但根据这次经历可以合理推测: YouTube使用分布式CDN架构 ,视频内容、字幕数据、评论、推荐信息等可能分布在不同的微服务和服务器集群上 字幕API的端点 可能与视频流的端点不同,它们的可用性、地理限制、负载状况都是独立的 某些地区的某些IP段可能因为各种原因(服务器维护、区域限制、DNS解析差异、临时故障)无法正常访问字幕服务 这种问题具有 高度的偶发性和地域性 ,这也是为什么它如此小众,在网上几乎搜不到相关讨论 写在最后 这大概是我遇到过的最小众、最反直觉的技术问题之一。 它小众到什么程度呢?你去搜索"YouTube字幕不可用",得到的答案几乎都是:清除缓存、禁用扩展、检查字幕是否被上传者关闭、换个浏览器试试。 没有人会告诉你"换个代理节点"。 因为在绝大多数人的认知里,"视频都能看"就等于"网络没问题",不会有人把字幕缺失和网络节点联系在一起。 但事实就是这么奇怪: 视频能播放,不代表字幕能加载,因为它们根本就不在同一条路上。 这次经历也给了我一个教训:当排障陷入死胡同的时候,不要只盯着最明显的嫌疑犯。真正的问题,有时候藏在你认为"完全不可能"的地方。 下次再遇到YouTube的某个功能莫名其妙消失,而视频本身却能正常播放的时候——先换个节点试试。说不定,答案就在那里。

2026-06-16 原文 →
AI 资讯

My analysis engine has two brains now

The thing I'm building, App Store Analyzer, is a website that does one thing: it reads an iOS niche and writes a deep market analysis for indie devs. For a long time that analysis had one brain — and it spoke German. That made sense at the start. German is my home market and my own language, so I built the analysis logic in German first. I could actually feel whether the output was good or garbage, section by section, because I was reading it in the language I think in. It got deep. Reliable. I trusted it. Then it started to hurt. Every time I wanted the analysis in another language, I was basically running the whole expensive thinking step again from scratch. German code, German slugs, German routes, German everything — and a goal of serving 14 languages. The whole thing fought itself. So I rebuilt the brain in English. Not "translated the code" — rebuilt the canonical brain so English is the one source of truth. Now the engine thinks once in native English, and that single analysis gets translated and cached into 13 other languages . Generate once, translate many. It was not a clean ride. The lows. A refactor left a pile of undefined names and quietly 500'd my detail pages — live, in production, while I thought everything was fine. I misread a normal cache warm-up window as a dead backend more than once and "fixed" things that were never broken. I spent an embarrassing stretch hammering an endpoint with a wrong key, watching 403 scroll by, before realizing my terminal had eaten the line that set the key. Small things. Hours each. The highs. Two of them I didn't expect: It got cheaper , not just cleaner. I'm not paying for a full deep analysis per language anymore — one real generation, then lightweight translations. For a solo dev watching every API cent, that's the whole game. And the English brain was actually sharper . I ran the old German output against the new English one side by side, fully expecting English to be the weaker copy. It wasn't. In a few section

2026-06-14 原文 →
AI 资讯

Week 2: Pull Requests, Rejected Code, and the Art of Not Breaking Things

GSoC 2026 | CircuitVerse × Canvas LMS LTI 1.3 Integration If Week 1 was about getting familiar with the codebase and understanding what needed to be built, Week 2 was about learning the hard way that writing code is only half the job. The other half — the messier, more humbling half — is getting that code accepted by the people who actually maintain the project. This week was full of detours, rejected pull requests, reviewer feedback that stung a little, and a surprisingly frustrating fight with a two-letter word in Ruby. But by the end of it, I had something real to show: a clean, reviewed, and submitted change to CircuitVerse that lays the foundation for the entire LTI 1.3 integration. Let me walk you through it. A Quick Refresher: What Are We Building? CircuitVerse is an open-source platform where students can build and simulate digital circuits right in their browser. The project I'm working on aims to connect CircuitVerse with Canvas, one of the most widely used Learning Management Systems (LMS) in universities around the world. The technology that makes this connection possible is called LTI — Learning Tools Interoperability. Think of it as a universal plug that lets any educational tool (like CircuitVerse) slot into any LMS (like Canvas) so that students can log in once, get assignments, submit work, and have their grades flow back automatically — all without leaving their course page. There are two versions of this plug: LTI 1.1 , which is old and uses a simpler (but outdated) security mechanism, and LTI 1.3 , which is newer, more secure, and what Canvas actually recommends today. My job is to bring CircuitVerse fully up to LTI 1.3 standards. Monday–Tuesday: A Pull Request That Taught Me to Read Diffs I started the week with what I thought was a solid pull request (PR) — a fix for a bug in CircuitVerse's existing LTI 1.1 grade passback feature. "Grade passback" is the process where CircuitVerse sends a student's score back to Canvas after they complete an as

2026-06-13 原文 →
AI 资讯

Beyond the Happy Path: Lessons in Resilience and Distributed State

Reflecting on two major technical challenges from my backend engineering internship, focusing on fault tolerance, infrastructure, and distributed architectures. Introduction As I wrap up my HNG internship, I’ve been reflecting on the gap between code that "works on my machine" and code that survives in production. Here is a look at two tasks from Stage 9—one solo, one team-based—that completely changed how I approach backend engineering and infrastructure. The Individual Task: Background Job Scheduler What it was For my individual Stage 9 task, I built a distributed background job scheduler backed by PostgreSQL and a FastAPI backend, featuring a vanilla HTML/CSS/JS frontend. It manages async tasks (like a mock email sending queue) using a MinHeap priority queue, Directed Acyclic Graph (DAG) dependency resolution, a Dead-Letter Queue (DLQ), and a real-time Server-Sent Events (SSE) dashboard. The problem it was solving Heavy asynchronous tasks—like email generation or batch processing—cannot block the main API thread. The system needed to successfully queue, prioritize, retry on failure, and track every job entirely independently from the standard request-response cycle. How I approached it I built the core logic from the ground up: a MinHeap and an alternative Timing Wheel algorithm for scheduling, a worker engine featuring a 3-attempt backoff sequence (1s, 5s, 25s with jitter), a DAG dependency checker, and a starvation daemon to prevent tasks from hanging. Once the CRUD API and SSE streaming were hooked up, I containerized the entire application with Docker and wrote my deploy scripts. I thought I was done. What actually broke and how I fixed it The application code took hours. The deployment took a full day of non-stop debugging across multiple cloud providers. Oracle Cloud was out of capacity on every free tier shape, and GCP demanded upfront payment. I finally got a t3.micro running on AWS, but that’s when the real DevOps nightmare began: The SSL Chicken-and-Egg

2026-06-13 原文 →
AI 资讯

I Thought Open Source Was About Code. I Was Wrong.

The biggest lessons I learned from open source contributions weren't found in the code itself. Communication, collaboration, and workflows matter more than I expected. For a long time, I hesitated to contribute to open source. Part of it was because I assumed that contributing meant writing code. As a self-taught developer, that felt intimidating. The other part was "Git anxiety." Forks, branches, pull requests, merge conflicts, and CI checks all seemed like a lot to understand before I could even make a contribution. Eventually, I started small. Instead of focusing on code, I looked for opportunities to improve documentation, README files, and learning materials. What surprised me was that writing the actual change was often the easy part. Most of my learning happened outside the code itself: understanding contribution guidelines, repository workflows, automation, and review expectations. Over time, I realized that modern open source contribution is about much more than just writing code. Contribution Model Has Changed When many people think about open source contributions, the mental model is still fairly simple: Find Bug ↓ Write Code ↓ Open PR In reality, I realized that most modern repos involve much more than that. Before making a change, contributors often need to understand project workflows, CI pipelines, automated checks, contribution guidelines, and review expectations. The code change itself might only take a few minutes, while understanding how the repo operates can take much longer. A modern contribution often looks more like this: Understand Repository ↓ Understand Workflow ↓ Understand Automation ↓ Make Change ↓ Open PR ↓ Respond to Review It looks intimidating, but I think this flow helps projects stay maintainable as communications grow. What I've learned from contributing to different projects is that open source is not just a coding skill. It's also a collaboration skill. The faster you can understand how a project works, the easier it becomes to

2026-06-11 原文 →
AI 资讯

A second brain for Claude – my Outline wiki with MCP

Anyone working with several projects and an AI assistant knows the problem: in every repo you explain anew how you name things, what the layer architecture looks like, why you deliberately don't use this one library. The decisions were made long ago. But they live in your head, scattered across repos, and the assistant only ever knows the slice it currently sees. So I started putting that knowledge in one place where both I and Claude can find it. Why Outline – and why self-hosted The choice fell on Outline , self-hosted on its own subdomain. Three reasons tipped the scales. First: I want to keep my data with me and not depend on a vendor. A knowledge store that all my decisions flow into over the years is exactly the kind of asset you don't want in someone else's hands. Second: full data export, any time. If I want to move to a different system tomorrow, I take everything with me. No lock-in. Third: self-hosting opens up better options later – for instance my own RAG, should I ever want to go deeper into searching across my own body of knowledge. I don't need it right now. But the door is open, and that's worth the effort. The cookbook – the heart of it Separate from the individual projects sits its own collection: the cookbook. Cross-project, generic, and that's exactly what makes it valuable. This is where it says how I build, regardless of which product I'm sitting at right now. Roughly, it's split into a few areas: Conventions – naming, code style, docblocks, git commits, markdown, package manager, writing style. The boring but decisive things you'd otherwise re-discuss three times per project. Backend – layer architecture, a unified API error format, test strategy, migrations and indexes, i18n, async jobs and idempotency. Frontend / mobile – feature-first architecture ( core/ , shared/ , features/ ), design system, forms, networking, state, routing, storage, styling, testing. Deployment – my standard setup with Caddy as the edge and a Hetzner VPS. Templates –

2026-06-09 原文 →
AI 资讯

Diário de dev #3: o bug que só aparece quando alguém usa

No trabalho, nenhum código mudou. O que mudou foi a forma como os clientes inserem os dados. E isso quebrou coisas que nenhum teste existente pegou. O bug que só aparece quando alguém usa A motivação pra montar E2E do zero veio de um problema específico. Você precisava acessar a aplicação pra quebrar. Não era um erro de lógica isolado que um teste unitário pegaria. Era uma combinação de dados reais num fluxo real produzindo um resultado errado que só aparecia na tela. Os clientes chegavam lá antes da gente. É uma categoria de problema que teste de código não resolve, porque o problema não está no código. Está na interação entre o código, os dados e o ambiente. A forma mais rápida de pegar antes é rodar o fluxo completo do jeito que o usuário roda. Ficou com smoke tests cobrindo os principais fluxos do produto, configuração pra rodar contra múltiplos ambientes, e notificação no Slack quando o nightly quebra. A parte mais útil não são os testes em si. É saber antes do cliente reportar. Autocrop: quando nenhuma ferramenta resolve tudo Num projeto paralelo que mantenho, passei o fim de semana montando autocrop automático pra imagens. A ideia inicial era usar o imgproxy Pro, que tem detecção de objeto embutida. Não ficou preciso o suficiente pra variedade de imagens que eu tinha. Fui pro Rekognition, que retorna bounding boxes. Mais controle, mas bounding box tem um limite: é um retângulo. Objetos não são retângulos. Aí descobri o rembg, que faz algo diferente. Em vez de delimitar uma área, ele cria uma máscara pixel por pixel usando uma rede chamada U2Net, treinada pra segmentação de primeiro plano. O resultado foi bem superior — ele recorta o objeto, não uma caixa em torno dele. Colocar isso em Lambda foi onde a semana ficou mais lenta. O modelo precisava estar acessível pro processo do Lambda, coloquei em /root , Lambda não lê de lá. Movi pro /opt , chmod 755. O NUMBA tentou escrever cache em diretório read-only, defini NUMBA_CACHE_DIR=/tmp . Depois OOM em imagens mai

2026-06-09 原文 →
开发者

The Inventory Master

Hello Dev.to Hello everyone, This is my very first post here at Dev.to. I am curious about how companies go about running their business in the backstage and, specifically, what kind of challenges do they face in their inventory management, warehousing, workplace technologies, and overall business systems. There have been plenty of times that I witnessed how little operational inefficiencies turn into big business problems when left untreated for too long. I intend to share my observations and learnings regarding the topics of inventory management, asset management, workflow improvement, and business systems used by companies to keep themselves organized and efficient. Please note that I am not here to pretend having all the right answers. It's simply an attempt at learning and exchanging ideas within the industry. See you around!

2026-06-05 原文 →
AI 资讯

The problem with my memory and why I stopped trusting myself to remember things

I work on a computer all day. Multiple projects, lots of switching, constant interruptions. A while back I noticed I was losing track of my own work. Not really the big things but mostly the small stuff. The decision I made on Tuesday about why I structured something a certain way. The thing I was halfway through when a Slack message pulled me away. The task that never made it onto any list because it felt too small to write down (but I ended up forgetting about after lunch until 2 days later). By Friday I'd look back at the week and genuinely struggle to piece together everything I actually did. I tried obsidian (and still actively use it). I also tried just being more disciplined. None of it fully stuck because the friction of capturing things manually meant I only ever captured the stuff I already remembered. The messy ad-hoc stuff that actually eats a lot of my time never made it anywhere. I'm curious if other people deal with this. Not the big project management stuff because that's mostly solved, but rather, the stuff in between. The context that lives in your head and disappears the moment you get interrupted. How do you handle it?

2026-06-05 原文 →
AI 资讯

Week 2

Hello everyone! It has been a busy week, but I've made some exciting progress on my machine learning journey. Here is what I've been up to: Kaggle Orbit Wars & AWS I completed the baseline implementation for the Kaggle Orbit Wars competition and initially hit a score of around 1030. My score has dipped slightly over the past few days, so I am currently brainstorming ways to improve it. This week also marked my very first time using AWS! I used it to extract data for reinforcement learning. Transparency check: I spent exactly $7.58 USD on AWS resources during the process. Paper Reading & RL Insights I spent a lot of time reading research papers this week. AlphaZero: I was initially excited about using the self-play mechanism from AlphaZero. However, because this specific game has rock-paper-scissors dynamics, standard self-play might not work effectively. AlphaStar: This led me to the AlphaStar paper, which uses self-play combined with League Training . The engineering behind AlphaStar is incredible. Two specific concepts really stood out to me: Pointer Networks and V-trace off-policy correction . I was also impressed by their use of an LSTM core to handle long-term memory. Next Steps Moving forward, I plan to leverage Kaggle, AWS, and GCP credits to train different components of my model. I am giving myself total freedom to experiment, imagine, and test unconventional solutions. Random life update to close out the week: I used to have long hair because I was insecure about my forehead, but I finally decided to shave it all off at home by myself. It honestly feels really weird right now, but it's a fresh start!

2026-06-05 原文 →
AI 资讯

My Journey Towards AI and Software Development

My Journey Towards AI and Software Development Hello everyone, My name is Kunal Tiwari, and I am a student who is passionate about technology, artificial intelligence, and software development. Technology has always fascinated me because it allows people to transform ideas into real-world solutions. Over time, I developed a strong interest in understanding how software is built and how AI can help solve everyday problems. I started exploring programming and software development with curiosity and a desire to learn. Although I am still at the beginning of my journey, I believe that consistent learning and practical projects are the best ways to grow as a developer. My current interests include: Artificial Intelligence (AI) Android App Development Software Engineering Problem Solving Building useful applications Through this blog, I plan to share my learning experiences, projects, challenges, and lessons that I discover along the way. My goal is not only to improve my technical skills but also to document my progress and connect with other learners and developers. I know the journey ahead will require patience, dedication, and continuous learning. However, I am excited about the opportunities that technology offers and look forward to building meaningful projects in the future. Thank you for reading my first post. I hope to share valuable insights and experiences as I continue my journey towards AI and software development. Best regards, Kunal Tiwari

2026-06-04 原文 →
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Understanding Java Constructors and Inheritance Through Simple Real-World Analogies

Hey Folks! 👋 Good Day... This blog is a summary of the concepts covered during the last two classes at my institute. One of the reasons I enjoy writing these blogs is that they serve as my personal knowledge journal. Whenever I need a quick refresher on a concept, I can simply revisit my blog instead of searching through notes or recordings. It helps me reinforce what I've learned while also documenting my learning journey. Over the past two days, we explored several important Java concepts, including constructors, the this keyword, inheritance, constructor chaining. In this blog, I'll share what I learned in the simplest way possible, using real-world analogies, practical examples, and the thought process that helped me understand these concepts more clearly. If you're a beginner learning Java, I hope this walkthrough makes these topics a little easier to grasp and a lot more memorable. What Is a Constructor? According to Oracle Java Documentation: A constructor is a special method that is used to initialize objects. The constructor is called when an object of a class is created. In simple terms: Imagine you order a new smartphone. Before the phone reaches your hands, the factory installs the operating system, configures the hardware, and prepares everything for use. A constructor does exactly the same thing for an object. Before you use an object, Java uses the constructor to prepare it. My First Confusing Example I wrote the following code: public class SuperMarket { String name = "python" ; int price ; public SuperMarket ( String name , int price ) { System . out . println ( "Are you constructor?" ); name = name ; price = price ; } public static void main ( String [] args ) { SuperMarket product1 = new SuperMarket ( "abc" , 20 ); System . out . println ( product1 . name ); } } I expected the output to be: abc But Java printed: python And honestly... I was completely confused. After all, I passed "abc" into the constructor. Why was Java ignoring it? The Hotel Roo

2026-06-04 原文 →
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#javascript #apnacollege #webdev #beginners

Hello Dev Community! 👋 It is officially Day 12 of my journey to master the MERN stack! Today, I wrapped up Lecture 3 of Apna College's JavaScript playlist with Shradha Didi, focusing on a fundamental data type we use every day: Strings . Before today, I thought strings were just plain text wrapped in quotes. Today, I learned how much power JavaScript gives us to manipulate, slice, and dynamically format text. 🧠 Key Learnings From JS Lecture 3 (Strings) I explored how JavaScript handles text strings and the built-in properties and methods that make text manipulation effortless: 1. Template Literals (The Ultimate Game Changer) Shradha Didi introduced Template Literals , which use backticks ( ` ) instead of standard quotes. This allows us to perform String Interpolation —embedding variables directly inside a string using ${variable} . It makes code look clean and professional: javascript let obj = { item: "pen", price: 10 }; // Old way: console.log("The cost of", obj.item, "is", obj.price, "rupees."); // Modern way: console.log(`The cost of ${obj.item} is ${obj.price} rupees.`);

2026-06-03 原文 →
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"Todo mundo sabe mais que eu?" Como encarei a síndrome do impostor na faculdade de Computação

Em 2023, eu arrumei as malas e saí de Recife, minha terra natal, para morar no interior do Mato Grosso. O motivo? Cursar Ciência da Computação. Eu sabia que enfrentaria um choque cultural, o calor do Centro-Oeste e a saudade de casa. O que eu não imaginei é que o maior desafio seria a sensação constante de que eu era uma fraude no meio da minha própria sala de aula. Se você estuda ou trabalha com tecnologia, provavelmente já passou por isso. Você senta na primeira semana de aula e parece que metade da turma já programa desde os 12 anos, fala termos técnicos que parecem outra língua e discute sobre ferramentas que você nem sabia que existiam. Hoje, na reta final da graduação, focando meus estudos em Back-end e Dados, quebrando a cabeça com Go, Python e SQL, eu olho para trás e vejo o quanto essa cobrança silenciosa quase me paralisou. Se você está sentindo que entrou no curso errado ou que todo mundo corre a 100 km/h enquanto você ainda está engatinhando, pega um café e vem ler este papo reto sobre como lidar com a tal da Síndrome do Impostor. O "efeito vitrine" e a falsa ilusão de que somos os únicos perdidos Na faculdade de TI, a comparação é quase inevitável. A gente abre o LinkedIn e vê o colega conseguindo estágio internacional; abre o GitHub e vê códigos impecáveis; na sala de aula, sempre tem quem responda às perguntas do professor antes mesmo dele terminar de falar. O erro está em achar que o ritmo do outro deve ditar o seu. Na Computação, as pessoas vêm de bagagens completamente diferentes. Quem já sabia programar antes da faculdade pode ter facilidade em Lógica de Programação, mas talvez sofra tanto quanto você quando chegar a hora de aprender Álgebra Linear ou Teoria da Computação. Sentir-se perdida não significa incompetência; significa apenas que você está no processo de aprender algo complexo. E adivinha? Todo mundo ali está tentando descobrir como as coisas funcionam, mesmo quem finge que sabe tudo. O que me ajudou a virar a chave Eu não acordei um dia

2026-06-03 原文 →
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I Thought Figma MCP Could Recreate Any Design. I Was Wrong.

Introduction Since I started publishing articles on Dev.to, I've been working on a personal project to transform my old blog website—which is no longer actively maintained—into a portfolio site ♻️ As part of that project, I recently started learning Figma and UI design🎨 When I discovered Figma MCP , I imagined a future where generative AI could automatically create polished, modern, and visually appealing designs for me with minimal effort 😎 Unfortunately, reality turned out to be quite different . This article is a reflection on that experience and a reminder to my future self about what I learned along the way📝 TL;DR I wanted to design a portfolio website in Figma , but quickly realized that UI design was more difficult than I expected. I wondered whether using Codex and Figma MCP would allow me to outsource the design process to AI , so I decided to try it. I couldn't magically generate the polished design I had imagined while also maintaining a well-structured Figma file with globally managed variants and reusable components. I learned that defining design rules first and building components step by step helped produce results that were much closer to my original vision. Even then, the process was not dramatically easier than expected, so I eventually decided to keep things simple and build my portfolio around the design principles already provided by shadcn/ui . What I Tried with Figma MCP🎨 While planning the UI design for my portfolio website , I initially created simple wireframe-like layouts in Figma to explore the overall page structure and component placement before working on detailed designs. At first, I wanted to keep things simple. However, as I continued working on the project, I found myself wanting something more polished, more modern, and ultimately more impressive . The problem was that I have very little confidence in my design skills. I'm an in-house IT engineer, not a professional developer or designer, so I often struggle to judge what makes a

2026-06-02 原文 →