今日已更新 95 条资讯 | 累计 32132 条内容
关于我们

标签:#c

找到 25600 篇相关文章

AI 资讯

A Practical Workflow for Contributing to a Large, Structured Codebase

This is the workflow I follow before I use AI agents to implement any feature or bug fix. 🧭 Requirements/Specification ↓ Design/Architecture ↓ AI Code Generation ↓ Human Review ↓ Build & Static Analysis ↓ Testing & Validation ↓ Defect Resolution ↓ Security & Compliance Review ↓ Release ↓ Production Monitoring vs Claude Code ↓ Implements feature ↓ Codex QA Agent ↓ Runs application ↓ Tests happy path ↓ Tests edge cases ↓ Tests error handling ↓ Produces QA report This will resolve the self-review bias, confirmation bias, or AI-to-AI bias. 1️⃣ Understand Before Writing Code Before touching any code, I try to understand what I'm building and why . I usually start by reading: specs/<module>/<TICKET>-<slug>.md plan/<module>/<TICKET>-<slug>.md status.md Then I review the project conventions: specs/CONVENTIONS.md specs/conventions/core-porting.md Finally, I read the existing implementation (entities, services, mappers, etc.) so my changes follow the existing architecture instead of introducing a new style. 💡 Pro-Tip Good code fits into the codebase. Great code looks like it was always there. 2️⃣ Plan the Change Once I understand the requirements, I identify which architectural layers are affected. I always respect the dependency order: Schema / Entities / DAOs ↓ Mappers / DTOs ↓ Service Layer ↓ Application Layer ↓ Controllers I don't jump ahead of dependencies. If a change is complicated or ambiguous, I document the approach before writing code. --- ## 3️⃣ Write the Code While implementing, I follow the repository's rules. Some examples: | Rule | Detail |---|---|---| | DTOs | Generated from `schema.yml` — never handwritten | | Status values | Sourced only from the Core Porting specification | | Traceability | Every ported behavior includes a source citation | Citation formats I use: - `← Source <path>` - `← PS §...` - `← BR-###` Beyond repository rules, I also try to: - ✅ Match existing naming conventions - ✅ Keep comments minimal and meaningful - ✅ Make small, focused chang

2026-07-19 原文 →
AI 资讯

Google custom search api free limit: How to bypass the cap

Running out of API quota in the middle of a production deployment is a frustrating rite of passage. If you are using the Google Custom Search API, you have likely hit that 100 free daily queries wall. Once you do, your application throws a 403 Quota Exceeded error, stalling your features unless you link a billing card and risk uncapped charges of $5 per 1,000 queries. In my experience, relying on Google's default limits without safeguards is a major liability. Here is how I protect my cloud budget, stretch the free tier using Redis, and transition to scalable alternatives when 100 queries are no longer enough. Step 1: Enforce a Hard Billing Cap in GCP Never rely on email alerts alone; they do not stop API requests. If a recursive loop in your code or a malicious bot targets your search endpoint, your credit card will bear the brunt. To set up a hard stop: Log into your Google Cloud Console . Navigate to APIs & Services > Enabled APIs & Services . Select Custom Search API , then click the Quotas tab. Locate Queries per day and click the edit pencil icon. Set your maximum limit to 95 (not 100). Pro Tip: This 5-query cushion gives you a safe buffer for emergency local debugging without triggering paid overages. Step 2: Implement Redis Caching Middleware Over 40% of search queries in typical web applications are repetitive. Implementing a Redis database to cache these searches can cut your API consumption by up to 80%. Here is a simple Python middleware pattern to normalize queries and cache them with a 24-hour Time-To-Live (TTL): import redis import requests # Connect to local Redis instance cache = redis . Redis ( host = ' localhost ' , port = 6379 , db = 0 , decode_responses = True ) def fetch_search_results ( query , api_key , search_engine_id ): # Normalize input to avoid duplicate cache keys normalized_query = query . strip (). lower () cache_key = f " search:cache: { normalized_query } " # 1. Check local cache first cached_data = cache . get ( cache_key ) if cach

2026-07-19 原文 →
AI 资讯

Your LLM can't actually watch video. Here's the smallest fix (MIT)

Every model card says "multimodal". Then you hand the model a real video file and discover what that means in practice: ChatGPT reads the subtitle track, Claude doesn't accept video files at all. The model narrates a video it mostly never saw. I unpack viral videos daily for my own content work, so I couldn't route around this. I built a small tool instead. The mechanism claude-real-video converts a video into three things an LLM can genuinely read: Scene-aware sampled frames — ffmpeg scene scores decide where to sample, so you get a frame when the picture changes, not every N seconds. An --adaptive flag handles slow deformations (a real user bug report: fixed thresholds missed squash/stretch morphs entirely). A timestamped transcript — whisper by default; if faster-whisper is installed it runs in-process and several times faster, with automatic fallback. One MANIFEST timeline — frames and transcript merged into a single file, so the model follows the video in order instead of guessing from fragments. A --text-anchors flag force-samples frames at subtitle cues so on-screen text never falls between frames. Then you point any LLM at the output folder — Claude, GPT, Gemini, or a local model. No API of mine in the middle, everything runs on your machine. Usage pip install claude-real-video crv "video.mp4" -o out Honest limitations Not real-time — a 90-second video takes about 1–2 minutes all-in on an M-series Mac. Frame sampling can still miss motion between frames; the flags above patch the worst cases, both born from real GitHub issues. It's MIT, currently at 1,731 stars with ~8k installs last month, which taught me the problem was never just mine: https://github.com/HUANGCHIHHUNGLeo/claude-real-video

2026-07-19 原文 →
AI 资讯

The Problems with Modern Web Development

Before I critique modern web development, I want to make some points: I'm not discouraging anybody from web development. This is only my opinion and my experience of the story. Everyone has their own story. Part 1. Javascript JavaScript is known for being the web's language. It's used everywhere in the web, and can also be used to make external applications outside of web development. JavaScript has many flaws in its language, such as its comparison logic. JavaScript uses the "strict equality operator" that tries to solve its weird type coercions (e.g [] == ![] being true). Another flaw is that JavaScript has poor maintainability. JavaScript has a poorly managed type system that introduces errors without proper error handling. You cannot explicitly define what error you're trying to catch in the try-catch statement. try { functionThatThrowsError () } catch ( error ) { console . error ( error ); if ( error instanceof MyError ) { doSomething (); } } instead of modern languages: try { functionThatThrowsError () } catch ( e : MyError ) { print ! ( " error: ${e.message} " ) } This adds complexity to try-catch statements and makes it almost impossible to handle errors in a robust manner. Another issue with JavaScript's maintainability is the wording of the language. JavaScript has two keywords called undefined and null . In practice these should mean the same thing but it doesn't. An undefined variable is an uninitialized variable, or a function that doesn't return anything. Undefined: // Returns undefined function getName () {} // syntactically correct in JavaScript // but will cause undefined console . log ( getName ()); const myCoolObject = {}; console . log ( myCoolObject . property ); // still syntactically correct in JavaScript even though the property doesn't exist. Null: // Returns a null name function getName () { return null ; } // output: null console . log ( getName ()); const myCoolObject = { property : null }; console . log ( myCoolObject . property ); //out

2026-07-19 原文 →
开发者

Backend Development Isn't Just CRUD. Abeg Make We Talk True.

I don lose count of how many times I don see this kind yarns online: "Backend development na just CRUD. Everything else na decoration." And honestly? I sabi why people dey talk am. E no kuku wrong. E no just complete, na like when person say "cooking na just to heat food." Technically, e dey true. But e dey miss almost everything wey make am skill. Make I carry you waka through wetin I mean, using something wey all of us don do before: to order food for app. First, Wetin CRUD Really Be CRUD mean Create, Read, Update, Delete, na the four things you fit do to any piece of data. Operation Wetin e dey do Normally e go be Create Add new data POST /orders Read Fetch existing data GET /orders/482 Update Change existing data PATCH /orders/482 Delete Remove data DELETE /orders/482 You place order, that na Create. You check where the order dey, that na Read. You change delivery address before dem ship am, na Update be that. You cancel am, that one na Delete. Change "order" to "post", "message", or "appointment" and you don describe almost every app wey dey for your phone. If you dey new for backend work, to build small CRUD API na genuinely good way to learn. You go jam routing, HTTP methods, request validation, database, and ORM almost by accident. Na exactly why every bootcamp dey start you off with building Todo app. But see this thing, to build only the CRUD part of that food order na maybe 10% of the real engineering work. Make we follow that one order through everything else wey suppose happen. "Who Even Dey Ask?" — Authentication Somebody send this: DELETE /orders/482 Fine. But who you be sef? If anybody at all fit hit that endpoint, you no get API, you get public database with extra steps. Before any Create, Read, Update, or Delete happen, backend need answer one question first: who dey make this request? That one na authentication, JWT, session cookie, OAuth, whichever flavor you dey use. "Dem Get Permission Do That?" — Authorization Say two different people send tha

2026-07-19 原文 →
AI 资讯

Searchable isn't the same as connected: why team docs still make new hires ask 'why'

Every team doc tool these days is "searchable." Notion, Confluence, wikis — you can find any page in seconds. But search only tells you a document exists; it doesn't tell you how it connects to the five other docs that explain why it looks the way it does. New hires still end up pinging three people on Slack to reconstruct the reasoning behind a decision that's technically "documented" somewhere. This post is about the difference between a searchable knowledge base and a connected one — and why most teams have the first but assume they have the second.

2026-07-19 原文 →
AI 资讯

Protocol Buffers: Google's Data Interchange Format Continues to Evolve with Bazel 8+ Support and GCC 10 Testing

What Changed Protocol Buffers (protobuf), Google's widely adopted data interchange format, has undergone several recent updates focusing on build system integration, compiler support, and internal development processes. Key changes include the introduction of Bzlmod support for Bazel 8+, updates to the Bazel CI presubmit matrix, and the removal of older GCC versions from GitHub Actions testing in favor of GCC 10. Specifically, the project now explicitly supports Bazel with Bzlmod for Bazel 8 and newer versions, allowing users to specify protobuf as a dependency in their MODULE.bazel file. This modernizes the Bazel integration, offering an alternative to the traditional WORKSPACE approach. Concurrently, the .bazelci configuration has been updated to remove macOS (Intel Macs) from the presubmit matrix, revise Debian and Ubuntu distributions, and incorporate Bazel 9.x testing. In terms of compiler support, the .github workflow for C++ testing has been refined. GitHub Actions matrix entries testing GCC versions prior to GCC 10 (specifically 7.5, 9.1, and 9.5) have been removed, and a GCC 10.4 test has been added. This aligns the testing infrastructure with the project's current support matrix, ensuring compatibility with more recent compiler versions. Internal refactoring also occurred, such as the extraction of OptionInterpreter to option_interpreter.h and option_interpreter.cc from descriptor_builder.h and descriptor.cc respectively. Furthermore, the C# protobuf implementation saw a version update to 37.0-dev, indicating ongoing development across various language bindings. Technical Details The integration of Bzlmod for Bazel 8+ signifies a move towards a more modular and efficient dependency management system within the Bazel ecosystem. Developers can now declare a dependency on protobuf in their MODULE.bazel file, with an option to override the repository name for compatibility with existing WORKSPACE setups. This streamlines dependency resolution and build graph m

2026-07-19 原文 →
AI 资讯

DocuSeal: An Open-Source Alternative for Digital Document Signing and Processing

What Changed DocuSeal has emerged as an open-source platform for digital document signing and processing. This project offers a self-hostable alternative to commercial services, allowing organizations to manage document workflows, eSignatures, and form filling within their own infrastructure. The platform is designed to be accessible, mobile-optimized, and integrates with existing systems through APIs and webhooks. Technical Details DocuSeal provides a comprehensive set of features for digital document management. Key functionalities include a WYSIWYG PDF form fields builder that supports 12 field types, such as Signature, Date, File, and Checkbox. It accommodates multiple submitters per document and automates email notifications via SMTP. For file storage, DocuSeal offers flexibility, supporting local disk storage as well as cloud providers like AWS S3, Google Storage, and Azure Cloud. The platform implements automatic PDF eSignature generation and includes a mechanism for PDF signature verification, addressing security and compliance requirements. User management is integrated, and the UI is mobile-optimized, supporting 7 UI languages with signing capabilities in 14 languages. Integration with other systems is facilitated through a robust API and webhooks. Deployment options are varied, catering to different infrastructure preferences. DocuSeal can be deployed on cloud platforms such as Heroku, Railway, DigitalOcean, and Render. For containerized environments, Docker images are available, allowing for deployment via docker run commands. By default, the Docker container utilizes an SQLite database, but it can be configured to use PostgreSQL or MySQL by setting the DATABASE_URL environment variable. Docker Compose configurations are also provided, enabling deployment with custom domains and automatic SSL certificate issuance via Caddy. Pro features, available through commercial offerings, extend the platform's capabilities to meet business needs. These include compa

2026-07-19 原文 →
AI 资讯

Why I Stopped Self-Hosting AI Models (And You Probably Should Too)

I spent three months and about $500 on GPU rental trying to host my own LLM. I had a spare RTX 3090, I was deep in the open-source hype, and I was convinced that running my own model was the only way to get privacy, control, and—let’s be honest—bragging rights. I ended up switching to an API that costs me less than a dollar per month for my use case. Here’s what I learned, and why I think most developers should stop self-hosting AI models. The Siren Song of Self-Hosting The argument for self-hosting sounds great: Privacy : Your data never leaves your machine. Control : You can fine-tune, tweak, or swap models whenever you want. No vendor lock-in : You’re not at the mercy of OpenAI or Google changing their pricing or policies. Open source ethos : It’s the “right” way to do things. I bought into all of it. I set up Ollama, downloaded Llama 2 7B, then 13B, then Mixtral 8x7B. I spent weekends wrestling with Docker, CUDA versions, and VRAM limits. I felt like a real engineer. But the reality was different. The Hidden Costs My $500 was just the start. I rented cloud GPUs because my 3090 wasn’t enough for the models I wanted. A single A100 on AWS costs about $3.50 per hour. For a model like Llama 2 70B, you need at least 48GB VRAM, which means a multi-GPU setup or a high-end instance. Here’s a quick breakdown of what I actually spent over three months: Item Cost GPU rental (spot instances) ~$350 Storage for model weights ~$30 Time debugging (conservative) 40 hours Power/electricity (home GPU) ~$40 Total ~$420+ And I never got it running reliably. The 70B model would crash after a few hours. The 13B model was decent but slow—about 10 tokens per second on my 3090. For a chat app, that’s painful. Compare that to an API call: import openai client = openai . OpenAI ( api_key = " sk-... " , base_url = " https://api.tai.shadie-oneapi.com/v1 " ) response = client . chat . completions . create ( model = " gpt-4o-mini " , messages = [{ " role " : " user " , " content " : " What ' s

2026-07-19 原文 →