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The Shifting Line Between CSS States and JavaScript Events

CSS has always had pseudo-classes that style things when baed on user interactions. Recent features, however, are blurring the line between what CSS "listens" for and how they are alternatives to what Javascript typically listens for. The Shifting Line Between CSS States and JavaScript Events originally handwritten and published with love on CSS-Tricks . You should really get the newsletter as well.

2026-06-29 原文 →
AI 资讯

Summarizing Conversation History to Cut Context Window Costs

Key takeaways Summarizing conversation history can reduce costs by up to 60%. Implementing an effective summarization algorithm is key to efficiency. Balancing detail and brevity in summaries is crucial for context. Optimized context windows lead to faster response times and lower latency. The problem Startups leveraging large language models (LLMs) often face significant costs associated with managing context windows during conversations. Each token processed incurs a cost, and as conversations grow, replaying entire histories can lead to runaway expenses. Founders and engineers encounter this issue particularly during customer support interactions or chatbots, where lengthy dialogues require constant context retention, drastically inflating operational costs. What we found Our research indicates that instead of replaying the entire conversation history, summarizing the dialogue can maintain context while drastically reducing token usage. By distilling key points and intents into a concise summary, we can effectively minimize the number of tokens processed, leading to major cost savings without sacrificing the quality of interaction. This non-obvious insight repositions how we approach conversation management in LLMs. How to implement it Start by selecting a summarization algorithm suitable for your use case. Techniques like extractive summarization (e.g., using TextRank) can identify and retain essential sentences from conversations, while abstractive methods (e.g., fine-tuning a transformer model) rephrase the content. Next, integrate this summarization step into your workflow: after each interaction, generate a summary that captures the main points. Ensure that the summary is stored and utilized as context for subsequent interactions, replacing the need for the entire conversation history. Monitor token usage before and after implementation to quantify cost savings. How this makes life easier By summarizing conversation history, startups can see a reduction in c

2026-06-29 原文 →
AI 资讯

The Story of Building Stulo: One Student, Hundreds of Bugs

A few months ago, if someone had asked me to build a mobile app, I would've had absolutely no idea where to start. Today, an app I built is on the Google Play Store. It's called Stulo, and it's currently in closed testing. The funny part? I'm not a software engineer. I'm just a college student who got tired of missing opportunities. Internships were on LinkedIn, hackathons were buried somewhere on Instagram, college events lived inside WhatsApp groups, and competitions were scattered across random websites. If the algorithm didn't like you that day, you simply never found them. That felt... ridiculous. So I asked myself, "Why isn't there one place where students can find everything?" That simple question eventually became Stulo. Today, students can discover internships, hackathons, competitions, campus events, connect with other students, and share updates through a campus feed—all in one app. The biggest lie I believed was that building the app would be the hard part. It wasn't. Understanding why it wasn't working was. I built the first version using Emergent because, honestly, I didn't know enough to start from scratch. It got me surprisingly far. As the project became more serious, I moved development to Google AI Studio (Antigravity). That's when I learned something every AI-generated YouTube thumbnail forgets to mention: AI doesn't build products. It generates code. There's a huge difference. AI happily writes hundreds of lines of code, but it doesn't explain why your images randomly stop rendering after ten minutes, why scrolling suddenly feels like you're using a phone from 2013, or why fixing one bug somehow creates three completely unrelated bugs. Most days followed the exact same routine: generate code, run the app, watch something break, Google the error, ask AI, read Stack Overflow, realize the problem was my own code, and repeat. Some bugs took ten minutes to fix, while others stole an entire weekend. Looking back, one of the biggest things I learned wa

2026-06-29 原文 →
开发者

Inside the room where the smart home industry is still betting on Matter

Four years ago, overlooking a canal in Amsterdam, the smart home industry collectively launched Matter, the one interoperability standard to rule them all. Heralded as the solution to the industry's struggles, Matter was built on open standards and existing technologies and is the result of years of collaboration between traditional rivals, including Apple, Google, Amazon, […]

2026-06-27 原文 →
AI 资讯

Why I Built My Own Licensing SDK Instead of Using Paddle

Originally published on the Keylight blog . A short founder note on why Keylight exists. Every product starts as somebody's unsolved problem; this is mine, and if you are shipping a paid app you have probably run into the same one. The problem I kept hitting I wanted to sell a desktop app directly. Not through the App Store — directly, to customers I could actually talk to. The payment side was easy: Stripe is excellent and the decision took an afternoon. Then I got to licensing, and everything slowed down. Stripe takes the money. It does not give you a license key. It does not sign anything your app can verify. It does not know what a device activation is. The moment a customer has paid, you are on your own: you need to mint a key, sign it so it cannot be forged, deliver it, let the app check it, track devices, and revoke it on a refund. None of that is payment processing, so none of it is in Stripe. So I looked at the platforms that do bundle licensing. Why the merchant-of-record platforms did not fit Paddle, Gumroad, and Lemon Squeezy all advertise license keys. I looked hard at each, and the same three problems came up. The fee. As merchants of record they charge around 5%, against Stripe's ~2.9%. On every sale, forever. Reasonable if it solved my problem well — but it did not. Offline validation. This was the dealbreaker. Their licensing is built around an online validation API: to check a key, the app calls the platform's server. My app is a desktop app, and desktop apps run on planes, behind firewalls, and offline. An online-only check leaves no good option. Fail closed — refuse to run without a server response — and a paying customer who is simply offline cannot use what they bought. Fail open — keep running when the server is unreachable — and the check is trivially bypassed: block the app's network access and it can never re-check the license or learn it was revoked. The app never actually verifies anything itself; it only knows what the server last told i

2026-06-27 原文 →
开发者

I built a free whale tracker for Polymarket — here's what I learned

The problem: I kept missing big moves on Polymarket because I had no way to see what the biggest traders were betting on in real time. So I built WhaleTrack — a free, no-signup tool that shows you exactly what top Polymarket whales are buying and selling. What it does Live whale activity feed — see the last 40 trades from top wallets, updated on refresh Whale leaderboard — P&L, win rate, trade count for the biggest accounts No login, no ads, no fluff — just the data How it works The whole thing is vanilla HTML/CSS/JS deployed on Vercel with two serverless functions: /api/whales.js — hits the Polymarket leaderboard API, fetches position stats for each whale, calculates win rates from closed positions /api/activity.js — pulls recent trades for each whale wallet in parallel, filters out internal combo transactions (no title / zero price), and returns the 40 most recent trades The serverless layer solves CORS — Polymarket's data API doesn't allow browser requests, so everything goes server-side. Tech stack Frontend: Vanilla HTML/CSS/JS (zero dependencies) Backend: Vercel serverless functions Data: Polymarket public data API Deploy: Vercel (free tier) Biggest lesson Filtering bad data is half the work. The raw API returns combo trades and internal transactions that show up as "Unknown Market @ 0¢" — useless noise. Had to figure out which fields to check (title, price > 0) to strip them. Also: win rate calculation is tricky when most whales have unrealized profits. Showing "—" instead of 0% is more honest. Try it WhaleTrack → Also launched on Product Hunt today if you want to show some love: Product Hunt Built this in a weekend. Happy to answer questions about the Polymarket API or Vercel serverless setup.

2026-06-27 原文 →