How I made my Zig gameplay code hot reloadable
A couple of months ago I made the zig parts of my game’s codebase hot reloadable. A few people have asked me about challenges and issues with doing that, so I wrote a blog post about it. Not a how-to tutorial, but rather “this is what I did”. Hoping it will be useful to someone trying to do the same thing :) submitted by /u/unvestigate [link] [留言]
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