今日已更新 34 条资讯 | 累计 29487 条内容
关于我们

Show HN: What 180k words look like as a temporal knowledge graph (Oz series)

ald0r 2026年07月26日 10:18 2 次阅读 来源:HackerNews

The graph is free to explore and requires no registration. SynapTale builds a model of a story as a temporal graph made up of nodes (entities) and edges (their actions and relationships). The graph is not a visualization of the wiki. The wiki, timelines, relationship histories, and analytics are projections of the graph. The current demo contains 232 entities, 1,852 edges, and a snapshot of the story’s state at every chapter. By chapter 100, it still remembers a promise made in chapter 8 and tur

The graph is free to explore and requires no registration. SynapTale builds a model of a story as a temporal graph made up of nodes (entities) and edges (their actions and relationships). The graph is not a visualization of the wiki. The wiki, timelines, relationship histories, and analytics are projections of the graph. The current demo contains 232 entities, 1,852 edges, and a snapshot of the story’s state at every chapter. By chapter 100, it still remembers a promise made in chapter 8 and turns the story into a set of source-verifiable facts. The most interesting things can be found in the graph itself and in the Analytics tab. A few things I found: 1. The character with the highest kill count is the Tin Woodman—the same character who cries over a beetle he accidentally crushed. Dorothy comes second, with three killing events. 2. Dorothy never deceives anyone during the first 100 chapters of the series. 3. The Scarecrow’s debt to the stork has remained active for 92 chapters, starting in chapter 8. 4. The Cowardly Lion ranks third by number of threats. 5. The first 100 chapters contain 60 secrets and 254 dialogue events. Technical details 1. Five different multi-agent pipelines combining LLMs and NLP: a prescan, ontology construction, chapter-by-chapter graph extraction, retrospective validation over spans of dozens of chapters, and a linguistic prescan for speech profiles and linguistic edges. 2. A living story needs a living graph. It has to account for time, because entities and the relationships between them evolve. A simple is_active field is not enough. I ended up with three types of edges: event: an instantaneous action; identity: a fact; state: a persistent action whose termination requires justification and a supporting quote from the text. The vast majority of edges are events and end in the same chapter in which they began. This allows the system to scale well, since only a minority of state and identity edges remain continuously active. 3. Ontology. Y
本文内容来源于互联网,版权归原作者所有
查看原文